Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EskimoDubZ
Pele
Level 127
God Stats
6W - 2L
1,622 SR
Queue Stats
289W - 262L
1,598 Elo+
Party 3
Vulcan
Vulcan
LilElend
Vulcan
Level 62
God Stats
16W - 10L
1,688 SR
Queue Stats
49W - 46L
1,565 Elo+
Party 3
Charybdis
Charybdis
haivan24
Charybdis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
l23firemonkey45
Gilgamesh
Level 106
God Stats
1W - 4L
1,326 SR
Queue Stats
270W - 279L
1,432 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,529 Elo+

VS

Team Averages
Level 111
1,581 SR
1,507 Elo+
Terra
Terra
Goyogv7
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,555 Elo+
Party 1
Bastet
Bastet
Kiblahh
Bastet
Level 124
God Stats
9W - 4L
1,720 SR
Queue Stats
102W - 94L
1,506 Elo+
Party 2
Yu Huang
Yu Huang
Pablo_Cubells
Yu Huang
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 40L
1,544 Elo+
Party 1
Bellona
Bellona
True_Floop
Bellona
Level 127
God Stats
28W - 20L
1,642 SR
Queue Stats
188W - 188L
1,502 Elo+
Party 2
Skadi
Skadi
iurdod
Skadi
Level 57
God Stats
3W - 0L
1,541 SR
Queue Stats
21W - 17L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 2 / 3
7,180
513
2,559
11,355
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 1
6,327
452
5,832
12,585
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
LilElend
Vulcan
11
1 / 1 / 0
6,576
470
2,356
4,141
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
haivan24
Charybdis
12
1 / 4 / 2
6,657
476
4,274
8,233
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
l23firemonkey45
Gilgamesh
12
0 / 2 / 0
6,696
478
6,147
13,148
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Goyogv7
Terra
11
0 / 1 / 7
7,247
518
4,546
7,497
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Kiblahh
Bastet
13
3 / 1 / 2
7,776
555
6,034
7,654
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Pablo_Cubells
Yu Huang
14
0 / 0 / 1
7,923
566
4,110
4,492
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
True_Floop
Bellona
15
5 / 0 / 1
8,854
632
12,548
12,236
12,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
iurdod
Skadi
14
6 / 2 / 0
8,538
610
6,901
6,639
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
14
14
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
3
1.25
L
0
5
1
0.1
W
Terra
Goyogv7
Terra
0
1
7
3.5
W
Bastet
Kiblahh
Bastet
3
1
2
4
L
Vulcan
LilElend
Vulcan
1
1
0
1
W
Yu Huang
Pablo_Cubells
Yu Huang
0
0
1
0.5
W
Bellona
True_Floop
Bellona
5
0
1
5.5
L
Charybdis
haivan24
Charybdis
1
4
2
0.5
W
Skadi
iurdod
Skadi
6
2
0
3
L
Gilgamesh
l23firemonkey45
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
34,139
49,462
Taken
38,518
28,218
Mitigated
25,453
15,241
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,559
1,133
0
2,889
11,355
10,727
0
3,548
7,807
19,255
0
L
5,832
1,175
0
5,303
12,585
3,626
0
1,464
11,121
0
42,283
W
Terra
Goyogv7
Terra
4,546
719
643
2,646
7,497
7,013
335
2,163
5,334
15,741
0
W
Bastet
Kiblahh
Bastet
6,034
1,650
0
4,871
7,654
2,489
0
362
7,185
0
45,925
L
Vulcan
LilElend
Vulcan
2,356
587
0
846
4,141
1,425
0
1,618
2,523
35,002
0
W
Yu Huang
Pablo_Cubells
Yu Huang
4,110
670
0
438
4,492
1,582
340
507
3,985
63,427
0
W
Bellona
True_Floop
Bellona
12,548
5,454
0
5,407
12,236
12,377
0
247
11,422
0
63,037
L
Charybdis
haivan24
Charybdis
4,274
1,748
0
2,609
8,233
1,684
0
2,026
6,207
0
45,944
W
Skadi
iurdod
Skadi
6,901
2,456
0
1,542
6,639
1,992
1,152
1,636
5,003
0
57,717
L
Gilgamesh
l23firemonkey45
Gilgamesh
6,147
1,556
0
3,594
13,148
10,756
0
0
13,148
0
38,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
40,338
390
Minions Killed
501
0
Camps Cleared
0
1,365,024
Distance Traveled
1,471,780
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,180
513
27
2
0
276,800
4
L
Pele
6,327
452
93
7
0
307,664
3
W
Terra
7,247
518
28
2
0
289,472
3
W
Bastet
7,776
555
89
6
0
350,118
3
L
Vulcan
6,576
470
80
6
0
267,251
6
W
Yu Huang
7,923
566
135
10
0
275,203
2
W
Bellona
8,854
632
135
10
0
294,556
1
L
Charybdis
6,657
476
105
8
0
250,993
3
W
Skadi
8,538
610
114
8
0
262,431
1
L
Gilgamesh
6,696
478
85
6
0
262,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role