Player Matchup

Sobek
Sobek
BenneBolle
Sobek
Level 115
God Stats
3W - 1L
1,569 SR
Queue Stats
27W - 16L
1,643 Elo+
Party 3
Rama
Rama
EnderLordGerman
Rama
Level 80
God Stats
1W - 0L
1,130 SR
Queue Stats
6W - 2L
1,693 Elo+
Party 3
Sol
Sol
EtherWho
Sol
Level 94
God Stats
8W - 4L
1,710 SR
Queue Stats
259W - 266L
1,402 Elo+
Party 2
Nemesis
Nemesis
Fibonaccixi
Nemesis
Level 67
God Stats
3W - 7L
1,371 SR
Queue Stats
212W - 216L
1,460 Elo+
Party 2
Bellona
Bellona
kattapus
Bellona
Level 11
God Stats
17W - 25L
1,338 SR
Queue Stats
18W - 31L
1,291 Elo+
Party 2
Team Averages
Level 73
1,424 SR
1,498 Elo+

VS

Team Averages
Level 49
1,506 SR
1,443 Elo+
Kukulkan
Kukulkan
BeeruusL1L2Gvng
Kukulkan
Level 65
God Stats
2W - 4L
1,479 SR
Queue Stats
99W - 103L
1,431 Elo+
Party 4
Ganesha
Ganesha
Drahim
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Lil_hadam91
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,400 Elo+
Party 4
Arachne
Arachne
killndi3
Arachne
Level 88
God Stats
12W - 6L
1,550 SR
Queue Stats
303W - 302L
1,386 Elo+
Solo
Chernobog
Chernobog
moranaowo
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 0 / 7
6,618
602
4,099
7,528
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 0 / 3
6,506
591
8,209
5,358
1,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 0
7,249
659
4,946
6,663
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Fibonaccixi
Nemesis
11
2 / 2 / 1
6,433
585
4,078
8,340
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
kattapus
Bellona
12
3 / 1 / 2
7,406
673
3,109
5,603
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 1 / 2
6,371
579
5,474
3,906
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Drahim
Ganesha
7
0 / 4 / 0
4,762
433
2,247
8,727
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Lil_hadam91
Guan Yu
8
0 / 4 / 1
4,522
411
942
5,862
4,040
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
killndi3
Arachne
10
2 / 3 / 0
5,951
541
6,342
9,723
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
moranaowo
Chernobog
7
0 / 5 / 0
4,391
399
2,506
5,703
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
4
4
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
1
2
3
W
Sobek
2
0
7
5.5
L
Ganesha
Drahim
Ganesha
0
4
0
0
W
6
0
3
7.5
W
4
1
0
4
W
Nemesis
Fibonaccixi
Nemesis
2
2
1
1.25
L
Guan Yu
Lil_hadam91
Guan Yu
0
4
1
0.13
W
Bellona
kattapus
Bellona
3
1
2
4
L
Arachne
killndi3
Arachne
2
3
0
0.67
L
Chernobog
moranaowo
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
17,511
33,492
Taken
33,921
18,834
Mitigated
14,218
11,100
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,474
580
0
1,328
3,906
1,074
172
2,499
1,407
33,107
0
W
Sobek
4,099
624
54
3,404
7,528
7,509
0
755
6,773
16,968
0
L
Ganesha
Drahim
Ganesha
2,247
164
0
1,574
8,727
4,383
0
1,800
6,927
9,627
0
W
8,209
7,006
213
1,829
5,358
1,641
0
1,314
4,044
0
36,901
W
4,946
1,637
0
2,631
6,663
1,944
1,248
2,642
3,787
42,134
0
W
Nemesis
Fibonaccixi
Nemesis
4,078
2,165
0
798
8,340
2,560
0
1,798
6,360
0
41,351
L
Guan Yu
Lil_hadam91
Guan Yu
942
173
91
522
5,862
4,040
0
643
5,219
0
10,350
W
Bellona
kattapus
Bellona
3,109
639
0
2,171
5,603
5,180
556
754
4,807
0
35,932
L
Arachne
killndi3
Arachne
6,342
4,829
0
1,703
9,723
3,238
0
2,142
7,581
0
33,536
L
Chernobog
moranaowo
Chernobog
2,506
1,188
0
626
5,703
1,483
0
1,961
3,742
0
16,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
25,997
357
Minions Killed
197
0
Camps Cleared
0
1,046,724
Distance Traveled
1,033,000
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,371
579
77
7
0
231,721
5
W
Sobek
6,618
602
20
2
0
222,783
4
L
Ganesha
4,762
433
0
0
0
198,278
1
W
Rama
6,506
591
76
7
0
196,688
8
W
Sol
7,249
659
89
8
0
214,926
5
W
Nemesis
6,433
585
82
7
0
246,106
2
L
Guan Yu
4,522
411
16
1
0
218,598
0
W
Bellona
7,406
673
90
8
0
166,221
3
L
Arachne
5,951
541
58
5
0
228,582
2
L
Chernobog
4,391
399
46
4
0
155,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role