Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Floe
Ne Zha
Level 160
God Stats
0W - 1L
1,735 SR
Queue Stats
93W - 99L
1,588 Elo+
Solo
Raijin
Raijin
Goodhlop4ik
Raijin
Level 129
God Stats
3W - 6L
1,352 SR
Queue Stats
476W - 514L
1,583 Elo+
Solo
Fenrir
Fenrir
martinicastro
Fenrir
Level 155
God Stats
0W - 1L
1,706 SR
Queue Stats
24W - 22L
1,674 Elo+
Solo
Team Averages
Level 142
1,559 SR
1,569 Elo+

VS

Team Averages
Level 142
1,474 SR
1,626 Elo+
Kukulkan
Kukulkan
CRimEX97
Kukulkan
Level 156
God Stats
2W - 1L
1,895 SR
Queue Stats
74W - 75L
1,598 Elo+
Solo
Khepri
Khepri
Dark_Econ
Khepri
Level 160
God Stats
15W - 16L
1,434 SR
Queue Stats
1,028W - 1,056L
1,603 Elo+
Solo
Apollo
Apollo
I-AKD-I
Apollo
Level 160
God Stats
20W - 36L
1,205 SR
Queue Stats
2,349W - 2,451L
1,578 Elo+
Solo
Sylvanus
Sylvanus
Tieske
Sylvanus
Level 128
God Stats
2W - 0L
1,571 SR
Queue Stats
87W - 64L
1,632 Elo+
Solo
He Bo
He Bo
iaindav
He Bo
Level 105
God Stats
1W - 1L
1,265 SR
Queue Stats
21W - 15L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 3 / 11
11,042
789
12,384
10,145
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
 
Cernunnos
16
5 / 4 / 12
9,930
709
15,095
11,472
6,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
Floe
Ne Zha
16
1 / 4 / 15
9,401
672
13,816
18,942
15,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
17
3 / 5 / 10
9,760
697
9,208
12,466
5,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 7 / 10
10,672
762
9,513
17,553
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRimEX97
Kukulkan
18
6 / 3 / 6
11,189
799
16,139
8,903
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Dark_Econ
Khepri
18
2 / 2 / 12
10,588
756
9,366
17,698
20,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
I-AKD-I
Apollo
19
11 / 4 / 5
11,827
845
16,440
13,153
7,336
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Tieske
Sylvanus
16
1 / 5 / 15
9,756
697
8,781
19,302
25,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

He Bo
iaindav
He Bo
16
2 / 7 / 8
9,648
689
9,782
10,766
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
68
20
Kills
22
23
Deaths
21
58
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
3
11
3.83
L
Cernunnos
 
Cernunnos
5
4
12
2.75
W
Kukulkan
CRimEX97
Kukulkan
6
3
6
3
W
Khepri
Dark_Econ
Khepri
2
2
12
4
L
Ne Zha
Floe
Ne Zha
1
4
15
2.13
L
Raijin
3
5
10
1.6
W
Apollo
I-AKD-I
Apollo
11
4
5
3.38
W
Sylvanus
Tieske
Sylvanus
1
5
15
1.7
W
He Bo
iaindav
He Bo
2
7
8
0.86
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,016
Damage
60,508
70,578
Taken
69,822
46,651
Mitigated
64,760
26,308
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,384
1,082
9,343
4,089
10,145
4,351
531
6,843
3,100
36,286
0
L
Cernunnos
 
Cernunnos
15,095
6,852
912
642
11,472
6,273
0
8,176
3,120
0
24,943
W
Kukulkan
CRimEX97
Kukulkan
16,139
1,558
1,036
608
8,903
4,710
1,070
3,457
5,298
43,904
0
W
Khepri
Dark_Econ
Khepri
9,366
318
1,432
1,674
17,698
20,449
626
7,013
10,574
19,987
0
L
Ne Zha
Floe
Ne Zha
13,816
2,977
791
4,227
18,942
15,065
305
8,377
10,221
0
30,313
L
Raijin
9,208
1,321
1,505
1,385
12,466
5,321
500
9,373
2,883
21,324
0
W
Apollo
I-AKD-I
Apollo
16,440
9,508
1,458
1,354
13,153
7,336
3,256
3,107
10,002
0
34,824
W
Sylvanus
Tieske
Sylvanus
8,781
1,132
7,193
4,243
19,302
25,650
411
5,160
14,019
12,592
0
W
He Bo
iaindav
He Bo
9,782
621
365
337
10,766
6,615
468
2,855
7,808
23,089
0
L
9,513
1,811
1,591
1,823
17,553
15,641
716
10,209
7,186
0
11,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,805
Gold Earned
53,008
168
Minions Killed
156
0
Camps Cleared
0
1,167,927
Distance Traveled
1,209,012
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,042
789
83
6
0
260,976
1
L
Cernunnos
9,930
709
21
2
0
215,902
0
W
Kukulkan
11,189
799
48
3
0
253,329
4
W
Khepri
10,588
756
30
2
0
227,604
1
L
Ne Zha
9,401
672
19
1
0
242,881
0
L
Raijin
9,760
697
38
3
0
231,254
5
W
Apollo
11,827
845
36
3
0
242,393
2
W
Sylvanus
9,756
697
13
1
0
246,224
5
W
He Bo
9,648
689
29
2
0
239,462
1
L
Fenrir
10,672
762
7
1
0
216,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role