Player Matchup

Yu Huang
Yu Huang
EDAWG8829
Yu Huang
Level 159
God Stats
2W - 0L
1,462 SR
Queue Stats
251W - 122L
1,640 Elo+
Party 2
Shiva
Shiva
P1ayerXer0
Shiva
Level 160
God Stats
20W - 10L
1,813 SR
Queue Stats
352W - 196L
1,700 Elo+
Party 2
Ganesha
Ganesha
TheSlothOnSpeed
Ganesha
Level 149
God Stats
2W - 0L
1,574 SR
Queue Stats
551W - 480L
1,596 Elo+
Party 2
Team Averages
Level 156
1,616 SR
1,645 Elo+

VS

Team Averages
Level 55
1,462 SR
1,538 Elo+
Neith
Neith
FromDaESLV
Neith
Level 55
God Stats
0W - 2L
1,622 SR
Queue Stats
16W - 12L
1,684 Elo+
Solo
Merlin
Merlin
MKREW1
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 1
Tiamat
Tiamat
Zincer2
Tiamat
Level 43
God Stats
0W - 2L
1,264 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EDAWG8829
Yu Huang
16
8 / 7 / 9
11,457
818
10,389
12,917
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
18
13 / 4 / 3
12,204
872
15,257
16,767
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

17
2 / 3 / 17
10,975
784
7,148
16,040
14,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 7 / 5
10,321
737
12,840
13,531
2,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
MKREW1
Merlin
14
5 / 9 / 5
11,225
802
10,512
13,305
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Zincer2
Tiamat
15
5 / 7 / 6
10,778
770
14,539
12,711
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
23
Kills
14
14
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
EDAWG8829
Yu Huang
8
7
9
1.79
L
Neith
4
7
5
0.93
L
Merlin
MKREW1
Merlin
5
9
5
0.83
W
Shiva
13
4
3
3.63
W
2
3
17
3.5
L
Tiamat
Zincer2
Tiamat
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
37,891
45,724
Taken
39,547
31,824
Mitigated
12,786
7,011
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
EDAWG8829
Yu Huang
10,389
482
0
2,451
12,917
3,977
300
8,176
4,441
34,635
0
L
Neith
12,840
4,672
0
2,609
13,531
2,949
534
6,711
6,537
0
31,688
L
Merlin
MKREW1
Merlin
10,512
724
414
596
13,305
3,094
461
5,022
8,003
29,193
0
W
Shiva
15,257
2,684
76
2,176
16,767
13,744
206
7,682
8,795
0
39,756
W
7,148
602
0
2,308
16,040
14,103
161
9,405
6,210
38,233
0
L
Tiamat
Zincer2
Tiamat
14,539
1,722
229
2,149
12,711
6,743
412
5,944
6,535
26,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
32,324
170
Minions Killed
120
11
Camps Cleared
2
750,903
Distance Traveled
646,446
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,457
818
66
5
5
220,856
3
L
Neith
10,321
737
48
3
1
230,342
2
L
Merlin
11,225
802
39
3
0
199,538
0
W
Shiva
12,204
872
67
5
5
270,725
1
W
Ganesha
10,975
784
37
3
1
259,322
1
L
Tiamat
10,778
770
33
2
1
216,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role