Player Matchup

Ra
Ra
 
Ra
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ExtraThiccLegend
Shiva
Level 67
God Stats
18W - 17L
1,754 SR
Queue Stats
337W - 359L
1,545 Elo+
Party 1
Artio
Artio
OhMoneyOWO
Artio
Level 52
God Stats
6W - 5L
1,757 SR
Queue Stats
120W - 151L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shampers
Tsukuyomi
Level 43
God Stats
6W - 7L
1,643 SR
Queue Stats
101W - 106L
1,425 Elo+
Solo
Medusa
Medusa
julianew4ag
Medusa
Level 46
God Stats
75W - 66L
1,454 SR
Queue Stats
180W - 177L
1,393 Elo+
Solo
Team Averages
Level 57
1,621 SR
1,468 Elo+

VS

Team Averages
Level 65
1,501 SR
1,388 Elo+
Ares
Ares
HeavenEsquire
Ares
Level 7
God Stats
10W - 2L
1,776 SR
Queue Stats
26W - 33L
1,279 Elo+
Party 2
Zeus
Zeus
HeavenLorderror
Zeus
Level 62
God Stats
9W - 10L
1,198 SR
Queue Stats
29W - 41L
1,239 Elo+
Party 2
Neith
Neith
Icaa
Neith
Level 45
God Stats
21W - 13L
1,484 SR
Queue Stats
51W - 36L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cCarnifexX
Ah Muzen Cab
Level 155
God Stats
28W - 12L
1,748 SR
Queue Stats
112W - 107L
1,521 Elo+
Solo
Achilles
Achilles
pk546
Achilles
Level 54
God Stats
1W - 2L
1,300 SR
Queue Stats
158W - 178L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 7 / 1
9,632
963
7,326
13,792
8,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 7 / 1
9,623
962
6,732
25,658
33,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
15
0 / 6 / 3
10,145
1,015
5,568
26,070
30,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Shampers
Tsukuyomi
15
1 / 4 / 3
9,661
966
10,232
13,128
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
15
1 / 2 / 3
10,129
1,013
9,028
12,915
4,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

147

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 12
9,702
970
7,438
12,225
12,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 0 / 14
12,653
1,265
30,580
5,068
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Icaa
Neith
17
6 / 0 / 14
11,476
1,148
7,288
6,271
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
cCarnifexX
Ah Muzen Cab
18
7 / 1 / 19
12,798
1,280
36,465
9,960
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
pk546
Achilles
17
1 / 1 / 17
10,596
1,060
4,999
8,324
10,121
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
4
Kills
26
26
Deaths
4
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
1
0.21
L
1
7
1
0.21
W
1
2
12
3.5
W
11
0
14
18
W
Neith
Icaa
Neith
6
0
14
13
L
Artio
0
6
3
0.25
L
Tsukuyomi
Shampers
Tsukuyomi
1
4
3
0.63
W
Ah Muzen Cab
cCarnifexX
Ah Muzen Cab
7
1
19
16.5
L
Medusa
1
2
3
1.25
W
Achilles
pk546
Achilles
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
86,770
91,563
Taken
41,848
82,918
Mitigated
32,102
10,255
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,326
543
1,058
184
13,792
8,551
0
6,424
7,368
24,985
0
L
6,732
982
1,010
1,012
25,658
33,922
0
10,497
15,161
317
20,972
W
7,438
274
0
0
12,225
12,955
0
5,780
6,445
8,655
0
W
30,580
2,666
0
0
5,068
2,136
0
1,995
3,073
44,066
0
W
Neith
Icaa
Neith
7,288
2,948
517
2,279
6,271
2,649
0
2,147
4,124
0
24,382
L
Artio
5,568
157
525
3,803
26,070
30,811
0
10,381
15,689
15,696
0
L
Tsukuyomi
Shampers
Tsukuyomi
10,232
1,837
0
482
13,128
4,966
0
4,256
8,872
0
18,273
W
Ah Muzen Cab
cCarnifexX
Ah Muzen Cab
36,465
14,178
0
3,377
9,960
4,241
0
1,982
7,978
0
81,387
L
Medusa
9,028
3,152
0
2,181
12,915
4,668
0
6,535
6,380
0
44,235
W
Achilles
pk546
Achilles
4,999
633
0
459
8,324
10,121
0
1,307
7,017
75
10,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,190
Gold Earned
57,225
218
Minions Killed
194
5
Camps Cleared
9
958,747
Distance Traveled
989,887
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,632
963
63
6
0
172,994
5
L
Shiva
9,623
962
38
4
2
191,499
0
W
Ares
9,702
970
3
0
0
186,285
3
W
Zeus
12,653
1,265
37
4
1
191,512
0
W
Neith
11,476
1,148
46
5
1
188,613
0
L
Artio
10,145
1,015
26
3
1
215,527
0
L
Tsukuyomi
9,661
966
14
1
1
201,634
0
W
Ah Muzen Cab
12,798
1,280
96
10
7
214,824
0
L
Medusa
10,129
1,013
77
8
1
177,093
0
W
Achilles
10,596
1,060
12
1
0
208,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role