Player Matchup

Athena
Athena
BlenderHand69
Athena
Level 68
God Stats
8W - 14L
1,500 SR
Queue Stats
387W - 376L
1,754 Elo+
Solo
Anhur
Anhur
ConsumeMyRice
Anhur
Level 105
God Stats
8W - 12L
1,772 SR
Queue Stats
197W - 181L
1,600 Elo+
Solo
Yu Huang
Yu Huang
Magic8bal
Yu Huang
Level 107
God Stats
8W - 8L
1,493 SR
Queue Stats
365W - 370L
1,576 Elo+
Solo
Bakasura
Bakasura
hawper
Bakasura
Level 128
God Stats
9W - 12L
1,326 SR
Queue Stats
483W - 479L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
xdheinzttv
Gilgamesh
Level 67
God Stats
2W - 6L
1,426 SR
Queue Stats
209W - 180L
1,521 Elo+
Party 2
Team Averages
Level 95
1,503 SR
1,593 Elo+

VS

Team Averages
Level 132
1,542 SR
1,619 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JingJay
Xbalanque
Level 145
God Stats
5W - 7L
1,728 SR
Queue Stats
406W - 388L
1,610 Elo+
Party 1
Eset
Eset
Mouse3693
Eset
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 88L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Scrawss
Guan Yu
Level 126
God Stats
3W - 4L
1,244 SR
Queue Stats
268W - 256L
1,623 Elo+
Party 1
Sol
Sol
yMagik
Sol
Level 89
God Stats
1W - 0L
1,736 SR
Queue Stats
8W - 0L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,829
416
3,200
14,697
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 3 / 0
6,744
482
2,920
8,103
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Magic8bal
Yu Huang
11
1 / 4 / 0
6,463
462
6,468
8,220
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
hawper
Bakasura
12
3 / 6 / 1
7,768
555
4,038
10,978
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
xdheinzttv
Gilgamesh
12
0 / 3 / 1
7,108
508
3,316
10,982
7,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
8 / 1 / 2
9,429
674
11,999
8,479
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
JingJay
Xbalanque
15
1 / 0 / 4
8,751
625
4,635
5,591
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
12
1 / 1 / 8
7,873
562
4,512
9,002
5,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Scrawss
Guan Yu
15
4 / 0 / 6
8,562
612
6,194
9,257
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
yMagik
Sol
16
6 / 2 / 7
9,683
692
13,612
9,808
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
20
20
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
2
9
L
0
4
1
0.13
L
0
3
0
0
W
Xbalanque
JingJay
Xbalanque
1
0
4
3
L
Yu Huang
Magic8bal
Yu Huang
1
4
0
0.25
W
Eset
1
1
8
5
W
Guan Yu
Scrawss
Guan Yu
4
0
6
7
L
Bakasura
hawper
Bakasura
3
6
1
0.58
L
Gilgamesh
xdheinzttv
Gilgamesh
0
3
1
0.17
W
Sol
yMagik
Sol
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
40,952
52,980
Taken
42,137
25,272
Mitigated
19,248
11,848
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,999
4,341
0
1,459
8,479
3,506
104
870
7,404
0
64,290
L
3,200
715
202
3,775
14,697
9,715
0
7,002
7,695
16,603
0
L
2,920
1,264
0
2,455
8,103
1,650
0
830
7,273
0
40,675
W
Xbalanque
JingJay
Xbalanque
4,635
1,935
0
2,835
5,591
1,617
1,438
231
5,360
0
69,352
L
Yu Huang
Magic8bal
Yu Huang
6,468
1,047
0
500
8,220
2,804
0
4,658
3,562
39,247
0
W
Eset
4,512
1,091
2,447
2,608
9,002
5,946
289
2,240
6,646
24,031
0
W
Guan Yu
Scrawss
Guan Yu
6,194
1,962
110
1,632
9,257
4,757
0
1,617
7,390
0
60,491
L
Bakasura
hawper
Bakasura
4,038
2,317
0
1,572
10,978
3,147
0
4,444
6,534
0
28,897
L
Gilgamesh
xdheinzttv
Gilgamesh
3,316
1,479
0
3,344
10,982
7,956
0
1,190
9,792
0
38,408
W
Sol
yMagik
Sol
13,612
7,698
0
5,598
9,808
3,422
3,013
4,710
4,718
80,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
44,298
332
Minions Killed
503
0
Camps Cleared
0
1,347,560
Distance Traveled
1,406,884
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,429
674
103
7
0
278,525
4
L
Athena
5,829
416
25
2
0
284,132
9
L
Anhur
6,744
482
81
6
0
231,325
3
W
Xbalanque
8,751
625
121
9
0
248,936
6
L
Yu Huang
6,463
462
83
6
0
256,657
6
W
Eset
7,873
562
31
2
0
253,450
5
W
Guan Yu
8,562
612
100
7
0
358,200
4
L
Bakasura
7,768
555
69
5
0
316,408
1
L
Gilgamesh
7,108
508
74
5
0
259,038
1
W
Sol
9,683
692
148
11
0
267,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role