Player Matchup

Shiva
Shiva
DJgeronimo746
Shiva
Level 130
God Stats
3W - 1L
1,722 SR
Queue Stats
43W - 66L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
DiamondDabs_710
Nu Wa
Level 35
God Stats
5W - 6L
1,459 SR
Queue Stats
32W - 58L
1,295 Elo+
Party 2
Chernobog
Chernobog
Ginxer81
Chernobog
Level 27
God Stats
43W - 71L
1,083 SR
Queue Stats
315W - 413L
1,290 Elo+
Party 2
Team Averages
Level 64
1,421 SR
1,346 Elo+

VS

Team Averages
Level 83
1,226 SR
1,348 Elo+
Danzaburou
Danzaburou
CKFatty
Danzaburou
Level 104
God Stats
9W - 17L
1,398 SR
Queue Stats
54W - 97L
1,295 Elo+
Solo
Sol
Sol
Gost_JJGG
Sol
Level 83
God Stats
0W - 2L
1,140 SR
Queue Stats
156W - 203L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
Joseph_Uzumaki22
Sun Wukong
Level 61
God Stats
1W - 2L
1,140 SR
Queue Stats
26W - 43L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
12,490
657
13,078
18,480
23,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 2 / 3
13,019
685
13,614
10,015
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Ginxer81
Chernobog
17
2 / 5 / 3
12,369
651
6,698
13,995
5,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CKFatty
Danzaburou
7
1 / 4 / 1
9,308
490
1,166
5,557
1,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 3 / 5
13,174
693
17,284
21,990
6,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Joseph_Uzumaki22
Sun Wukong
17
4 / 1 / 2
12,423
654
7,382
14,257
14,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
12
12
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CKFatty
Danzaburou
1
4
1
0.38
W
3
5
4
1
W
3
2
3
2.25
W
Chernobog
Ginxer81
Chernobog
2
5
3
0.7
L
7
3
5
3.17
L
Sun Wukong
Joseph_Uzumaki22
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,390
Damage
25,832
42,490
Taken
41,804
33,684
Mitigated
22,607
9,843
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CKFatty
Danzaburou
1,166
528
0
165
5,557
1,490
0
2,202
3,242
0
7,350
W
13,078
2,156
551
3,324
18,480
23,955
364
6,882
11,598
566
44,915
W
13,614
4,636
0
2,752
10,015
3,976
1,062
4,551
5,464
57,100
0
W
Chernobog
Ginxer81
Chernobog
6,698
2,285
0
3,216
13,995
5,753
1,846
6,982
7,013
0
41,172
L
17,284
4,807
0
12,464
21,990
6,665
0
7,390
14,148
85,840
0
L
Sun Wukong
Joseph_Uzumaki22
Sun Wukong
7,382
643
0
339
14,257
14,452
0
4,870
9,133
0
36,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
34,905
188
Minions Killed
196
10
Camps Cleared
4
934,769
Distance Traveled
628,272
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,308
490
8
0
1
71,235
0
W
Shiva
12,490
657
39
2
3
302,642
3
W
Nu Wa
13,019
685
75
4
3
325,250
3
W
Chernobog
12,369
651
74
4
4
306,877
0
L
Sol
13,174
693
131
7
2
293,631
0
L
Sun Wukong
12,423
654
57
3
1
263,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role