Player Matchup

Sylvanus
Sylvanus
AstralMUD
Sylvanus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Da Ji
Da Ji
GoodBoi21
Da Ji
Level 63
God Stats
0W - 1L
1,835 SR
Queue Stats
58W - 55L
1,460 Elo+
Party 1
Chronos
Chronos
SlappyJonJons
Chronos
Level 63
God Stats
1W - 1L
1,800 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
guyudtrcxy
Medusa
Level 27
God Stats
0W - 1L
1,294 SR
Queue Stats
10W - 29L
1,275 Elo+
Party 1
Chaac
Chaac
samuelosorio
Chaac
Level 72
God Stats
0W - 3L
1,535 SR
Queue Stats
48W - 48L
1,456 Elo+
Party 1
Team Averages
Level 59
1,593 SR
1,438 Elo+

VS

Team Averages
Level 100
1,531 SR
1,468 Elo+
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BUBBY619
Freya
Level 149
God Stats
7W - 13L
1,500 SR
Queue Stats
470W - 537L
1,407 Elo+
Solo
Chiron
Chiron
KayokoKira
Chiron
Level 121
God Stats
6W - 2L
1,735 SR
Queue Stats
78W - 53L
1,557 Elo+
Party 2
Loki
Loki
Koobayashii
Loki
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 84L
1,557 Elo+
Party 2
Osiris
Osiris
SeveN62ARMED
Osiris
Level 94
God Stats
11W - 16L
1,421 SR
Queue Stats
398W - 455L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstralMUD
Sylvanus
15
1 / 10 / 6
10,972
422
7,443
26,054
38,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
GoodBoi21
Da Ji
17
6 / 11 / 2
11,607
446
15,751
23,233
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
18
4 / 3 / 3
12,600
485
17,335
15,392
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
guyudtrcxy
Medusa
14
0 / 15 / 3
9,211
354
5,942
20,989
6,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 4
12,847
494
15,819
21,609
24,560
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
2 / 1 / 28
14,719
566
8,499
16,892
26,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
BUBBY619
Freya
20
4 / 2 / 5
15,596
600
8,083
17,553
9,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
KayokoKira
Chiron
20
24 / 6 / 9
16,958
652
45,126
25,508
10,472
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 2 / 8
15,384
592
17,268
21,092
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
20
0 / 5 / 6
13,311
512
5,063
20,419
21,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
15
Kills
42
42
Deaths
16
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
28
16
L
Sylvanus
AstralMUD
Sylvanus
1
10
6
0.4
W
Freya
BUBBY619
Freya
4
2
5
3.25
L
Da Ji
GoodBoi21
Da Ji
6
11
2
0.64
W
Chiron
KayokoKira
Chiron
24
6
9
4.75
W
12
2
8
8
W
Osiris
0
5
6
0.6
L
Chronos
4
3
3
1.83
L
Medusa
guyudtrcxy
Medusa
0
15
3
0.1
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,290
Damage
84,039
107,277
Taken
101,464
83,406
Mitigated
77,679
17,182
Healing
45,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,499
1,197
1,524
5,790
16,892
26,926
681
6,552
10,340
44,394
0
L
Sylvanus
AstralMUD
Sylvanus
7,443
2,424
1,138
4,545
26,054
38,413
289
4,601
21,453
23,790
0
W
Freya
BUBBY619
Freya
8,083
3,521
0
9,550
17,553
9,146
2,932
5,025
12,528
131,219
0
L
Da Ji
GoodBoi21
Da Ji
15,751
2,188
0
3,885
23,233
8,451
0
3,454
19,779
0
72,160
W
Chiron
KayokoKira
Chiron
45,126
26,811
2,075
10,832
25,508
10,472
3,672
6,208
18,712
0
169,686
W
17,268
4,830
0
7,698
21,092
9,200
2,448
5,546
15,430
0
111,798
W
Osiris
5,063
1,871
0
7,813
20,419
21,935
755
4,310
16,109
0
74,987
L
Chronos
17,335
5,151
0
791
15,392
5,951
1,034
3,148
12,244
87,853
0
L
Medusa
guyudtrcxy
Medusa
5,942
3,650
0
965
20,989
6,031
693
3,813
17,176
0
41,051
L
15,819
2,827
0
5,858
21,609
24,560
250
1,566
20,043
460
88,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,237
Gold Earned
75,968
532
Minions Killed
729
0
Camps Cleared
0
2,209,795
Distance Traveled
2,502,989
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,719
566
56
2
0
493,038
7
L
Sylvanus
10,972
422
27
1
0
395,799
3
W
Freya
15,596
600
208
8
0
477,063
9
L
Da Ji
11,607
446
90
3
0
444,450
1
W
Chiron
16,958
652
166
6
0
457,852
3
W
Loki
15,384
592
157
6
0
562,332
3
W
Osiris
13,311
512
142
5
0
512,704
7
L
Chronos
12,600
485
171
7
0
452,278
4
L
Medusa
9,211
354
73
3
0
448,949
0
L
Chaac
12,847
494
171
7
0
468,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role