Player Matchup

Erlang Shen
Erlang Shen
Boper_MN
Erlang Shen
Level 29
God Stats
6W - 4L
1,539 SR
Queue Stats
104W - 80L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
Masta-J-Jr
Kukulkan
Level 14
God Stats
15W - 6L
1,556 SR
Queue Stats
34W - 16L
1,495 Elo+
Party 1
Chiron
Chiron
andrew41914
Chiron
Level 102
God Stats
3W - 1L
1,678 SR
Queue Stats
138W - 89L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
iTz Me James x
Yu Huang
Level 158
God Stats
14W - 16L
1,466 SR
Queue Stats
207W - 232L
1,526 Elo+
Solo
Nemesis
Nemesis
someones body
Nemesis
Level 38
God Stats
2W - 2L
1,104 SR
Queue Stats
146W - 141L
1,258 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,439 Elo+

VS

Team Averages
Level 85
1,457 SR
1,500 Elo+
Nemesis
Nemesis
Sensay101
Nemesis
Level 115
God Stats
18W - 14L
1,504 SR
Queue Stats
286W - 271L
1,457 Elo+
Party 2
Yu Huang
Yu Huang
SkaterBoi5683
Yu Huang
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 132L
1,367 Elo+
Solo
Izanami
Izanami
Viryes
Izanami
Level 32
God Stats
1W - 3L
1,417 SR
Queue Stats
129W - 145L
1,470 Elo+
Solo
Hercules
Hercules
x5GTxFRESHx
Hercules
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 241L
1,559 Elo+
Party 2
Xing Tian
Xing Tian
xrogueslays
Xing Tian
Level 160
God Stats
2W - 2L
1,363 SR
Queue Stats
236W - 157L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boper_MN
Erlang Shen
19
5 / 1 / 14
13,221
1,102
19,495
19,299
20,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Masta-J-Jr
Kukulkan
18
5 / 1 / 6
12,653
1,054
19,204
6,447
2,111
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
18
4 / 1 / 14
12,607
1,051
20,939
9,496
3,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
19
8 / 0 / 13
13,887
1,157
31,481
10,095
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
19
1 / 3 / 15
11,938
995
13,890
20,024
12,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

244

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sensay101
Nemesis
16
2 / 8 / 3
11,389
949
11,264
24,193
9,751
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
SkaterBoi5683
Yu Huang
17
0 / 3 / 3
11,590
966
13,023
14,986
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Viryes
Izanami
17
1 / 3 / 1
10,912
909
10,454
21,478
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
x5GTxFRESHx
Hercules
17
1 / 6 / 3
11,451
954
8,897
26,978
33,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xing Tian
xrogueslays
Xing Tian
17
2 / 3 / 3
12,468
1,039
17,630
23,912
35,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
23
Kills
6
6
Deaths
23
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Boper_MN
Erlang Shen
5
1
14
12
W
Kukulkan
Masta-J-Jr
Kukulkan
5
1
6
8
L
Nemesis
Sensay101
Nemesis
2
8
3
0.44
L
Yu Huang
SkaterBoi5683
Yu Huang
0
3
3
0.5
L
Izanami
Viryes
Izanami
1
3
1
0.5
W
Chiron
4
1
14
11
W
Yu Huang
8
0
13
14.5
W
Nemesis
1
3
15
2.83
L
Hercules
x5GTxFRESHx
Hercules
1
6
3
0.42
L
Xing Tian
xrogueslays
Xing Tian
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,009
Damage
61,268
65,361
Taken
111,547
41,457
Mitigated
93,768
11,003
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Boper_MN
Erlang Shen
19,495
9,680
0
4,694
19,299
20,043
0
11,186
8,113
0
37,426
W
Kukulkan
Masta-J-Jr
Kukulkan
19,204
1,339
0
196
6,447
2,111
0
2,277
4,170
37,658
0
L
Nemesis
Sensay101
Nemesis
11,264
4,452
0
3,561
24,193
9,751
0
13,371
10,822
0
21,178
L
Yu Huang
SkaterBoi5683
Yu Huang
13,023
1,811
0
661
14,986
6,393
0
6,792
8,194
51,083
0
L
Izanami
Viryes
Izanami
10,454
7,814
0
637
21,478
8,780
0
8,220
13,258
0
19,733
W
Chiron
20,939
8,407
2,111
3,152
9,496
3,395
0
4,632
4,864
0
44,881
W
Yu Huang
31,481
4,061
0
0
10,095
3,516
0
4,718
5,377
48,866
0
W
Nemesis
13,890
5,679
0
850
20,024
12,392
0
10,239
9,785
0
27,150
L
Hercules
x5GTxFRESHx
Hercules
8,897
1,765
0
4,640
26,978
33,034
0
13,560
13,418
8,707
20,134
L
Xing Tian
xrogueslays
Xing Tian
17,630
605
0
1,220
23,912
35,810
0
8,742
15,170
31,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
57,810
236
Minions Killed
212
8
Camps Cleared
6
1,229,688
Distance Traveled
1,156,097
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,221
1,102
41
3
3
247,616
1
W
Kukulkan
12,653
1,054
54
5
2
234,850
0
L
Nemesis
11,389
949
14
1
2
241,114
0
L
Yu Huang
11,590
966
94
8
2
226,549
1
L
Izanami
10,912
909
27
2
1
221,752
0
W
Chiron
12,607
1,051
75
6
1
251,190
1
W
Yu Huang
13,887
1,157
41
3
1
244,398
1
W
Nemesis
11,938
995
25
2
1
251,634
3
L
Hercules
11,451
954
56
5
0
218,899
0
L
Xing Tian
12,468
1,039
21
2
1
247,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role