Player Matchup

Nemesis
Nemesis
Silver I
NinjaSqurriel005
Nemesis
Silver I
Level 108
God Stats
0W - 3L
1,492 SR
Queue Stats
123W - 138L
1,212 MMR
Solo
Chaac
Chaac
Silver I
Saskuack
Chaac
Silver I
Level 160
God Stats
4W - 8L
1,315 SR
Queue Stats
325W - 333L
1,252 MMR
Solo
Ne Zha
Ne Zha
Silver III
ThaAanAtos
Ne Zha
Silver III
Level 120
God Stats
1W - 3L
1,612 SR
Queue Stats
121W - 133L
1,101 MMR
Solo
Merlin
Merlin
Gold V
TheRick339
Merlin
Gold V
Level 129
God Stats
1W - 4L
1,386 SR
Queue Stats
74W - 94L
1,205 MMR
Solo
Medusa
Medusa
Silver II
fakomeuuh
Medusa
Silver II
Level 113
God Stats
4W - 3L
1,703 SR
Queue Stats
19W - 32L
1,189 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,501 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,465 SR
1,240 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Babunda
Poseidon
Silver I
Level 159
God Stats
21W - 25L
1,196 SR
Queue Stats
600W - 600L
1,237 MMR
Solo
Loki
Loki
Silver II
DragonBird777
Loki
Silver II
Level 146
God Stats
16W - 21L
1,488 SR
Queue Stats
540W - 547L
1,031 MMR
Party 1
Heimdallr
Heimdallr
Silver I
RusherLittle
Heimdallr
Silver I
Level 105
God Stats
2W - 2L
1,689 SR
Queue Stats
136W - 141L
1,058 MMR
Solo
Horus
Horus
Gold IV
SpookyGoatLord
Horus
Gold IV
Level 143
God Stats
6W - 9L
1,450 SR
Queue Stats
282W - 285L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,061
505
3,133
6,297
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Saskuack
Chaac
12
1 / 4 / 0
6,851
571
7,276
10,377
5,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
ThaAanAtos
Ne Zha
9
1 / 4 / 1
5,570
464
2,969
10,469
2,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
TheRick339
Merlin
11
2 / 2 / 1
6,353
529
4,191
4,358
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
fakomeuuh
Medusa
10
0 / 3 / 1
5,668
472
3,195
5,870
829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ThanatosAthenaHou Yi

VS

Bans
MercuryBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 3
7,545
629
5,120
5,325
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Babunda
Poseidon
11
1 / 3 / 2
6,247
521
2,527
5,696
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 7
7,021
585
5,027
5,606
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
RusherLittle
Heimdallr
12
3 / 1 / 3
6,661
555
6,776
9,079
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 1 / 6
6,808
567
5,252
8,398
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
14
14
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
W
Poseidon
Babunda
Poseidon
1
3
2
0.67
W
4
0
7
7.5
L
1
1
2
2
W
Heimdallr
RusherLittle
Heimdallr
3
1
3
4.5
L
Chaac
Saskuack
Chaac
1
4
0
0.25
W
3
1
6
6
L
Ne Zha
ThaAanAtos
Ne Zha
1
4
1
0.38
L
Merlin
TheRick339
Merlin
2
2
1
1.25
L
Medusa
fakomeuuh
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
24,702
37,371
Taken
34,104
11,275
Mitigated
15,220
9,333
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,120
2,558
0
2,573
5,325
1,576
1,048
0
5,325
0
57,007
W
Poseidon
Babunda
Poseidon
2,527
536
0
1,178
5,696
1,603
684
2,552
3,144
42,867
0
W
5,027
873
0
2,124
5,606
1,714
0
762
4,844
0
33,450
L
3,133
707
0
900
6,297
1,874
0
111
6,186
0
35,159
W
Heimdallr
RusherLittle
Heimdallr
6,776
3,541
0
3,979
9,079
3,374
63
201
8,878
0
34,651
L
Chaac
Saskuack
Chaac
7,276
281
0
3,147
10,377
5,267
0
0
10,376
0
41,332
W
5,252
2,258
668
2,527
8,398
6,953
0
676
7,722
0
13,268
L
Ne Zha
ThaAanAtos
Ne Zha
2,969
544
0
2,952
10,469
2,114
0
1,057
9,412
0
24,687
L
Merlin
TheRick339
Merlin
4,191
100
0
1,494
4,358
1,191
0
1,072
3,286
37,506
0
L
Medusa
fakomeuuh
Medusa
3,195
1,238
0
840
5,870
829
0
287
5,583
0
31,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
34,282
368
Minions Killed
357
0
Camps Cleared
0
1,271,479
Distance Traveled
1,160,297
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,545
629
124
10
0
205,853
5
W
Poseidon
6,247
521
90
8
0
229,167
6
W
Loki
7,021
585
61
5
0
261,676
5
L
Nemesis
6,061
505
67
6
0
266,103
5
W
Heimdallr
6,661
555
64
5
0
215,767
5
L
Chaac
6,851
571
107
9
0
293,292
2
W
Horus
6,808
567
18
2
0
247,834
4
L
Ne Zha
5,570
464
47
4
0
234,072
3
L
Merlin
6,353
529
77
6
0
238,194
5
L
Medusa
5,668
472
70
6
0
239,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role