Player Matchup

Medusa
Medusa
Gold IV
LostIdiot1
Medusa
Gold IV
Level 117
God Stats
10W - 10L
1,594 SR
Queue Stats
125W - 132L
1,536 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Slayn011
Hun Batz
Gold IV
Level 147
God Stats
2W - 3L
1,611 SR
Queue Stats
127W - 129L
1,472 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Slayyzee
Nu Wa
Gold IV
Level 41
God Stats
0W - 1L
1,557 SR
Queue Stats
182W - 179L
1,508 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
alexMw2-57
Sun Wukong
Gold III
Level 155
God Stats
29W - 31L
1,537 SR
Queue Stats
66W - 57L
1,532 MMR
Solo
Atlas
Atlas
Bronze III
xBlackShadow90x
Atlas
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,560 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,527 SR
1,517 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
AiFRANCHISE
Morgan Le Fay
Gold IV
Level 153
God Stats
16W - 5L
1,790 SR
Queue Stats
95W - 74L
1,548 MMR
Solo
Chaac
Chaac
Gold III
Sneakyturtle213
Chaac
Gold III
Level 67
God Stats
53W - 62L
1,594 SR
Queue Stats
1,226W - 1,239L
1,559 MMR
Solo
Bacchus
Bacchus
Gold IV
ToufikLePen
Bacchus
Gold IV
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
549W - 549L
1,428 MMR
Solo
Neith
Neith
Gold III
XxBDAVIDxX
Neith
Gold III
Level 160
God Stats
4W - 8L
1,080 SR
Queue Stats
713W - 727L
1,548 MMR
Solo
Susano
Susano
Platinum V
xAriiinZ-
Susano
Platinum V
Level 149
God Stats
30W - 20L
1,669 SR
Queue Stats
219W - 219L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LostIdiot1
Medusa
9
0 / 1 / 0
5,207
521
2,158
5,771
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Slayn011
Hun Batz
9
0 / 3 / 0
5,104
510
2,139
6,237
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Slayyzee
Nu Wa
8
0 / 3 / 0
4,804
480
2,357
4,249
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
alexMw2-57
Sun Wukong
10
0 / 3 / 0
5,790
579
4,218
9,176
4,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,681
468
604
6,945
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshCliodhnaZeus

VS

Bans
GebShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AiFRANCHISE
Morgan Le Fay
11
3 / 0 / 2
6,188
619
5,444
3,095
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 0
6,315
632
6,198
8,377
4,105
Bacchus
ToufikLePen
Bacchus
9
0 / 0 / 4
5,518
552
2,954
4,993
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
2 / 0 / 2
6,165
617
4,591
3,754
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
xAriiinZ-
Susano
11
4 / 0 / 3
6,305
631
3,357
5,650
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AiFRANCHISE
Morgan Le Fay
3
0
2
4
L
Medusa
LostIdiot1
Medusa
0
1
0
0
L
Hun Batz
Slayn011
Hun Batz
0
3
0
0
L
Nu Wa
Slayyzee
Nu Wa
0
3
0
0
W
3
0
0
3
W
Bacchus
ToufikLePen
Bacchus
0
0
4
2
W
Neith
2
0
2
3
L
Sun Wukong
alexMw2-57
Sun Wukong
0
3
0
0
W
Susano
xAriiinZ-
Susano
4
0
3
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,476
Damage
22,544
32,378
Taken
25,869
11,006
Mitigated
11,953
9,090
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AiFRANCHISE
Morgan Le Fay
5,444
558
0
1,490
3,095
960
0
825
2,164
36,560
0
L
Medusa
LostIdiot1
Medusa
2,158
1,153
0
2,341
5,771
1,154
0
548
5,223
0
30,295
L
Hun Batz
Slayn011
Hun Batz
2,139
572
0
2,036
6,237
1,576
0
1,182
4,971
0
25,655
L
Nu Wa
Slayyzee
Nu Wa
2,357
765
0
1,000
4,249
1,152
0
2,115
1,946
21,848
0
W
6,198
1,242
0
3,640
8,377
4,105
61
88
8,275
0
41,791
W
Bacchus
ToufikLePen
Bacchus
2,954
559
32
1,603
4,993
3,651
0
1,152
3,731
12,073
0
W
Neith
4,591
1,780
0
1,368
3,754
1,446
0
281
3,459
0
37,653
L
Sun Wukong
alexMw2-57
Sun Wukong
4,218
1,188
0
2,401
9,176
4,051
0
0
9,176
0
39,891
W
Susano
xAriiinZ-
Susano
3,357
1,235
0
3,511
5,650
1,791
0
295
5,279
0
37,509
L
604
189
0
1,312
6,945
3,073
0
4,043
2,664
11,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
30,491
280
Minions Killed
361
0
Camps Cleared
0
930,074
Distance Traveled
1,005,751
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,188
619
91
9
0
197,559
2
L
Medusa
5,207
521
68
7
0
171,166
2
L
Hun Batz
5,104
510
67
7
0
226,359
3
L
Nu Wa
4,804
480
47
5
0
186,841
1
W
Chaac
6,315
632
89
9
0
187,522
3
W
Bacchus
5,518
552
24
2
0
214,178
3
W
Neith
6,165
617
72
7
0
179,897
2
L
Sun Wukong
5,790
579
82
8
0
175,093
1
W
Susano
6,305
631
85
9
0
226,595
2
L
Atlas
4,681
468
16
2
0
170,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role