Player Matchup

Ganesha
Ganesha
Masters
BliggyBly
Ganesha
Masters
Level 160
God Stats
7W - 6L
1,869 SR
Queue Stats
108W - 82L
2,536 MMR
Party 2
Thanatos
Thanatos
Diamond IV
Bòòn
Thanatos
Diamond IV
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
244W - 226L
2,308 MMR
Party 2
Chronos
Chronos
Diamond I
kukiwakameumeazi
Chronos
Diamond I
Level 159
God Stats
1W - 2L
1,798 SR
Queue Stats
183W - 154L
2,577 MMR
Solo
Chaac
Chaac
Masters
l Saix I
Chaac
Masters
Level 128
God Stats
108W - 91L
1,769 SR
Queue Stats
1,046W - 1,005L
2,692 MMR
Solo
Apollo
Apollo
Diamond IV
mmrShuffle
Apollo
Diamond IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 76L
2,475 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,687 SR
2,518 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,734 SR
2,513 MMR
Persephone
Persephone
Masters
Lúnatic
Persephone
Masters
Level 129
God Stats
8W - 4L
1,553 SR
Queue Stats
103W - 53L
2,869 MMR
Solo
Khepri
Khepri
Diamond III
Miderinoo
Khepri
Diamond III
Level 160
God Stats
7W - 3L
1,754 SR
Queue Stats
129W - 112L
2,220 MMR
Solo
Neith
Neith
Masters
NeglectedMax
Neith
Masters
Level 134
God Stats
5W - 3L
1,989 SR
Queue Stats
129W - 117L
2,587 MMR
Party 1
Vamana
Vamana
Masters
RReactives
Vamana
Masters
Level 129
God Stats
1W - 0L
1,792 SR
Queue Stats
149W - 129L
2,260 MMR
Solo
Fenrir
Fenrir
Masters
Siphon Rx
Fenrir
Masters
Level 148
God Stats
7W - 3L
1,582 SR
Queue Stats
107W - 55L
2,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BliggyBly
Ganesha
16
3 / 5 / 5
11,118
505
6,773
19,884
24,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Bòòn
Thanatos
17
6 / 15 / 4
11,082
504
14,052
22,048
13,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 8 / 3
10,345
470
13,470
23,757
8,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
l Saix I
Chaac
17
2 / 5 / 2
10,656
484
23,540
25,659
30,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
mmrShuffle
Apollo
18
2 / 5 / 5
11,333
515
9,769
21,076
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LokiCliodhna

VS

Bans
BastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lúnatic
Persephone
20
13 / 2 / 9
13,955
634
26,906
12,932
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Miderinoo
Khepri
15
1 / 4 / 14
10,440
475
4,915
17,753
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 9
12,901
586
18,058
15,586
6,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
RReactives
Vamana
19
5 / 2 / 3
12,290
559
16,936
27,523
26,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Siphon Rx
Fenrir
18
12 / 3 / 12
12,469
567
23,774
22,257
11,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
15
Kills
38
38
Deaths
15
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BliggyBly
Ganesha
3
5
5
1.1
L
Thanatos
Bòòn
Thanatos
6
15
4
0.53
W
Persephone
Lúnatic
Persephone
13
2
9
8.75
W
Khepri
Miderinoo
Khepri
1
4
14
2
W
7
4
9
2.88
W
Vamana
RReactives
Vamana
5
2
3
3.25
W
Fenrir
Siphon Rx
Fenrir
12
3
12
6
L
2
8
3
0.44
L
Chaac
l Saix I
Chaac
2
5
2
0.6
L
Apollo
mmrShuffle
Apollo
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,604
Damage
90,589
112,424
Taken
96,051
84,397
Mitigated
67,801
36,773
Healing
30,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BliggyBly
Ganesha
6,773
787
2,542
2,282
19,884
24,566
0
7,901
11,753
33,110
0
L
Thanatos
Bòòn
Thanatos
14,052
4,335
0
10,440
22,048
13,332
0
6,580
15,220
0
65,799
W
Persephone
Lúnatic
Persephone
26,906
1,957
134
3,304
12,932
4,380
0
6,380
6,393
100,374
0
W
Khepri
Miderinoo
Khepri
4,915
423
1,994
3,233
17,753
18,112
0
4,313
13,440
20,206
0
W
18,058
10,701
0
6,754
15,586
6,615
2,725
2,110
13,476
0
111,318
W
Vamana
RReactives
Vamana
16,936
9,524
0
7,342
27,523
26,729
0
4,447
23,076
0
89,827
W
Fenrir
Siphon Rx
Fenrir
23,774
9,937
0
7,676
22,257
11,965
525
4,639
17,618
0
78,476
L
13,470
4,901
0
5,593
23,757
8,723
453
8,956
14,497
88,038
0
L
Chaac
l Saix I
Chaac
23,540
5,427
0
9,603
25,659
30,260
467
5,489
20,054
0
83,445
L
Apollo
mmrShuffle
Apollo
9,769
6,324
0
6,313
21,076
7,516
2,944
1,905
19,079
0
93,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,534
Gold Earned
62,055
589
Minions Killed
577
0
Camps Cleared
0
1,976,416
Distance Traveled
2,209,637
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,118
505
18
1
0
410,439
6
L
Thanatos
11,082
504
99
5
0
404,739
5
W
Persephone
13,955
634
144
7
0
451,022
6
W
Khepri
10,440
475
29
1
0
434,595
12
W
Neith
12,901
586
159
7
0
377,386
6
W
Vamana
12,290
559
159
7
0
462,052
10
W
Fenrir
12,469
567
86
4
0
484,582
4
L
Chronos
10,345
470
144
7
0
388,559
6
L
Chaac
10,656
484
151
7
0
416,812
2
L
Apollo
11,333
515
177
8
0
355,867
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role