Player Matchup

Chang'e
Chang'e
Gold IV
DaLonelyCuckLord
Chang'e
Gold IV
Level 150
God Stats
2W - 5L
1,500 SR
Queue Stats
124W - 115L
1,514 MMR
Solo
Medusa
Medusa
Gold V
Paulo2025
Medusa
Gold V
Level 129
God Stats
7W - 9L
1,562 SR
Queue Stats
10W - 13L
1,553 MMR
Solo
Hercules
Hercules
Platinum III
Swindletrash
Hercules
Platinum III
Level 111
God Stats
3W - 3L
1,639 SR
Queue Stats
174W - 178L
1,918 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,567 SR
1,662 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,510 SR
1,407 MMR
Achilles
Achilles
Silver I
CoolGuyDolph
Achilles
Silver I
Level 119
God Stats
9W - 23L
1,434 SR
Queue Stats
81W - 99L
1,172 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
ManxOfxOblivion
Cthulhu
Gold IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,723 MMR
Party 1
Scylla
Scylla
Gold V
Zenwii
Scylla
Gold V
Level 107
God Stats
5W - 6L
1,597 SR
Queue Stats
100W - 116L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 11
16,988
772
25,745
25,915
16,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Paulo2025
Medusa
20
7 / 4 / 11
15,881
722
29,023
26,760
11,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Swindletrash
Hercules
20
6 / 5 / 16
15,371
699
18,694
37,890
37,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BastetThothShivaAh Muzen CabGeb

VS

Bans
AthenaFenrirZeusChaacVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoolGuyDolph
Achilles
19
6 / 11 / 3
15,659
712
21,900
30,390
41,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 7
16,342
743
28,855
39,073
65,678
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Zenwii
Scylla
17
1 / 10 / 5
13,165
598
17,711
21,194
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
26
Kills
12
13
Deaths
26
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
CoolGuyDolph
Achilles
6
11
3
0.68
W
13
4
11
4.63
L
5
5
7
1.7
W
Medusa
Paulo2025
Medusa
7
4
11
3.13
W
Hercules
Swindletrash
Hercules
6
5
16
2.8
L
Scylla
Zenwii
Scylla
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,462
Damage
68,466
90,565
Taken
90,657
65,595
Mitigated
115,052
47,294
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CoolGuyDolph
Achilles
21,900
6,313
0
3,097
30,390
41,513
385
6,002
23,883
720
47,812
W
25,745
2,610
10,346
17,025
25,915
16,451
1,056
16,467
9,165
72,137
0
L
28,855
2,104
2,024
3,546
39,073
65,678
156
11,019
27,317
72,391
0
W
Medusa
Paulo2025
Medusa
29,023
11,294
0
8,341
26,760
11,672
1,306
12,900
13,366
0
98,412
W
Hercules
Swindletrash
Hercules
18,694
4,557
0
11,582
37,890
37,472
783
18,241
18,882
454
36,848
L
Scylla
Zenwii
Scylla
17,711
1,852
0
1,802
21,194
7,861
468
9,755
11,128
55,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
45,166
234
Minions Killed
193
8
Camps Cleared
8
1,213,983
Distance Traveled
1,161,609
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,659
712
47
2
1
358,579
0
W
Chang'e
16,988
772
80
4
1
403,677
6
L
Cthulhu
16,342
743
81
4
2
437,048
6
W
Medusa
15,881
722
114
5
7
406,316
2
W
Hercules
15,371
699
40
2
0
403,990
6
L
Scylla
13,165
598
65
3
5
365,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role