Player Matchup

Ganesha
Ganesha
ClayModen
Ganesha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,292 Elo+
Party 2
Yu Huang
Yu Huang
DookieCheese
Yu Huang
Level 119
God Stats
0W - 3L
1,289 SR
Queue Stats
268W - 264L
1,588 Elo+
Solo
Eset
Eset
MamaBearI
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,292 Elo+
Party 2
Artemis
Artemis
NefariousTactics
Artemis
Level 45
God Stats
0W - 1L
1,165 SR
Queue Stats
13W - 22L
1,292 Elo+
Party 2
Da Ji
Da Ji
gobow
Da Ji
Level 29
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 4L
1,292 Elo+
Party 2
Team Averages
Level 70
1,350 SR
1,351 Elo+

VS

Team Averages
Level 47
1,601 SR
1,562 Elo+
Kumbhakarna
Kumbhakarna
AllOutInYourGma
Kumbhakarna
Level 29
God Stats
8W - 1L
1,725 SR
Queue Stats
101W - 83L
1,562 Elo+
Party 1
Neith
Neith
SaltyScouts
Neith
Level 3
God Stats
4W - 2L
1,681 SR
Queue Stats
7W - 5L
1,474 Elo+
Party 1
Chaac
Chaac
StraightBot
Chaac
Level 31
God Stats
9W - 11L
1,504 SR
Queue Stats
109W - 109L
1,550 Elo+
Party 1
Vulcan
Vulcan
datsAlongRun
Vulcan
Level 60
God Stats
18W - 12L
1,593 SR
Queue Stats
146W - 130L
1,574 Elo+
Party 1
Serqet
Serqet
snowflake7462
Serqet
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 317L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClayModen
Ganesha
18
1 / 6 / 4
10,265
642
11,626
23,456
24,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
DookieCheese
Yu Huang
17
1 / 3 / 5
10,639
665
10,566
11,726
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
16
0 / 7 / 1
9,485
593
1,641
12,282
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 7 / 3
11,562
723
12,738
18,887
7,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
gobow
Da Ji
16
3 / 12 / 3
10,206
638
8,048
17,246
7,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AllOutInYourGma
Kumbhakarna
19
5 / 1 / 16
12,831
802
9,143
20,347
27,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
8 / 4 / 12
12,437
777
15,246
13,007
4,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 3 / 16
12,628
789
15,269
14,242
14,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
8 / 0 / 11
13,913
870
19,256
7,910
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 3 / 10
12,374
773
11,030
12,184
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
10
Kills
35
35
Deaths
11
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AllOutInYourGma
Kumbhakarna
5
1
16
13
L
Ganesha
ClayModen
Ganesha
1
6
4
0.5
L
Yu Huang
DookieCheese
Yu Huang
1
3
5
1.17
L
Eset
0
7
1
0.07
L
5
7
3
0.93
W
8
4
12
3.5
W
7
3
16
5
W
Vulcan
8
0
11
13.5
L
Da Ji
gobow
Da Ji
3
12
3
0.38
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
69,944
83,597
Taken
67,690
49,916
Mitigated
55,915
6,909
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AllOutInYourGma
Kumbhakarna
9,143
906
606
5,335
20,347
27,666
415
7,214
13,011
20,583
0
L
Ganesha
ClayModen
Ganesha
11,626
413
0
500
23,456
24,684
315
6,186
16,417
37,830
0
L
Yu Huang
DookieCheese
Yu Huang
10,566
1,014
0
500
11,726
5,093
955
5,887
5,751
54,834
0
L
Eset
1,641
178
1,453
873
12,282
5,093
0
5,567
6,673
13,490
0
L
12,738
5,196
0
3,181
18,887
7,847
1,619
4,521
13,836
0
47,953
W
15,246
6,677
0
2,830
13,007
4,768
3,239
5,100
7,881
0
37,392
W
15,269
1,696
0
5,088
14,242
14,261
2,297
5,892
8,288
0
49,709
W
Vulcan
19,256
6,338
0
4,014
7,910
3,682
1,021
2,318
5,592
95,972
0
L
Da Ji
gobow
Da Ji
8,048
2,688
0
402
17,246
7,199
0
5,697
11,359
0
13,160
W
11,030
2,232
0
2,014
12,184
5,538
463
3,019
9,085
0
34,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
64,183
255
Minions Killed
310
0
Camps Cleared
0
1,353,351
Distance Traveled
1,736,007
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,831
802
11
1
0
352,874
1
L
Ganesha
10,265
642
23
1
0
304,823
3
L
Yu Huang
10,639
665
103
6
0
290,139
1
L
Eset
9,485
593
48
3
0
243,363
1
L
Artemis
11,562
723
71
4
0
260,520
2
W
Neith
12,437
777
37
2
0
287,547
0
W
Chaac
12,628
789
91
6
0
374,776
0
W
Vulcan
13,913
870
142
9
0
371,802
3
L
Da Ji
10,206
638
10
1
0
254,506
0
W
Serqet
12,374
773
29
2
0
349,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role