Player Matchup

Osiris
Osiris
Cannonbolt-_-88
Osiris
Level 143
God Stats
1W - 1L
1,441 SR
Queue Stats
233W - 141L
1,696 Elo+
Party 1
Hera
Hera
JorgeAMF91
Hera
Level 154
God Stats
44W - 25L
1,511 SR
Queue Stats
219W - 218L
1,495 Elo+
Party 1
Nemesis
Nemesis
Or1iBB
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,636 Elo+
Party 1
Team Averages
Level 107
1,484 SR
1,609 Elo+

VS

Team Averages
Level 85
1,373 SR
1,371 Elo+
Kumbhakarna
Kumbhakarna
Candy7758
Kumbhakarna
Level 107
God Stats
8W - 12L
1,186 SR
Queue Stats
664W - 944L
1,359 Elo+
Solo
Zeus
Zeus
DreadHordeDoomer
Zeus
Level 60
God Stats
27W - 36L
1,435 SR
Queue Stats
165W - 216L
1,358 Elo+
Party 2
Nemesis
Nemesis
Seto Kota
Nemesis
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 283L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,603
860
8,181
8,273
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 1 / 10
8,199
820
8,881
4,023
1,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Or1iBB
Nemesis
12
6 / 2 / 8
8,188
819
7,390
10,750
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Candy7758
Kumbhakarna
10
0 / 4 / 3
6,741
674
2,121
12,729
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 6 / 1
7,054
705
7,774
8,373
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Seto Kota
Nemesis
10
1 / 4 / 2
6,798
680
5,400
8,930
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
3
3
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Candy7758
Kumbhakarna
0
4
3
0.38
W
5
0
9
9.5
L
2
6
1
0.42
W
3
1
10
8
W
Nemesis
Or1iBB
Nemesis
6
2
8
5
L
Nemesis
Seto Kota
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
15,295
23,046
Taken
30,032
14,319
Mitigated
14,987
8,102
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Candy7758
Kumbhakarna
2,121
361
158
3,300
12,729
8,890
0
3,789
8,716
9,435
0
W
8,181
4,090
326
1,852
8,273
7,865
1,060
3,301
4,699
0
22,215
L
7,774
1,364
0
421
8,373
2,746
0
3,638
4,616
23,122
0
W
8,881
2,627
0
759
4,023
1,256
496
1,434
2,562
35,584
0
W
Nemesis
Or1iBB
Nemesis
7,390
3,344
261
4,904
10,750
5,198
781
4,892
5,543
0
20,589
L
Nemesis
Seto Kota
Nemesis
5,400
2,242
0
967
8,930
3,351
0
2,016
6,714
0
13,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
20,593
119
Minions Killed
83
7
Camps Cleared
2
608,534
Distance Traveled
534,779
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,741
674
17
2
0
166,637
2
W
Osiris
8,603
860
40
4
4
209,838
0
L
Zeus
7,054
705
46
5
1
168,618
2
W
Hera
8,199
820
62
6
1
197,260
6
W
Nemesis
8,188
819
17
2
2
201,436
2
L
Nemesis
6,798
680
20
2
1
199,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role