Player Matchup

Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
NasthtyCanasthta
Chiron
Diamond V
Level 151
God Stats
96W - 80L
1,727 SR
Queue Stats
1,049W - 1,055L
2,047 MMR
Solo
Ullr
Ullr
Masters
NxLG__aJ
Ullr
Masters
Level 148
God Stats
6W - 5L
1,841 SR
Queue Stats
165W - 163L
2,484 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
cesitar2003
Cu Chulainn
Platinum III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 70L
1,894 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,614 SR
1,885 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,636 SR
1,993 MMR
Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Masters
Lucaas Hood
Eset
Masters
Level 149
God Stats
67W - 41L
1,740 SR
Queue Stats
430W - 428L
2,522 MMR
Solo
Bacchus
Bacchus
Masters
PoseidonBrah
Bacchus
Masters
Level 148
God Stats
2W - 0L
1,772 SR
Queue Stats
345W - 316L
2,500 MMR
Solo
Cupid
Cupid
Platinum II
SaveThePresident
Cupid
Platinum II
Level 101
God Stats
5W - 3L
1,666 SR
Queue Stats
175W - 160L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 0 / 2
5,375
538
1,783
5,950
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
 
Agni
8
0 / 7 / 1
4,485
449
1,155
6,991
2,545
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 0 / 1
5,829
583
2,985
3,644
868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
9
1 / 3 / 0
5,179
518
1,243
5,129
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
cesitar2003
Cu Chulainn
10
1 / 3 / 0
5,856
586
2,541
6,570
3,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
CliodhnaBastetArtioFenrir

VS

Bans
KaliShivaGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 1 / 2
6,811
681
5,588
5,263
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
 
Chang'e
11
1 / 1 / 3
6,639
664
2,676
3,560
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
8 / 0 / 1
7,107
711
4,695
2,958
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
PoseidonBrah
Bacchus
10
0 / 1 / 4
5,958
596
3,204
9,269
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
0 / 1 / 1
6,312
631
2,080
4,709
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
0
2
2
L
Agni
 
Agni
0
7
1
0.07
W
Da Ji
 
Da Ji
4
1
2
5
W
Chang'e
 
Chang'e
1
1
3
2.5
W
8
0
1
8.5
L
1
0
1
1.5
L
Ullr
1
3
0
0.33
W
Bacchus
PoseidonBrah
Bacchus
0
1
4
2
W
0
1
1
0.5
L
Cu Chulainn
cesitar2003
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,707
Damage
18,243
28,284
Taken
25,759
11,339
Mitigated
15,116
6,410
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,783
568
0
1,985
5,950
3,493
0
2,012
3,938
16,183
0
L
Agni
 
Agni
1,155
135
0
273
6,991
2,545
0
4,424
2,567
16,001
0
W
Da Ji
 
Da Ji
5,588
2,268
0
526
5,263
1,941
0
809
4,454
0
37,163
W
Chang'e
 
Chang'e
2,676
129
871
1,317
3,560
1,478
786
0
3,560
38,574
0
W
4,695
701
0
920
2,958
1,037
761
872
2,086
37,043
324
L
2,985
1,397
104
1,675
3,644
868
0
711
2,933
0
36,290
L
Ullr
1,243
731
0
1,174
5,129
1,318
0
1,547
3,582
0
20,395
W
Bacchus
PoseidonBrah
Bacchus
3,204
860
0
1,592
9,269
9,493
277
818
8,451
15,589
0
W
2,080
1,281
33
2,638
4,709
1,167
0
439
4,270
0
41,713
L
Cu Chulainn
cesitar2003
Cu Chulainn
2,541
336
0
1,199
6,570
3,115
298
1,863
4,707
0
33,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
32,827
279
Minions Killed
335
0
Camps Cleared
0
964,400
Distance Traveled
1,032,602
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,375
538
8
1
0
187,357
3
L
Agni
4,485
449
32
3
0
170,355
1
W
Da Ji
6,811
681
75
8
0
235,801
2
W
Chang'e
6,639
664
80
8
0
190,521
4
W
Eset
7,107
711
67
7
0
214,393
4
L
Chiron
5,829
583
95
10
0
184,543
3
L
Ullr
5,179
518
52
5
0
224,148
1
W
Bacchus
5,958
596
26
3
0
210,249
5
W
Cupid
6,312
631
87
9
0
181,638
2
L
Cu Chulainn
5,856
586
92
9
0
197,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role