Player Matchup

Jormungandr
Jormungandr
ChildishGojita
Jormungandr
Level 110
God Stats
1W - 0L
1,340 SR
Queue Stats
28W - 19L
1,594 Elo+
Party 2
Anhur
Anhur
SaltYXavieR
Anhur
Level 37
God Stats
4W - 2L
1,484 SR
Queue Stats
54W - 50L
1,553 Elo+
Party 2
Thoth
Thoth
StrifeXVI
Thoth
Level 57
God Stats
1W - 0L
1,733 SR
Queue Stats
82W - 69L
1,561 Elo+
Party 2
Team Averages
Level 68
1,519 SR
1,570 Elo+

VS

Team Averages
Level 47
1,424 SR
1,466 Elo+
Nu Wa
Nu Wa
Uhhaahaa
Nu Wa
Level 88
God Stats
0W - 2L
1,273 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 1
Mulan
Mulan
Xylopheria
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
onikasbaby
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChildishGojita
Jormungandr
16
3 / 3 / 11
10,948
684
10,407
12,233
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 8
12,288
768
14,799
14,953
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
StrifeXVI
Thoth
18
10 / 1 / 11
13,030
814
20,539
9,537
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Uhhaahaa
Nu Wa
13
1 / 5 / 1
9,588
599
8,646
12,320
2,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
14
1 / 7 / 3
9,875
617
10,892
21,423
17,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
onikasbaby
Jing Wei
15
3 / 10 / 2
10,511
657
8,416
17,923
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
5
5
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChildishGojita
Jormungandr
3
3
11
2.83
W
9
1
8
13
W
Thoth
StrifeXVI
Thoth
10
1
11
15.5
L
Nu Wa
Uhhaahaa
Nu Wa
1
5
1
0.3
L
Mulan
1
7
3
0.36
L
Jing Wei
onikasbaby
Jing Wei
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,745
Damage
27,954
36,723
Taken
51,666
16,658
Mitigated
24,247
12,203
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChildishGojita
Jormungandr
10,407
2,033
400
2,794
12,233
7,633
306
2,977
8,975
29,512
0
W
14,799
7,008
0
6,188
14,953
5,572
804
5,146
9,470
0
41,683
W
Thoth
StrifeXVI
Thoth
20,539
1,357
369
2,452
9,537
3,453
570
2,724
6,753
78,157
0
L
Nu Wa
Uhhaahaa
Nu Wa
8,646
3,128
0
0
12,320
2,542
0
7,362
4,631
35,726
0
L
Mulan
10,892
1,230
310
3,345
21,423
17,025
0
12,585
8,302
5,240
19,689
L
Jing Wei
onikasbaby
Jing Wei
8,416
6,090
0
1,670
17,923
4,680
0
10,389
7,210
0
31,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
29,974
209
Minions Killed
126
10
Camps Cleared
5
837,307
Distance Traveled
755,161
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,948
684
35
2
0
255,730
1
W
Anhur
12,288
768
59
4
1
274,498
3
W
Thoth
13,030
814
115
7
9
307,079
2
L
Nu Wa
9,588
599
67
4
1
256,466
2
L
Mulan
9,875
617
27
2
1
244,490
0
L
Jing Wei
10,511
657
32
2
3
254,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role