Player Matchup

Jing Wei
Jing Wei
II EDB Riot II
Jing Wei
Level 69
God Stats
2W - 5L
1,288 SR
Queue Stats
80W - 117L
1,423 Elo+
Solo
Ares
Ares
tangible-shadow
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,312 Elo+
Solo
Merlin
Merlin
terrorble99
Merlin
Level 128
God Stats
31W - 41L
1,459 SR
Queue Stats
42W - 54L
1,402 Elo+
Solo
Team Averages
Level 78
1,416 SR
1,379 Elo+

VS

Team Averages
Level 65
1,554 SR
1,398 Elo+
Sol
Sol
LeandroSuarez07
Sol
Level 69
God Stats
8W - 8L
1,423 SR
Queue Stats
47W - 76L
1,392 Elo+
Party 1
Medusa
Medusa
Sc300_Tofu
Medusa
Level 87
God Stats
1W - 1L
1,506 SR
Queue Stats
152W - 186L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
micha1996
Gilgamesh
Level 39
God Stats
2W - 1L
1,734 SR
Queue Stats
134W - 175L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 4 / 1
6,383
638
6,484
7,790
3,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 5 / 2
6,667
667
3,791
9,998
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
10
1 / 4 / 1
6,477
648
4,612
7,138
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,702
770
8,113
8,149
2,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Sc300_Tofu
Medusa
14
10 / 0 / 3
8,817
882
9,019
5,991
2,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
micha1996
Gilgamesh
12
1 / 0 / 12
7,456
746
4,003
6,039
4,288
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
4
1
0.38
W
2
2
9
3.25
W
Medusa
Sc300_Tofu
Medusa
10
0
3
11.5
W
Gilgamesh
micha1996
Gilgamesh
1
0
12
7
L
0
5
2
0.2
L
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
21,135
24,926
Taken
20,179
14,150
Mitigated
8,913
4,737
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,484
4,537
0
1,016
7,790
3,059
0
3,055
4,735
0
16,970
W
8,113
2,542
258
4,068
8,149
2,523
830
3,476
4,673
24,682
0
W
Medusa
Sc300_Tofu
Medusa
9,019
3,211
0
707
5,991
2,102
203
3,689
2,302
0
40,660
W
Gilgamesh
micha1996
Gilgamesh
4,003
1,160
0
554
6,039
4,288
166
1,949
4,090
0
12,347
L
3,791
138
225
1,606
9,998
8,230
0
3,429
6,569
11,242
0
L
Merlin
4,612
0
0
1,890
7,138
2,861
0
1,806
5,332
24,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,527
Gold Earned
23,975
90
Minions Killed
115
3
Camps Cleared
6
514,568
Distance Traveled
578,511
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,383
638
23
2
0
179,138
1
W
Sol
7,702
770
44
4
2
184,736
0
W
Medusa
8,817
882
55
6
3
198,631
2
W
Gilgamesh
7,456
746
16
2
1
195,144
0
L
Ares
6,667
667
15
2
1
177,734
1
L
Merlin
6,477
648
52
5
2
157,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role