Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BlackKrrsantan
Freya
Level 108
God Stats
0W - 2L
1,312 SR
Queue Stats
14W - 20L
1,414 Elo+
Party 1
Nike
Nike
CartelSlim
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Concryptus
Nu Wa
Level 16
God Stats
2W - 1L
1,730 SR
Queue Stats
7W - 12L
1,364 Elo+
Party 1
Achilles
Achilles
Ever Obscure
Achilles
Level 69
God Stats
3W - 6L
1,444 SR
Queue Stats
27W - 43L
1,428 Elo+
Party 1
Team Averages
Level 63
1,497 SR
1,450 Elo+

VS

Team Averages
Level 53
1,640 SR
1,562 Elo+
Atlas
Atlas
 
Atlas
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CamusCorpse
Rama
Level 159
God Stats
13W - 7L
1,632 SR
Queue Stats
194W - 194L
1,520 Elo+
Solo
Ah Puch
Ah Puch
DizzyyBish
Ah Puch
Level 28
God Stats
5W - 4L
1,787 SR
Queue Stats
14W - 23L
1,595 Elo+
Solo
Horus
Horus
Mεγrυnε
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,491 Elo+
Party 2
Pele
Pele
j wizzle70
Pele
Level 62
God Stats
4W - 1L
1,780 SR
Queue Stats
75W - 43L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 5 / 0
7,497
750
9,487
10,903
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 2
6,774
677
4,262
10,603
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 6 / 1
6,665
667
4,015
10,944
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
14
1 / 1 / 0
7,064
706
5,301
4,199
1,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Ever Obscure
Achilles
11
0 / 5 / 1
6,268
627
3,468
8,614
7,174
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 0 / 16
8,602
860
7,335
9,876
11,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 6
8,264
826
4,838
6,741
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
DizzyyBish
Ah Puch
17
5 / 0 / 7
9,438
944
12,009
3,593
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 2 / 12
8,095
810
6,501
9,038
9,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 0 / 10
8,763
876
8,829
10,552
4,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
3
Kills
21
21
Deaths
3
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
0
0.4
W
Atlas
 
Atlas
2
0
16
10
L
0
4
2
0.25
W
4
1
6
7
L
0
6
1
0.08
L
Nu Wa
1
1
0
1
W
Ah Puch
DizzyyBish
Ah Puch
5
0
7
8.5
L
Achilles
Ever Obscure
Achilles
0
5
1
0.1
W
4
2
12
5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
39,512
45,263
Taken
39,800
32,121
Mitigated
29,166
6,150
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,487
201
823
1,371
10,903
10,120
0
4,836
6,067
26,656
0
W
Atlas
 
Atlas
7,335
2,967
720
897
9,876
11,389
0
3,917
5,820
27,413
0
L
4,262
1,092
0
1,913
10,603
3,951
0
6,581
4,022
13,654
0
W
4,838
3,004
0
500
6,741
2,496
2,106
2,640
3,999
0
29,755
L
4,015
401
288
916
10,944
9,242
0
3,475
7,469
0
10,249
L
Nu Wa
5,301
890
0
616
4,199
1,634
0
2,713
1,486
22,953
0
W
Ah Puch
DizzyyBish
Ah Puch
12,009
159
0
1,101
3,593
1,361
1,056
2,184
1,356
54,789
0
L
Achilles
Ever Obscure
Achilles
3,468
882
0
223
8,614
7,174
0
1,739
6,875
0
8,988
W
6,501
2,522
3,109
2,757
9,038
9,263
0
3,413
5,495
0
11,999
W
8,829
1,612
0
3,135
10,552
4,657
0
6,896
3,618
0
26,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
43,162
128
Minions Killed
262
0
Camps Cleared
0
887,401
Distance Traveled
1,110,620
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,497
750
39
4
0
193,864
0
W
Atlas
8,602
860
33
3
0
227,003
2
L
Freya
6,774
677
25
3
0
198,891
0
W
Rama
8,264
826
43
4
0
216,580
1
L
Nike
6,665
667
13
1
0
188,661
0
L
Nu Wa
7,064
706
39
4
0
159,045
0
W
Ah Puch
9,438
944
124
12
0
229,769
1
L
Achilles
6,268
627
12
1
0
146,940
2
W
Horus
8,095
810
17
2
0
199,102
0
W
Pele
8,763
876
45
5
0
238,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role