Player Matchup

Aphrodite
Aphrodite
AndyNocturne
Aphrodite
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 173L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
Codemon
Amaterasu
Level 62
God Stats
4W - 5L
1,431 SR
Queue Stats
15W - 26L
1,346 Elo+
Party 3
Set
Set
DaNoobWin
Set
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,231 Elo+
Party 3
Nox
Nox
MissesOliver
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 153L
1,356 Elo+
Party 2
Artemis
Artemis
sharkboycole123
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,231 Elo+
Party 3
Team Averages
Level 36
1,486 SR
1,313 Elo+

VS

Team Averages
Level 40
1,411 SR
1,306 Elo+
Set
Set
DAMAGEGays
Set
Level 36
God Stats
16W - 22L
1,332 SR
Queue Stats
111W - 111L
1,199 Elo+
Party 1
Terra
Terra
Ruus2k
Terra
Level 59
God Stats
7W - 15L
1,326 SR
Queue Stats
47W - 46L
1,231 Elo+
Party 1
Neith
Neith
TaurusSilverX
Neith
Level 13
God Stats
6W - 5L
1,670 SR
Queue Stats
97W - 117L
1,251 Elo+
Party 1
Bellona
Bellona
VarKizel
Bellona
Level 47
God Stats
2W - 0L
1,487 SR
Queue Stats
19W - 20L
1,514 Elo+
Solo
Anubis
Anubis
themexicanyei
Anubis
Level 45
God Stats
12W - 8L
1,241 SR
Queue Stats
165W - 201L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AndyNocturne
Aphrodite
11
3 / 3 / 5
7,675
512
5,135
13,320
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Codemon
Amaterasu
9
0 / 6 / 2
5,942
396
5,155
12,267
10,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
3 / 8 / 2
6,771
451
5,272
11,450
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 5 / 3
6,896
460
10,339
9,334
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 2
6,139
409
4,483
5,820
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
8,228
549
6,611
10,996
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Terra
Ruus2k
Terra
11
2 / 4 / 14
7,465
498
7,819
13,799
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 6
7,321
488
4,520
3,352
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
VarKizel
Bellona
14
8 / 0 / 6
8,702
580
10,893
12,970
13,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 3 / 6
7,751
517
10,845
9,088
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
24
24
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AndyNocturne
Aphrodite
3
3
5
1.83
L
Amaterasu
Codemon
Amaterasu
0
6
2
0.17
W
5
2
6
4
L
3
8
2
0.5
L
2
5
3
0.7
W
Terra
Ruus2k
Terra
2
4
14
2.25
W
3
0
6
6
W
Bellona
VarKizel
Bellona
8
0
6
11
L
1
2
2
1
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
40,688
52,191
Taken
50,205
30,137
Mitigated
35,458
17,830
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AndyNocturne
Aphrodite
5,135
591
3,115
6,175
13,320
11,456
104
6,089
7,231
21,620
0
L
Amaterasu
Codemon
Amaterasu
5,155
2,217
263
3,146
12,267
10,451
236
3,260
9,007
0
24,417
W
6,611
3,366
0
4,931
10,996
4,340
0
2,612
8,313
0
55,473
L
5,272
2,139
0
2,461
11,450
3,491
0
3,541
7,909
0
15,419
L
10,339
680
0
632
9,334
3,249
0
4,289
5,045
39,012
0
W
Terra
Ruus2k
Terra
7,819
1,445
1,449
2,702
13,799
12,264
87
3,703
9,901
17,738
0
W
4,520
1,514
0
1,578
3,352
977
366
769
2,551
0
35,382
W
Bellona
VarKizel
Bellona
10,893
3,643
0
5,423
12,970
13,688
1,193
2,728
10,119
0
50,191
L
4,483
1,323
0
2,038
5,820
1,490
168
1,485
4,335
0
25,987
W
10,845
1,317
0
2,662
9,088
4,189
435
5,014
3,847
45,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,423
Gold Earned
39,467
235
Minions Killed
362
0
Camps Cleared
0
1,290,700
Distance Traveled
1,408,752
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,675
512
27
2
0
258,482
5
L
Amaterasu
5,942
396
58
4
0
273,412
1
W
Set
8,228
549
102
7
0
306,096
1
L
Set
6,771
451
27
2
0
262,263
1
L
Nox
6,896
460
79
5
0
246,434
4
W
Terra
7,465
498
24
2
0
285,959
1
W
Neith
7,321
488
65
4
0
270,239
3
W
Bellona
8,702
580
93
6
0
298,785
3
L
Artemis
6,139
409
44
3
0
250,109
0
W
Anubis
7,751
517
78
5
0
247,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role