Player Matchup

Janus
Janus
Bonecro
Janus
Level 63
God Stats
23W - 28L
1,421 SR
Queue Stats
343W - 431L
1,450 Elo+
Solo
Chaac
Chaac
DJADJAVITJA
Chaac
Level 109
God Stats
4W - 4L
1,444 SR
Queue Stats
98W - 97L
1,463 Elo+
Solo
Sobek
Sobek
LunaLlena
Sobek
Level 84
God Stats
3W - 4L
1,516 SR
Queue Stats
41W - 34L
1,464 Elo+
Solo
Loki
Loki
SlashTamz
Loki
Level 38
God Stats
64W - 76L
1,345 SR
Queue Stats
64W - 80L
1,356 Elo+
Solo
Neith
Neith
sirdopechef
Neith
Level 54
God Stats
2W - 2L
1,475 SR
Queue Stats
85W - 82L
1,434 Elo+
Solo
Team Averages
Level 70
1,440 SR
1,433 Elo+

VS

Team Averages
Level 48
1,431 SR
1,442 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ben3Jis
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PetalDancer
Morgan Le Fay
Level 43
God Stats
2W - 4L
1,291 SR
Queue Stats
30W - 41L
1,392 Elo+
Solo
Osiris
Osiris
matyorugua95
Osiris
Level 61
God Stats
16W - 22L
1,363 SR
Queue Stats
85W - 131L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bonecro
Janus
12
1 / 1 / 2
7,471
498
4,554
4,692
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 2
8,645
576
7,322
11,588
8,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
LunaLlena
Sobek
12
2 / 0 / 3
7,205
480
3,203
9,003
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
16
8 / 0 / 2
8,748
583
6,639
8,415
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 7
6,907
460
7,036
6,934
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 1 / 0
5,932
395
4,716
10,889
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
 
Ullr
10
0 / 4 / 0
5,842
389
3,317
8,371
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Ben3Jis
Skadi
11
1 / 5 / 0
6,511
434
6,936
10,415
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
PetalDancer
Morgan Le Fay
11
0 / 3 / 1
6,542
436
6,144
6,667
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
6
0 / 2 / 0
4,837
322
1,002
4,863
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
1
1
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Ullr
 
Ullr
0
4
0
0
L
Skadi
Ben3Jis
Skadi
1
5
0
0.2
W
Janus
Bonecro
Janus
1
1
2
2
W
3
0
2
4
W
Sobek
LunaLlena
Sobek
2
0
3
3.5
L
Morgan Le Fay
PetalDancer
Morgan Le Fay
0
3
1
0.17
W
Loki
8
0
2
9
L
Osiris
0
2
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
22,115
40,632
Taken
41,205
20,891
Mitigated
13,627
14,735
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,716
1,060
392
3,418
10,889
4,714
0
2,990
7,782
22,635
0
L
Ullr
 
Ullr
3,317
1,746
0
998
8,371
2,301
500
2,645
5,644
0
31,474
L
Skadi
Ben3Jis
Skadi
6,936
2,980
0
2,588
10,415
2,761
246
426
9,979
0
40,623
W
Janus
Bonecro
Janus
4,554
464
0
559
4,692
1,354
288
2,112
2,580
42,537
0
W
7,322
896
0
4,627
11,588
8,568
0
2,377
9,211
0
53,872
W
Sobek
LunaLlena
Sobek
3,203
269
728
3,966
9,003
5,500
0
2,922
6,081
15,149
0
L
Morgan Le Fay
PetalDancer
Morgan Le Fay
6,144
727
0
866
6,667
2,054
0
1,026
5,473
35,460
0
W
Loki
6,639
1,694
0
1,703
8,415
3,436
506
913
7,502
0
65,403
L
Osiris
1,002
135
21
1,350
4,863
1,797
0
293
4,570
0
6,461
W
7,036
2,651
0
3,152
6,934
2,033
295
2,536
4,398
0
41,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
29,664
432
Minions Killed
260
0
Camps Cleared
0
1,471,213
Distance Traveled
1,296,431
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,932
395
43
3
0
305,163
10
L
Ullr
5,842
389
63
4
0
255,644
2
L
Skadi
6,511
434
78
5
0
239,764
0
W
Janus
7,471
498
114
8
0
309,552
0
W
Chaac
8,645
576
122
8
0
263,255
0
W
Sobek
7,205
480
22
1
0
293,272
7
L
Morgan Le Fay
6,542
436
68
5
0
277,514
3
W
Loki
8,748
583
101
7
0
341,754
1
L
Osiris
4,837
322
8
1
0
218,346
0
W
Neith
6,907
460
73
5
0
263,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role