Player Matchup

Horus
Horus
Aregondk
Horus
Level 144
God Stats
8W - 5L
1,674 SR
Queue Stats
443W - 258L
1,621 Elo+
Solo
Da Ji
Da Ji
FoxyInFire
Da Ji
Level 41
God Stats
8W - 6L
1,445 SR
Queue Stats
30W - 31L
1,395 Elo+
Solo
Merlin
Merlin
MattRin
Merlin
Level 69
God Stats
6W - 3L
1,689 SR
Queue Stats
18W - 12L
1,626 Elo+
Solo
Team Averages
Level 85
1,603 SR
1,547 Elo+

VS

Team Averages
Level 103
1,576 SR
1,518 Elo+
Hachiman
Hachiman
DarthMalgus312
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 105L
1,476 Elo+
Solo
Ra
Ra
HerrFrukt
Ra
Level 55
God Stats
8W - 7L
1,729 SR
Queue Stats
17W - 29L
1,434 Elo+
Solo
Cthulhu
Cthulhu
кристал
Cthulhu
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 117L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aregondk
Horus
15
5 / 1 / 2
9,093
699
8,032
7,222
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
13
1 / 4 / 6
8,423
648
6,124
8,502
3,102
Merlin
MattRin
Merlin
14
2 / 1 / 4
8,716
670
7,654
6,209
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 1 / 3
8,054
620
4,152
5,452
1,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 3
7,802
600
1,916
7,513
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 0
10,112
778
9,677
12,788
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
6
6
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Aregondk
Horus
5
1
2
6
L
Hachiman
0
1
3
1.5
W
Da Ji
1
4
6
1
L
0
5
3
0.3
W
Merlin
MattRin
Merlin
2
1
4
4
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
15,745
21,933
Taken
25,753
11,191
Mitigated
18,190
5,023
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aregondk
Horus
8,032
3,001
1,068
2,951
7,222
5,855
162
3,072
4,150
0
21,641
L
Hachiman
4,152
1,983
0
834
5,452
1,511
414
1,458
3,927
0
33,180
W
Da Ji
6,124
1,223
0
754
8,502
3,102
0
4,602
3,900
0
22,411
L
1,916
138
803
1,561
7,513
2,008
62
968
6,320
15,763
0
W
Merlin
MattRin
Merlin
7,654
666
0
250
6,209
2,234
86
4,450
1,759
43,299
0
L
9,677
540
0
2,561
12,788
14,671
0
5,516
7,141
27,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,232
Gold Earned
25,968
151
Minions Killed
140
7
Camps Cleared
5
725,490
Distance Traveled
773,819
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,093
699
28
2
0
246,106
0
L
Hachiman
8,054
620
66
5
3
255,253
4
W
Da Ji
8,423
648
36
3
3
249,323
0
L
Ra
7,802
600
45
3
2
247,288
3
W
Merlin
8,716
670
87
7
4
230,061
4
L
Cthulhu
10,112
778
29
2
0
271,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role