Player Matchup

Xing Tian
Xing Tian
Aiken4More
Xing Tian
Level 63
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 1
Apollo
Apollo
Decko101016
Apollo
Level 146
God Stats
2W - 4L
1,513 SR
Queue Stats
41W - 65L
1,318 Elo+
Solo
Yu Huang
Yu Huang
FadedRarity
Yu Huang
Level 143
God Stats
2W - 8L
1,507 SR
Queue Stats
41W - 40L
1,582 Elo+
Party 1
Team Averages
Level 117
1,434 SR
1,364 Elo+

VS

Team Averages
Level 93
1,373 SR
1,392 Elo+
Gilgamesh
Gilgamesh
AkumaaHD-
Gilgamesh
Level 21
God Stats
4W - 4L
1,530 SR
Queue Stats
38W - 41L
1,374 Elo+
Party 2
Arachne
Arachne
B3njix51
Arachne
Level 153
God Stats
5W - 5L
1,206 SR
Queue Stats
267W - 261L
1,420 Elo+
Solo
Shiva
Shiva
JusBetterThanU-
Shiva
Level 106
God Stats
15W - 15L
1,384 SR
Queue Stats
52W - 62L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aiken4More
Xing Tian
15
0 / 4 / 7
10,387
577
6,036
18,694
27,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apollo
15
1 / 6 / 6
10,834
602
13,790
16,868
7,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
FadedRarity
Yu Huang
17
7 / 6 / 1
12,303
684
18,260
12,611
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkumaaHD-
Gilgamesh
16
2 / 4 / 6
11,468
637
7,802
14,954
10,261
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
B3njix51
Arachne
17
7 / 4 / 8
13,540
752
15,094
15,011
8,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 0 / 9
14,375
799
19,804
19,759
33,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
16
16
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aiken4More
Xing Tian
0
4
7
0.88
W
Gilgamesh
AkumaaHD-
Gilgamesh
2
4
6
1.25
W
Arachne
B3njix51
Arachne
7
4
8
2.75
L
Apollo
1
6
6
0.67
L
Yu Huang
FadedRarity
Yu Huang
7
6
1
1.25
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,086
Damage
42,700
48,173
Taken
49,724
40,647
Mitigated
52,365
7,077
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aiken4More
Xing Tian
6,036
816
58
837
18,694
27,507
0
143
18,551
17,528
0
W
Gilgamesh
AkumaaHD-
Gilgamesh
7,802
1,260
0
1,463
14,954
10,261
0
6,673
8,281
0
30,000
W
Arachne
B3njix51
Arachne
15,094
9,215
0
4,939
15,011
8,292
1,991
8,453
6,558
0
50,264
L
Apollo
13,790
11,465
0
6,182
16,868
7,854
1,093
115
16,753
0
50,354
L
Yu Huang
FadedRarity
Yu Huang
18,260
1,646
0
0
12,611
5,286
0
355
12,256
66,651
0
W
19,804
3,427
133
4,230
19,759
33,812
748
9,953
9,806
0
57,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
39,383
238
Minions Killed
182
7
Camps Cleared
10
866,152
Distance Traveled
1,027,147
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,387
577
30
2
0
322,515
0
W
Gilgamesh
11,468
637
53
3
1
315,667
3
W
Arachne
13,540
752
58
3
6
339,414
0
L
Apollo
10,834
602
108
6
5
258,264
3
L
Yu Huang
12,303
684
100
6
2
285,373
7
W
Shiva
14,375
799
71
4
3
372,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role