Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cha0T1C CaB00Se
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,405 Elo+
Solo
Eset
Eset
FrozenIsGoat
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,536 Elo+
Party 2
Apollo
Apollo
OPUglyGod
Apollo
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 103L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
UniquePumpkin
Cthulhu
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 7L
1,116 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,391 Elo+

VS

Team Averages
Level 100
1,532 SR
1,486 Elo+
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Roleoj11
Gilgamesh
Level 56
God Stats
25W - 19L
1,512 SR
Queue Stats
248W - 229L
1,474 Elo+
Party 1
Nemesis
Nemesis
Tzaphqiel_D-A-L
Nemesis
Level 128
God Stats
12W - 6L
1,354 SR
Queue Stats
322W - 293L
1,490 Elo+
Party 1
Sol
Sol
mochedda96
Sol
Level 42
God Stats
22W - 13L
1,723 SR
Queue Stats
367W - 412L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
zKingGilgamesh
Hou Yi
Level 120
God Stats
7W - 3L
1,570 SR
Queue Stats
139W - 132L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 4 / 1
10,565
503
10,682
16,286
15,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 10 / 0
8,984
428
5,911
16,837
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 6 / 2
11,885
566
15,835
13,401
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
OPUglyGod
Apollo
15
1 / 6 / 2
9,425
449
10,225
16,134
6,157
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
12
0 / 9 / 1
8,371
399
3,380
17,548
22,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
0 / 0 / 4
12,037
573
6,231
14,381
15,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Roleoj11
Gilgamesh
16
3 / 5 / 10
10,773
513
8,118
22,005
19,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
17 / 3 / 2
13,826
658
16,708
17,524
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 2 / 6
10,668
508
12,566
10,959
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 1 / 3
13,392
638
16,837
18,533
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
11
Kills
35
35
Deaths
11
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
1
0.38
W
Terra
 
Terra
0
0
4
2
L
1
10
0
0.1
L
8
6
2
1.5
L
Apollo
OPUglyGod
Apollo
1
6
2
0.33
W
Gilgamesh
Roleoj11
Gilgamesh
3
5
10
1.6
W
17
3
2
6
L
Cthulhu
0
9
1
0.06
W
3
2
6
3
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,033
Damage
60,460
80,206
Taken
83,402
53,374
Mitigated
53,998
15,226
Healing
30,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,682
3,298
0
5,638
16,286
15,354
514
8,069
8,217
4,675
65,959
W
Terra
 
Terra
6,231
959
1,039
2,907
14,381
15,755
1,243
2,983
11,289
76,076
0
L
5,911
1,395
0
4,691
16,837
5,082
0
4,211
12,626
0
45,830
L
15,835
1,217
416
2,822
13,401
4,559
784
3,200
10,201
70,684
0
L
Apollo
OPUglyGod
Apollo
10,225
5,918
0
940
16,134
6,157
1,226
2,002
14,132
0
50,609
W
Gilgamesh
Roleoj11
Gilgamesh
8,118
1,770
0
4,555
22,005
19,714
389
5,318
15,597
0
42,699
W
16,708
8,543
0
3,298
17,524
7,239
92
6,127
11,095
0
112,982
L
Cthulhu
3,380
434
0
719
17,548
22,222
286
1,315
16,233
18,788
0
W
12,566
4,068
0
3,980
10,959
3,471
1,467
2,610
8,155
59,699
0
W
16,837
10,016
685
14,117
18,533
7,819
2,662
3,342
15,149
0
131,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,230
Gold Earned
60,696
485
Minions Killed
634
0
Camps Cleared
0
1,830,205
Distance Traveled
2,055,123
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,565
503
153
7
0
312,757
0
W
Terra
12,037
573
169
8
0
406,984
1
L
Loki
8,984
428
74
4
0
388,644
0
L
Eset
11,885
566
128
6
0
397,891
5
L
Apollo
9,425
449
106
5
0
369,313
2
W
Gilgamesh
10,773
513
47
2
0
397,173
5
W
Nemesis
13,826
658
132
6
0
495,139
3
L
Cthulhu
8,371
399
24
1
0
361,600
0
W
Sol
10,668
508
113
5
0
383,003
0
W
Hou Yi
13,392
638
173
8
0
372,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role