Player Matchup

Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BIueberry Haze
Izanami
Level 17
God Stats
58W - 67L
1,291 SR
Queue Stats
118W - 143L
1,309 Elo+
Party 1
Merlin
Merlin
Legiit Kush
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,302 Elo+
Party 1
Mercury
Mercury
MelElDiablo
Mercury
Level 40
God Stats
2W - 1L
1,729 SR
Queue Stats
120W - 129L
1,330 Elo+
Party 1
Nemesis
Nemesis
RagingNightman
Nemesis
Level 33
God Stats
0W - 1L
1,743 SR
Queue Stats
46W - 78L
1,287 Elo+
Party 1
Team Averages
Level 52
1,553 SR
1,346 Elo+

VS

Team Averages
Level 69
1,545 SR
1,502 Elo+
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
EAGLE EYE 1231
Sun Wukong
Level 64
God Stats
36W - 15L
1,686 SR
Queue Stats
785W - 557L
1,548 Elo+
Party 2
Susano
Susano
ShadowSpirit466
Susano
Level 55
God Stats
37W - 17L
1,679 SR
Queue Stats
365W - 217L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
nonpersonapack
Danzaburou
Level 42
God Stats
4W - 6L
1,358 SR
Queue Stats
24W - 26L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 7 / 5
10,720
975
11,251
15,680
4,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 10 / 4
10,014
910
4,614
15,183
4,828
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
2 / 8 / 2
11,017
1,002
9,820
16,023
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
MelElDiablo
Mercury
16
1 / 11 / 5
10,563
960
6,934
18,252
5,335
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 10 / 0
10,924
993
9,241
18,340
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
15 / 0 / 21
14,918
1,356
31,628
4,437
1,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nox
 
Nox
19
4 / 1 / 21
12,753
1,159
6,913
9,236
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
EAGLE EYE 1231
Sun Wukong
20
13 / 1 / 21
13,906
1,264
14,284
15,143
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 3 / 8
12,093
1,099
13,713
9,751
4,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
nonpersonapack
Danzaburou
18
3 / 3 / 19
12,080
1,098
12,055
9,390
3,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
136
8
Kills
46
46
Deaths
8
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
7
5
0.5
W
Zeus
 
Zeus
15
0
21
25.5
W
Nox
 
Nox
4
1
21
14.5
L
0
10
4
0.2
W
Sun Wukong
EAGLE EYE 1231
Sun Wukong
13
1
21
23.5
L
Merlin
2
8
2
0.38
L
Mercury
MelElDiablo
Mercury
1
11
5
0.32
L
4
10
0
0.4
W
11
3
8
5
W
Danzaburou
nonpersonapack
Danzaburou
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,860
Damage
78,593
83,478
Taken
47,957
28,791
Mitigated
31,397
2,378
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,251
4,893
0
122
15,680
4,618
0
7,860
7,704
0
40,106
W
Zeus
 
Zeus
31,628
1,478
0
158
4,437
1,611
0
665
3,706
49,395
0
W
Nox
 
Nox
6,913
603
0
1,236
9,236
8,752
0
1,106
7,966
20,189
0
L
4,614
3,365
0
0
15,183
4,828
0
8,104
6,951
0
19,538
W
Sun Wukong
EAGLE EYE 1231
Sun Wukong
14,284
2,481
0
4,128
15,143
12,913
0
4,162
10,707
0
28,612
L
Merlin
9,820
1,106
0
280
16,023
7,276
0
7,774
8,104
28,520
0
L
Mercury
MelElDiablo
Mercury
6,934
4,696
0
638
18,252
5,335
0
5,149
12,926
0
22,889
L
9,241
4,070
0
1,338
18,340
6,734
0
9,654
8,547
0
17,880
W
13,713
2,856
0
571
9,751
4,471
0
1,421
8,222
0
19,809
W
Danzaburou
nonpersonapack
Danzaburou
12,055
5,379
26
896
9,390
3,650
0
1,708
7,536
0
28,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,238
Gold Earned
65,750
166
Minions Killed
184
5
Camps Cleared
4
1,017,169
Distance Traveled
1,073,396
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,720
975
44
4
1
188,653
0
W
Zeus
14,918
1,356
47
4
3
242,247
0
W
Nox
12,753
1,159
33
3
0
205,504
0
L
Izanami
10,014
910
30
3
0
168,522
1
W
Sun Wukong
13,906
1,264
32
3
0
228,519
1
L
Merlin
11,017
1,002
37
3
0
189,301
0
L
Mercury
10,563
960
30
3
0
248,102
0
L
Nemesis
10,924
993
25
2
4
222,591
0
W
Susano
12,093
1,099
24
2
0
232,229
0
W
Danzaburou
12,080
1,098
48
4
1
164,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role