Player Matchup

Athena
Athena
CaptainDaddy_69_
Athena
Level 120
God Stats
5W - 1L
1,848 SR
Queue Stats
152W - 157L
1,535 Elo+
Party 2
Izanami
Izanami
DuckMangione792
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
FlowingLoX
Cliodhna
Level 38
God Stats
7W - 6L
1,609 SR
Queue Stats
139W - 105L
1,568 Elo+
Party 3
Bellona
Bellona
Im_A_Quacker69
Bellona
Level 124
God Stats
3W - 1L
1,764 SR
Queue Stats
168W - 172L
1,524 Elo+
Party 2
Olorun
Olorun
VerzikVitter
Olorun
Level 104
God Stats
1W - 1L
1,326 SR
Queue Stats
381W - 302L
1,626 Elo+
Party 3
Team Averages
Level 83
1,609 SR
1,550 Elo+

VS

Team Averages
Level 57
1,489 SR
1,478 Elo+
Erlang Shen
Erlang Shen
Boper_MN
Erlang Shen
Level 29
God Stats
22W - 13L
1,521 SR
Queue Stats
133W - 116L
1,521 Elo+
Party 1
Cerberus
Cerberus
IllsKillZ4040
Cerberus
Level 42
God Stats
0W - 1L
1,334 SR
Queue Stats
49W - 95L
1,287 Elo+
Solo
Ao Kuang
Ao Kuang
JuanofYou
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,518 Elo+
Party 1
Yu Huang
Yu Huang
andrew41914
Yu Huang
Level 102
God Stats
11W - 9L
1,588 SR
Queue Stats
175W - 134L
1,518 Elo+
Party 1
Cupid
Cupid
mnmoney
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 33L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
6,981
499
4,276
10,404
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 7
7,571
541
7,966
7,584
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
FlowingLoX
Cliodhna
13
3 / 1 / 4
7,726
552
5,404
7,882
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 3
8,946
639
8,499
8,446
9,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
16
8 / 0 / 3
8,925
638
9,415
9,313
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boper_MN
Erlang Shen
11
0 / 2 / 1
6,362
454
2,497
10,299
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
IllsKillZ4040
Cerberus
11
2 / 3 / 3
7,041
503
3,103
11,354
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
JuanofYou
Ao Kuang
11
1 / 5 / 0
6,686
478
4,212
12,496
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
andrew41914
Yu Huang
12
0 / 3 / 0
6,803
486
5,576
7,946
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
mnmoney
Cupid
11
2 / 2 / 2
6,893
492
7,172
8,914
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Boper_MN
Erlang Shen
0
2
1
0.25
W
0
1
6
3
W
0
3
7
1.17
W
Cliodhna
FlowingLoX
Cliodhna
3
1
4
5
L
Cerberus
IllsKillZ4040
Cerberus
2
3
3
1.17
W
4
0
3
5.5
L
Ao Kuang
JuanofYou
Ao Kuang
1
5
0
0.2
W
Olorun
8
0
3
9.5
L
Yu Huang
andrew41914
Yu Huang
0
3
0
0
L
Cupid
mnmoney
Cupid
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,560
Damage
22,560
43,629
Taken
51,009
26,896
Mitigated
26,992
14,288
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Boper_MN
Erlang Shen
2,497
1,303
0
3,779
10,299
8,845
0
1,207
9,092
0
29,147
W
4,276
936
164
2,215
10,404
8,716
0
2,996
7,408
19,072
6,638
W
7,966
5,080
0
2,193
7,584
2,194
460
1,434
6,150
0
50,610
W
Cliodhna
FlowingLoX
Cliodhna
5,404
743
0
1,706
7,882
2,907
0
2,633
5,249
0
47,570
L
Cerberus
IllsKillZ4040
Cerberus
3,103
187
73
3,148
11,354
8,776
25
2,608
8,746
21,623
0
W
8,499
3,445
0
2,912
8,446
9,020
212
1,672
6,774
0
57,083
L
Ao Kuang
JuanofYou
Ao Kuang
4,212
1,223
0
2,799
12,496
3,973
0
3,776
8,720
37,246
0
W
Olorun
9,415
4,780
353
4,745
9,313
4,059
959
4,156
5,157
60,136
6,037
L
Yu Huang
andrew41914
Yu Huang
5,576
833
0
625
7,946
2,725
0
3,025
4,921
48,156
0
L
Cupid
mnmoney
Cupid
7,172
5,168
331
4,212
8,914
2,673
279
1,658
7,256
0
41,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
33,785
491
Minions Killed
354
0
Camps Cleared
0
1,486,430
Distance Traveled
1,305,110
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,362
454
56
4
0
277,397
7
W
Athena
6,981
499
45
3
0
295,912
5
W
Izanami
7,571
541
93
7
0
260,602
2
W
Cliodhna
7,726
552
91
7
0
331,489
2
L
Cerberus
7,041
503
48
3
0
241,430
5
W
Bellona
8,946
639
140
10
0
302,943
2
L
Ao Kuang
6,686
478
64
5
0
263,414
2
W
Olorun
8,925
638
122
9
0
295,484
2
L
Yu Huang
6,803
486
95
7
0
278,341
6
L
Cupid
6,893
492
91
7
0
244,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role