Player Matchup

Hercules
Hercules
Jimmy_The_Gimp
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 67L
1,464 Elo+
Solo
Jing Wei
Jing Wei
Kaeo808
Jing Wei
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 186L
1,452 Elo+
Party 1
Awilix
Awilix
KingKainoa808
Awilix
Level 129
God Stats
3W - 9L
1,240 SR
Queue Stats
253W - 262L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
PinnacleAssasin
Gilgamesh
Level 148
God Stats
2W - 3L
1,479 SR
Queue Stats
138W - 166L
1,416 Elo+
Solo
Pele
Pele
SSJGodBlack24
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,569 Elo+
Solo
Team Averages
Level 94
1,444 SR
1,467 Elo+

VS

Team Averages
Level 136
1,563 SR
1,555 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FrostMike44
Danzaburou
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 65L
1,458 Elo+
Solo
Poseidon
Poseidon
IcE CoLd GuNr
Poseidon
Level 146
God Stats
1W - 0L
1,815 SR
Queue Stats
24W - 15L
1,651 Elo+
Party 2
Janus
Janus
MentalPayne
Janus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 49L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
RoDawGx13
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
7 / 5 / 10
10,210
785
9,930
24,939
21,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Kaeo808
Jing Wei
17
1 / 7 / 8
9,603
739
10,313
16,515
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 10 / 9
11,476
883
13,468
15,897
5,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
PinnacleAssasin
Gilgamesh
17
5 / 9 / 7
10,539
811
10,498
27,643
19,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 11 / 8
8,851
681
6,230
15,396
4,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
7 / 5 / 14
10,504
808
11,185
9,858
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FrostMike44
Danzaburou
17
6 / 6 / 18
11,276
867
15,397
12,460
5,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
IcE CoLd GuNr
Poseidon
20
15 / 6 / 13
13,005
1,000
25,654
14,213
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 3 / 30
11,038
849
13,968
10,157
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
RoDawGx13
Sun Wukong
20
10 / 4 / 23
12,235
941
20,115
18,456
19,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
140
24
Kills
42
42
Deaths
24
42
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
5
14
2.8
W
Danzaburou
FrostMike44
Danzaburou
6
6
18
2.5
W
Poseidon
IcE CoLd GuNr
Poseidon
15
6
13
3.58
L
Hercules
7
5
10
2.4
L
Jing Wei
Kaeo808
Jing Wei
1
7
8
0.71
L
9
10
9
1.35
W
4
3
30
6.33
L
Gilgamesh
PinnacleAssasin
Gilgamesh
5
9
7
0.94
W
Sun Wukong
RoDawGx13
Sun Wukong
10
4
23
5.38
L
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,439
Damage
86,319
100,390
Taken
65,144
56,168
Mitigated
36,608
29,525
Healing
22,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,185
907
650
1,483
9,858
3,507
1,283
0
9,858
17,745
0
W
Danzaburou
FrostMike44
Danzaburou
15,397
6,315
1,729
2,894
12,460
5,281
1,195
0
12,460
0
28,645
W
Poseidon
IcE CoLd GuNr
Poseidon
25,654
3,730
3,163
3,149
14,213
5,148
793
0
14,213
50,638
0
L
Hercules
9,930
2,112
225
10,779
24,939
21,470
204
12,969
11,665
0
14,089
L
Jing Wei
Kaeo808
Jing Wei
10,313
8,089
1,012
4,770
16,515
5,739
934
8,646
7,544
0
31,436
L
13,468
5,245
894
1,880
15,897
5,231
592
9,787
5,997
0
19,537
W
13,968
431
1,412
1,743
10,157
3,617
1,027
0
10,157
22,103
0
L
Gilgamesh
PinnacleAssasin
Gilgamesh
10,498
1,928
541
7,972
27,643
19,550
315
12,528
14,653
0
22,361
W
Sun Wukong
RoDawGx13
Sun Wukong
20,115
4,425
769
5,124
18,456
19,055
609
0
18,456
5,076
26,742
L
6,230
1,031
355
1,097
15,396
4,178
0
9,355
5,892
0
13,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,679
Gold Earned
58,058
101
Minions Killed
139
0
Camps Cleared
0
1,071,565
Distance Traveled
1,190,111
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,504
808
21
2
0
202,567
1
W
Danzaburou
11,276
867
30
2
0
221,890
0
W
Poseidon
13,005
1,000
46
4
0
244,129
0
L
Hercules
10,210
785
7
1
0
236,087
0
L
Jing Wei
9,603
739
51
4
0
201,697
0
L
Awilix
11,476
883
13
1
0
220,515
0
W
Janus
11,038
849
17
1
0
243,864
0
L
Gilgamesh
10,539
811
16
1
0
241,897
0
W
Sun Wukong
12,235
941
25
2
0
277,661
0
L
Pele
8,851
681
14
1
0
171,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role