Player Matchup

Ymir
Ymir
DurinsFolk25
Ymir
Level 84
God Stats
8W - 3L
1,833 SR
Queue Stats
10W - 5L
1,615 Elo+
Party 1
Chaac
Chaac
SWFlyBacklah
Chaac
Level 155
God Stats
5W - 2L
1,555 SR
Queue Stats
69W - 48L
1,502 Elo+
Party 1
The Morrigan
The Morrigan
Soupsandwich343
The Morrigan
Level 124
God Stats
1W - 1L
1,716 SR
Queue Stats
16W - 12L
1,432 Elo+
Party 1
Team Averages
Level 121
1,702 SR
1,516 Elo+

VS

Team Averages
Level 97
1,425 SR
1,084 Elo+
Discordia
Discordia
Belbo7137456
Discordia
Level 57
God Stats
24W - 49L
1,023 SR
Queue Stats
43W - 159L
1,006 Elo+
Party 2
King Arthur
King Arthur
Zelixka
King Arthur
Level 147
God Stats
14W - 16L
1,502 SR
Queue Stats
331W - 522L
1,131 Elo+
Party 2
Thoth
Thoth
pooly1211
Thoth
Level 88
God Stats
4W - 1L
1,751 SR
Queue Stats
310W - 521L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
7,111
711
2,797
10,648
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 2 / 1
7,804
780
8,032
9,279
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Soupsandwich343
The Morrigan
10
1 / 6 / 2
6,592
659
4,035
6,182
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Belbo7137456
Discordia
12
1 / 0 / 9
7,208
721
5,630
2,454
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Zelixka
King Arthur
12
7 / 1 / 3
7,784
778
9,960
9,439
5,987
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
pooly1211
Thoth
12
3 / 5 / 4
7,145
715
4,201
5,404
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
11
11
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Belbo7137456
Discordia
1
0
9
5.5
L
1
3
3
0.83
L
4
2
1
2.25
L
The Morrigan
Soupsandwich343
The Morrigan
1
6
2
0.33
W
King Arthur
Zelixka
King Arthur
7
1
3
8.5
W
Thoth
pooly1211
Thoth
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,864
Damage
19,791
26,109
Taken
17,297
15,674
Mitigated
7,975
3,563
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Belbo7137456
Discordia
5,630
108
0
408
2,454
574
0
286
2,023
18,508
0
L
2,797
449
0
708
10,648
7,739
100
3,599
6,421
7,398
0
L
8,032
1,726
0
2,646
9,279
6,020
0
3,558
5,174
0
19,749
L
The Morrigan
Soupsandwich343
The Morrigan
4,035
1,286
0
209
6,182
1,915
17
1,360
4,503
20,056
0
W
King Arthur
Zelixka
King Arthur
9,960
2,066
0
3,249
9,439
5,987
0
5,416
3,899
0
21,551
W
Thoth
pooly1211
Thoth
4,201
247
0
194
5,404
1,414
0
1,484
3,748
19,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,507
Gold Earned
22,137
76
Minions Killed
107
2
Camps Cleared
5
440,312
Distance Traveled
543,656
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,208
721
32
3
1
199,419
3
L
Ymir
7,111
711
8
1
0
141,661
0
L
Chaac
7,804
780
35
4
0
168,701
0
L
The Morrigan
6,592
659
33
3
2
129,950
0
W
King Arthur
7,784
778
28
3
3
179,344
1
W
Thoth
7,145
715
47
5
1
164,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role