Player Matchup

Danzaburou
Danzaburou
AlterinK
Danzaburou
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 241L
1,542 Elo+
Solo
Chaac
Chaac
Areania
Chaac
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 89L
1,405 Elo+
Solo
Aphrodite
Aphrodite
WOZR
Aphrodite
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 98L
1,574 Elo+
Solo
Ne Zha
Ne Zha
rRedman
Ne Zha
Level 157
God Stats
3W - 0L
1,649 SR
Queue Stats
158W - 182L
1,548 Elo+
Solo
Da Ji
Da Ji
zebramf
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,593 Elo+
Solo
Team Averages
Level 138
1,530 SR
1,532 Elo+

VS

Team Averages
Level 136
1,549 SR
1,591 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hammygoodness
Aphrodite
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
719W - 746L
1,568 Elo+
Solo
Hercules
Hercules
Jifachi
Hercules
Level 146
God Stats
2W - 2L
1,745 SR
Queue Stats
192W - 182L
1,582 Elo+
Solo
Scylla
Scylla
TheBigTan
Scylla
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,662 Elo+
Party 1
Thoth
Thoth
xRoselza
Thoth
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 88L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlterinK
Danzaburou
20
5 / 2 / 11
13,631
717
37,284
24,060
11,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Areania
Chaac
20
6 / 6 / 13
13,264
698
20,064
48,047
67,699
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
WOZR
Aphrodite
20
4 / 3 / 15
12,841
676
20,814
27,051
22,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
rRedman
Ne Zha
19
3 / 4 / 14
12,312
648
15,483
19,542
20,979
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
zebramf
Da Ji
19
4 / 3 / 12
12,694
668
16,598
33,026
25,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
8 / 6 / 9
12,893
679
27,442
35,001
48,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Hammygoodness
Aphrodite
19
1 / 3 / 13
11,806
621
23,341
20,367
30,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Jifachi
Hercules
20
3 / 3 / 12
12,257
645
17,829
44,457
52,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
TheBigTan
Scylla
16
2 / 7 / 6
11,154
587
19,960
15,431
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
xRoselza
Thoth
19
4 / 4 / 10
11,941
628
28,063
18,768
8,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
22
Kills
18
18
Deaths
23
65
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
8
6
9
2.08
W
Danzaburou
AlterinK
Danzaburou
5
2
11
5.25
W
Chaac
Areania
Chaac
6
6
13
2.08
L
Aphrodite
Hammygoodness
Aphrodite
1
3
13
2.5
L
Hercules
Jifachi
Hercules
3
3
12
3
L
Scylla
TheBigTan
Scylla
2
7
6
0.71
W
Aphrodite
WOZR
Aphrodite
4
3
15
3.83
W
Ne Zha
rRedman
Ne Zha
3
4
14
2.5
L
Thoth
xRoselza
Thoth
4
4
10
2.25
W
Da Ji
zebramf
Da Ji
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,243
Damage
116,635
151,726
Taken
134,024
149,123
Mitigated
146,922
90,961
Healing
62,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
27,442
6,179
1,135
5,433
35,001
48,453
548
7,146
27,855
48,612
0
W
Danzaburou
AlterinK
Danzaburou
37,284
18,399
1,906
9,753
24,060
11,666
4,008
16,896
7,164
0
71,977
W
Chaac
Areania
Chaac
20,064
3,131
1,606
21,773
48,047
67,699
304
23,850
24,197
0
37,630
L
Aphrodite
Hammygoodness
Aphrodite
23,341
1,696
15,644
11,588
20,367
30,920
373
3,500
16,867
44,596
0
L
Hercules
Jifachi
Hercules
17,829
4,450
2,404
22,656
44,457
52,915
777
7,562
36,895
0
32,854
L
Scylla
TheBigTan
Scylla
19,960
662
433
342
15,431
6,277
1,028
1,312
14,119
35,437
0
W
Aphrodite
WOZR
Aphrodite
20,814
2,432
17,861
18,054
27,051
22,995
600
17,663
9,388
34,395
0
W
Ne Zha
rRedman
Ne Zha
15,483
2,127
2,377
5,521
19,542
20,979
438
16,395
3,147
0
35,501
L
Thoth
xRoselza
Thoth
28,063
1,116
556
2,144
18,768
8,357
480
1,294
17,474
44,830
0
W
Da Ji
zebramf
Da Ji
16,598
1,838
1,625
10,485
33,026
25,784
1,185
24,002
8,726
0
26,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,742
Gold Earned
60,051
202
Minions Killed
191
0
Camps Cleared
0
1,888,482
Distance Traveled
1,716,547
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,893
679
35
2
0
292,325
3
W
Danzaburou
13,631
717
90
5
0
361,242
0
W
Chaac
13,264
698
34
2
0
363,106
1
L
Aphrodite
11,806
621
62
3
0
386,977
3
L
Hercules
12,257
645
19
1
0
347,592
5
L
Scylla
11,154
587
37
2
0
338,427
0
W
Aphrodite
12,841
676
33
2
0
382,868
1
W
Ne Zha
12,312
648
22
1
0
406,728
0
L
Thoth
11,941
628
38
2
0
351,226
0
W
Da Ji
12,694
668
23
1
0
374,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role