Player Matchup

Pele
Pele
KingFiasco757
Pele
Level 89
God Stats
4W - 4L
1,389 SR
Queue Stats
125W - 112L
1,457 Elo+
Solo
Thor
Thor
RhinoGore38
Thor
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 67L
1,416 Elo+
Solo
Zeus
Zeus
foxfoxyfox96
Zeus
Level 40
God Stats
35W - 37L
1,508 SR
Queue Stats
258W - 285L
1,484 Elo+
Solo
Cernunnos
Cernunnos
pilage_king
Cernunnos
Level 66
God Stats
58W - 36L
1,617 SR
Queue Stats
778W - 760L
1,446 Elo+
Solo
Ares
Ares
zlNF4M0US_B
Ares
Level 86
God Stats
37W - 23L
1,635 SR
Queue Stats
484W - 505L
1,379 Elo+
Solo
Team Averages
Level 76
1,530 SR
1,436 Elo+

VS

Team Averages
Level 99
1,419 SR
1,497 Elo+
Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DemonWasYoinked
Mercury
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 57L
1,799 Elo+
Solo
Tiamat
Tiamat
TASTEtheWAYNER
Tiamat
Level 106
God Stats
1W - 5L
1,334 SR
Queue Stats
40W - 59L
1,387 Elo+
Solo
Izanami
Izanami
caquita149
Izanami
Level 32
God Stats
4W - 4L
1,262 SR
Queue Stats
9W - 9L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,831
621
6,621
9,276
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 2
5,931
539
2,280
6,160
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,226
566
2,344
2,503
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
pilage_king
Cernunnos
11
4 / 2 / 0
6,353
578
9,120
6,619
1,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 3 / 1
4,983
453
3,394
9,909
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 2 / 2
6,358
578
5,913
10,079
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
 
Chronos
11
0 / 4 / 2
6,026
548
5,581
9,088
4,327
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
3 / 0 / 1
5,979
544
2,491
5,394
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 0
6,066
551
1,966
4,853
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
caquita149
Izanami
9
0 / 2 / 4
5,414
492
5,451
7,096
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
9
Kills
6
7
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
2
2
2
L
Chronos
 
Chronos
0
4
2
0.25
L
3
0
1
3.5
W
3
1
1
3.5
W
0
1
2
1
L
0
1
0
0
L
Izanami
caquita149
Izanami
0
2
4
1
W
2
0
0
2
W
Cernunnos
pilage_king
Cernunnos
4
2
0
2
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
21,402
34,467
Taken
36,510
14,603
Mitigated
14,731
9,118
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,913
1,976
547
3,382
10,079
5,973
67
2,352
7,681
0
15,386
L
Chronos
 
Chronos
5,581
1,600
0
2,544
9,088
4,327
0
715
8,367
35,161
0
L
2,491
686
0
363
5,394
1,332
0
54
5,340
0
23,747
W
6,621
1,903
0
3,468
9,276
4,382
0
5,567
3,709
0
42,003
W
2,280
754
0
344
6,160
2,170
0
1,222
4,938
0
36,096
L
1,966
0
0
1,603
4,853
1,720
139
1,094
3,683
33,041
0
L
Izanami
caquita149
Izanami
5,451
4,003
0
2,808
7,096
1,379
931
1,389
5,701
0
35,044
W
2,344
73
0
0
2,503
768
0
758
1,745
29,320
0
W
Cernunnos
pilage_king
Cernunnos
9,120
5,173
0
2,385
6,619
1,974
0
0
6,619
0
40,811
W
3,394
649
157
2,764
9,909
5,309
0
0
9,909
12,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
29,843
320
Minions Killed
275
0
Camps Cleared
0
1,040,877
Distance Traveled
1,051,830
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,358
578
22
2
0
219,560
1
L
Chronos
6,026
548
78
7
0
195,704
3
L
Mercury
5,979
544
44
4
0
243,206
1
W
Pele
6,831
621
86
8
0
221,028
5
W
Thor
5,931
539
70
6
0
217,241
0
L
Tiamat
6,066
551
69
6
0
207,141
4
L
Izanami
5,414
492
62
6
0
186,219
3
W
Zeus
6,226
566
70
6
0
226,164
4
W
Cernunnos
6,353
578
79
7
0
195,687
3
W
Ares
4,983
453
15
1
0
180,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role