Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
GoblinGum
Ganesha
Level 128
God Stats
0W - 3L
1,442 SR
Queue Stats
0W - 6L
1,178 Elo+
Party 3
Heimdallr
Heimdallr
Yonì
Heimdallr
Level 129
God Stats
0W - 2L
1,495 SR
Queue Stats
0W - 5L
1,178 Elo+
Party 3
Yu Huang
Yu Huang
lamax01
Yu Huang
Level 153
God Stats
10W - 6L
1,566 SR
Queue Stats
328W - 254L
1,718 Elo+
Party 2
Arachne
Arachne
sukali02
Arachne
Level 47
God Stats
4W - 5L
1,693 SR
Queue Stats
278W - 197L
1,712 Elo+
Party 2
Team Averages
Level 122
1,539 SR
1,457 Elo+

VS

Team Averages
Level 120
1,558 SR
1,621 Elo+
Sol
Sol
Funnyrnan
Sol
Level 153
God Stats
5W - 1L
1,420 SR
Queue Stats
236W - 213L
1,636 Elo+
Party 1
Eset
Eset
SinanTheArkitect
Eset
Level 155
God Stats
1W - 0L
1,674 SR
Queue Stats
177W - 168L
1,525 Elo+
Solo
Thor
Thor
ToastedCutlery8
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 50L
1,704 Elo+
Party 1
Tyr
Tyr
Uthaesson
Tyr
Level 144
God Stats
2W - 1L
1,552 SR
Queue Stats
121W - 117L
1,576 Elo+
Party 1
Ratatoskr
Ratatoskr
ourrockk
Ratatoskr
Level 125
God Stats
9W - 4L
1,641 SR
Queue Stats
200W - 176L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 1
6,462
497
5,426
7,878
7,234
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
GoblinGum
Ganesha
10
0 / 4 / 4
6,227
479
4,187
13,384
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Yonì
Heimdallr
10
1 / 7 / 0
6,185
476
3,401
9,358
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
lamax01
Yu Huang
10
1 / 4 / 1
6,302
485
4,931
5,885
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
sukali02
Arachne
13
3 / 3 / 1
7,597
584
8,077
11,368
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 2
9,115
701
11,828
8,075
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 1 / 7
7,487
576
6,218
5,757
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 8
7,821
602
5,249
9,978
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 2 / 1
7,987
614
6,416
10,677
7,554
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
ourrockk
Ratatoskr
13
2 / 2 / 4
7,721
594
5,143
8,876
3,078
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
21
21
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
W
9
1
2
10
L
Ganesha
GoblinGum
Ganesha
0
4
4
0.5
W
4
1
7
7.5
W
2
0
8
6
W
4
2
1
2.25
L
Heimdallr
Yonì
Heimdallr
1
7
0
0.14
L
Yu Huang
lamax01
Yu Huang
1
4
1
0.38
W
Ratatoskr
ourrockk
Ratatoskr
2
2
4
2
L
Arachne
sukali02
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,022
Damage
34,854
47,873
Taken
43,363
24,561
Mitigated
23,014
14,011
Healing
16,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,426
560
66
2,816
7,878
7,234
0
1,052
6,820
29,602
0
W
11,828
6,639
0
4,978
8,075
2,477
457
1,667
6,370
75,416
0
L
Ganesha
GoblinGum
Ganesha
4,187
405
0
3,089
13,384
5,813
0
6,087
7,169
14,348
0
W
6,218
683
493
1,463
5,757
2,020
526
2,525
3,037
38,675
0
W
5,249
1,472
0
3,387
9,978
7,885
286
3,692
6,130
0
21,624
W
6,416
1,059
0
3,114
10,677
7,554
0
4,694
5,979
0
38,991
L
Heimdallr
Yonì
Heimdallr
3,401
1,067
0
1,693
9,358
2,652
0
5,251
4,081
0
32,468
L
Yu Huang
lamax01
Yu Huang
4,931
324
0
642
5,885
1,660
0
3,331
2,344
35,898
0
W
Ratatoskr
ourrockk
Ratatoskr
5,143
1,493
0
3,291
8,876
3,078
491
1,425
7,303
0
46,957
L
Arachne
sukali02
Arachne
8,077
4,910
0
5,705
11,368
7,202
0
1,881
9,413
0
47,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
40,131
299
Minions Killed
417
0
Camps Cleared
0
1,247,327
Distance Traveled
1,413,853
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,462
497
54
4
0
227,909
0
W
Sol
9,115
701
115
9
0
260,597
1
L
Ganesha
6,227
479
10
1
0
259,204
2
W
Eset
7,487
576
81
6
0
265,453
2
W
Thor
7,821
602
30
2
0
273,930
5
W
Tyr
7,987
614
82
6
0
289,212
1
L
Heimdallr
6,185
476
64
5
0
227,798
3
L
Yu Huang
6,302
485
83
6
0
212,416
5
W
Ratatoskr
7,721
594
109
8
0
324,661
1
L
Arachne
7,597
584
88
7
0
320,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role