Player Matchup

Thor
Thor
NATERT0TS
Thor
Level 148
God Stats
3W - 4L
1,546 SR
Queue Stats
143W - 141L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
SirShado
Baron Samedi
Level 124
God Stats
5W - 1L
1,715 SR
Queue Stats
81W - 84L
1,475 Elo+
Party 2
Ganesha
Ganesha
Suggalumps
Ganesha
Level 129
God Stats
3W - 4L
1,453 SR
Queue Stats
79W - 82L
1,470 Elo+
Party 2
Chaac
Chaac
TGTypical
Chaac
Level 82
God Stats
3W - 1L
1,564 SR
Queue Stats
15W - 15L
1,453 Elo+
Party 2
Izanami
Izanami
weaponmojo
Izanami
Level 112
God Stats
2W - 2L
1,452 SR
Queue Stats
154W - 131L
1,504 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,479 Elo+

VS

Team Averages
Level 74
1,454 SR
1,439 Elo+
Agni
Agni
Arabellex
Agni
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 221L
1,428 Elo+
Party 1
Horus
Horus
GinGGy1
Horus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
512W - 507L
1,504 Elo+
Solo
Thanatos
Thanatos
Inatimate
Thanatos
Level 65
God Stats
3W - 6L
1,528 SR
Queue Stats
119W - 139L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Rebalfamily
Cthulhu
Level 64
God Stats
12W - 11L
1,559 SR
Queue Stats
148W - 162L
1,473 Elo+
Party 1
Ullr
Ullr
Silenight
Ullr
Level 107
God Stats
0W - 6L
1,183 SR
Queue Stats
137W - 186L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
10 / 0 / 4
8,505
654
8,993
6,910
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
SirShado
Baron Samedi
13
5 / 2 / 5
7,534
580
8,571
7,166
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Suggalumps
Ganesha
10
1 / 1 / 6
6,579
506
2,673
4,150
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
TGTypical
Chaac
12
1 / 0 / 1
6,551
504
3,568
10,268
6,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
weaponmojo
Izanami
12
0 / 1 / 3
7,131
549
4,461
6,726
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 5 / 0
5,418
417
1,195
6,674
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
GinGGy1
Horus
8
0 / 5 / 3
5,745
442
2,750
12,712
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Inatimate
Thanatos
11
1 / 5 / 1
6,584
506
5,185
9,771
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Rebalfamily
Cthulhu
12
1 / 1 / 0
6,979
537
6,458
8,317
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
11
2 / 2 / 0
6,530
502
3,328
8,119
2,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
0
0
L
Horus
GinGGy1
Horus
0
5
3
0.3
L
Thanatos
Inatimate
Thanatos
1
5
1
0.3
W
Thor
10
0
4
12
L
Cthulhu
Rebalfamily
Cthulhu
1
1
0
1
L
Ullr
2
2
0
1
W
Baron Samedi
SirShado
Baron Samedi
5
2
5
3.75
W
Ganesha
Suggalumps
Ganesha
1
1
6
4
W
Chaac
TGTypical
Chaac
1
0
1
1.5
W
Izanami
weaponmojo
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
18,916
35,220
Taken
45,593
15,357
Mitigated
23,759
14,893
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
1,195
0
0
750
6,674
1,789
0
2,935
3,739
22,286
0
L
Horus
GinGGy1
Horus
2,750
1,553
340
2,773
12,712
6,891
36
4,483
8,229
0
9,817
L
Thanatos
Inatimate
Thanatos
5,185
1,309
0
6,416
9,771
4,006
0
2,890
6,881
0
36,624
W
Thor
8,993
2,402
0
4,753
6,910
2,351
0
343
6,565
0
51,931
L
Cthulhu
Rebalfamily
Cthulhu
6,458
695
0
3,143
8,317
8,741
0
163
8,154
36,854
0
L
Ullr
3,328
924
0
1,424
8,119
2,332
17
728
7,391
0
41,964
W
Baron Samedi
SirShado
Baron Samedi
8,571
1,087
260
1,453
7,166
2,959
0
1,356
5,610
43,342
0
W
Ganesha
Suggalumps
Ganesha
2,673
463
0
1,608
4,150
1,669
0
0
4,150
12,986
301
W
Chaac
TGTypical
Chaac
3,568
583
0
3,090
10,268
6,555
0
5,115
4,516
0
36,640
W
Izanami
weaponmojo
Izanami
4,461
2,998
0
3,729
6,726
1,823
0
0
6,726
0
55,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
31,256
385
Minions Killed
296
0
Camps Cleared
0
1,265,224
Distance Traveled
1,155,803
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,418
417
44
3
0
205,507
2
L
Horus
5,745
442
20
2
0
227,357
2
L
Thanatos
6,584
506
67
5
0
258,572
0
W
Thor
8,505
654
94
7
0
267,419
3
L
Cthulhu
6,979
537
78
6
0
232,692
0
L
Ullr
6,530
502
87
7
0
231,675
2
W
Baron Samedi
7,534
580
88
7
0
246,600
0
W
Ganesha
6,579
506
7
1
0
260,766
2
W
Chaac
6,551
504
71
5
0
250,685
4
W
Izanami
7,131
549
125
10
0
239,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role