Player Matchup

Kali
Kali
Buffthisdaddy
Kali
Level 20
God Stats
4W - 1L
1,692 SR
Queue Stats
7W - 9L
1,592 Elo+
Party 2
Ullr
Ullr
CitrusRacoon
Ullr
Level 160
God Stats
11W - 17L
1,531 SR
Queue Stats
246W - 212L
1,633 Elo+
Party 2
Fafnir
Fafnir
Ix ZAPATA xI
Fafnir
Level 160
God Stats
6W - 4L
1,650 SR
Queue Stats
279W - 247L
1,545 Elo+
Party 2
Ravana
Ravana
JoeGhatto
Ravana
Level 130
God Stats
30W - 11L
1,803 SR
Queue Stats
413W - 338L
1,683 Elo+
Party 2
Yu Huang
Yu Huang
N8VEWARRIOR91
Yu Huang
Level 160
God Stats
7W - 3L
1,809 SR
Queue Stats
188W - 153L
1,582 Elo+
Party 2
Team Averages
Level 126
1,697 SR
1,607 Elo+

VS

Team Averages
Level 82
1,526 SR
1,676 Elo+
Awilix
Awilix
Damnedmarksman
Awilix
Level 156
God Stats
0W - 1L
1,471 SR
Queue Stats
52W - 40L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
DawnOfMan
Cthulhu
Level 23
God Stats
0W - 2L
1,698 SR
Queue Stats
20W - 11L
1,848 Elo+
Party 1
Izanami
Izanami
Dwebby94
Izanami
Level 64
God Stats
0W - 2L
1,459 SR
Queue Stats
4W - 6L
1,389 Elo+
Solo
He Bo
He Bo
Toddzillaw
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,763 Elo+
Party 1
Ares
Ares
YaBoiJoEGoebbels
Ares
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
8,846
590
5,397
11,329
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 0 / 4
9,151
610
9,749
5,595
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
12
2 / 2 / 10
7,819
521
3,621
10,271
10,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
JoeGhatto
Ravana
15
5 / 2 / 2
9,024
602
7,918
8,014
6,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
N8VEWARRIOR91
Yu Huang
13
3 / 3 / 7
7,915
528
7,182
7,461
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
9,175
612
10,298
11,639
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
DawnOfMan
Cthulhu
14
3 / 2 / 3
8,300
553
4,058
10,238
9,518
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Dwebby94
Izanami
7
0 / 8 / 1
5,627
375
1,611
7,797
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
11
3 / 8 / 3
7,117
474
6,316
9,197
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 1 / 3
5,662
377
2,998
9,762
7,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
23
Kills
12
12
Deaths
23
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
8
0
4
10
L
6
4
4
2
L
Cthulhu
DawnOfMan
Cthulhu
3
2
3
2.25
L
Izanami
Dwebby94
Izanami
0
8
1
0.06
W
Fafnir
2
2
10
3.5
W
Ravana
JoeGhatto
Ravana
5
2
2
3
W
Yu Huang
N8VEWARRIOR91
Yu Huang
3
3
7
2.17
L
He Bo
3
8
3
0.56
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,867
Damage
25,281
42,670
Taken
48,633
27,181
Mitigated
26,541
10,736
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,397
1,880
0
2,956
11,329
5,324
351
2,742
8,443
0
51,988
W
9,749
3,653
0
580
5,595
2,003
0
1,866
3,679
0
69,050
L
10,298
4,109
0
621
11,639
4,583
738
1,724
9,915
0
62,541
L
Cthulhu
DawnOfMan
Cthulhu
4,058
625
167
2,832
10,238
9,518
231
1,043
9,195
39,200
0
L
Izanami
Dwebby94
Izanami
1,611
994
242
205
7,797
2,172
0
908
6,889
0
20,392
W
Fafnir
3,621
691
1,604
1,926
10,271
10,634
239
3,132
7,017
14,656
2,798
W
Ravana
JoeGhatto
Ravana
7,918
1,690
0
2,009
8,014
6,916
103
3,006
4,989
1,575
53,793
W
Yu Huang
N8VEWARRIOR91
Yu Huang
7,182
295
0
1,661
7,461
2,304
276
2,131
5,170
44,037
0
L
He Bo
6,316
192
0
190
9,197
3,062
49
4,336
4,861
31,836
0
L
2,998
439
449
792
9,762
7,206
0
2,602
7,160
9,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
35,881
446
Minions Killed
303
0
Camps Cleared
0
1,479,910
Distance Traveled
1,318,953
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,846
590
104
7
0
312,879
1
W
Ullr
9,151
610
128
9
0
282,708
1
L
Awilix
9,175
612
105
7
0
306,427
0
L
Cthulhu
8,300
553
89
6
0
265,497
0
L
Izanami
5,627
375
40
3
0
210,791
1
W
Fafnir
7,819
521
19
1
0
287,121
6
W
Ravana
9,024
602
113
8
0
311,836
3
W
Yu Huang
7,915
528
82
5
0
285,366
4
L
He Bo
7,117
474
62
4
0
242,036
1
L
Ares
5,662
377
7
0
0
294,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role