Player Matchup

Cabrakan
Cabrakan
AdmiralDingus69
Cabrakan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,242 Elo+
Party 1
Arachne
Arachne
Iogazm
Arachne
Level 67
God Stats
21W - 9L
1,793 SR
Queue Stats
99W - 87L
1,536 Elo+
Party 1
Hades
Hades
Sanguine Grifix
Hades
Level 107
God Stats
14W - 8L
1,259 SR
Queue Stats
212W - 223L
1,521 Elo+
Party 1
Team Averages
Level 85
1,517 SR
1,433 Elo+

VS

Team Averages
Level 90
1,485 SR
1,480 Elo+
Fenrir
Fenrir
Iagging out
Fenrir
Level 99
God Stats
15W - 23L
1,392 SR
Queue Stats
387W - 416L
1,420 Elo+
Party 2
Zeus
Zeus
dirty hoIe
Zeus
Level 28
God Stats
2W - 4L
1,350 SR
Queue Stats
7W - 8L
1,285 Elo+
Party 2
Erlang Shen
Erlang Shen
visiontyr
Erlang Shen
Level 143
God Stats
2W - 1L
1,714 SR
Queue Stats
277W - 241L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 5 / 13
10,601
707
7,582
11,953
7,595
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Iogazm
Arachne
16
11 / 4 / 8
11,676
778
19,171
12,743
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 2 / 13
11,540
769
14,744
17,155
10,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 8 / 6
9,841
656
6,625
14,482
6,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 8 / 6
9,725
648
6,082
14,973
6,440
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
visiontyr
Erlang Shen
15
4 / 4 / 7
11,168
745
10,396
20,211
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
10
11
Deaths
20
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
5
13
1.9
L
Fenrir
3
8
6
0.75
W
Arachne
Iogazm
Arachne
11
4
8
3.75
W
5
2
13
5.75
L
3
8
6
0.75
L
Erlang Shen
visiontyr
Erlang Shen
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,497
Damage
23,103
41,851
Taken
49,666
24,086
Mitigated
28,577
13,523
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,582
1,210
0
963
11,953
7,595
669
1,545
8,351
26,394
0
L
Fenrir
6,625
2,048
55
1,562
14,482
6,207
0
6,206
8,276
0
21,356
W
Arachne
Iogazm
Arachne
19,171
12,514
0
4,959
12,743
6,144
1,109
1,757
9,691
0
33,981
W
14,744
690
794
6,807
17,155
10,347
686
3,073
11,579
59,807
0
L
6,082
1,238
12
1,713
14,973
6,440
0
7,712
7,261
27,671
0
L
Erlang Shen
visiontyr
Erlang Shen
10,396
3,726
246
3,404
20,211
15,930
0
8,927
11,284
0
35,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
30,734
165
Minions Killed
148
7
Camps Cleared
5
779,109
Distance Traveled
603,408
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,601
707
39
3
0
245,380
0
L
Fenrir
9,841
656
26
2
0
215,274
0
W
Arachne
11,676
778
21
1
2
271,194
2
W
Hades
11,540
769
105
7
5
262,535
2
L
Zeus
9,725
648
60
4
0
164,618
0
L
Erlang Shen
11,168
745
62
4
5
223,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role