Player Matchup

Achilles
Achilles
Silver I
CoolGuyDolph
Achilles
Silver I
Level 119
God Stats
9W - 23L
1,386 SR
Queue Stats
81W - 99L
1,062 MMR
Party 1
Khepri
Khepri
Gold V
ManxOfxOblivion
Khepri
Gold V
Level 69
God Stats
2W - 2L
1,528 SR
Queue Stats
25W - 26L
1,613 MMR
Party 1
Scylla
Scylla
Silver I
Zenwii
Scylla
Silver I
Level 107
God Stats
5W - 6L
1,533 SR
Queue Stats
100W - 116L
1,216 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,482 SR
1,297 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,529 SR
1,147 MMR
Chronos
Chronos
Silver IV
 
Chronos
Silver IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze II
LescoLoco
Ymir
Bronze II
Level 78
God Stats
6W - 10L
1,315 SR
Queue Stats
24W - 52L
974 MMR
Solo
Cupid
Cupid
Silver III
pxtatoe-_-
Cupid
Silver III
Level 52
God Stats
2W - 2L
1,773 SR
Queue Stats
39W - 58L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoolGuyDolph
Achilles
12
5 / 0 / 6
8,481
771
7,924
7,101
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 11
8,667
788
5,759
9,773
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
Zenwii
Scylla
13
6 / 1 / 6
8,622
784
12,694
7,008
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothBastetShivaGilgameshAh Muzen Cab

VS

Bans
ZeusSolChironVulcanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 5 / 0
6,638
603
5,427
12,547
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
7
0 / 3 / 0
6,156
560
1,254
7,875
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
12
1 / 5 / 0
7,441
676
6,667
10,321
2,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
0
0
W
Achilles
CoolGuyDolph
Achilles
5
0
6
8
L
Ymir
0
3
0
0
W
2
0
11
7.5
W
Scylla
Zenwii
Scylla
6
1
6
9
L
Cupid
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
13,348
23,882
Taken
30,743
18,453
Mitigated
8,762
5,315
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,427
1,237
0
1,261
12,547
3,262
0
6,993
5,191
25,749
0
W
Achilles
CoolGuyDolph
Achilles
7,924
3,144
0
1,496
7,101
5,508
1,182
2,252
4,849
0
19,143
L
Ymir
1,254
296
0
1,067
7,875
3,193
0
5,258
2,452
4,129
0
W
5,759
748
441
2,255
9,773
10,208
654
2,344
7,429
20,128
0
W
Scylla
Zenwii
Scylla
12,694
1,182
0
1,123
7,008
2,737
861
2,366
4,642
31,185
0
L
Cupid
6,667
2,502
391
3,138
10,321
2,307
0
6,475
3,727
0
19,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
20,235
94
Minions Killed
87
6
Camps Cleared
3
593,428
Distance Traveled
439,957
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,638
603
47
4
3
178,268
2
W
Achilles
8,481
771
31
3
1
194,825
0
L
Ymir
6,156
560
3
0
0
97,823
3
W
Khepri
8,667
788
18
2
4
207,415
5
W
Scylla
8,622
784
45
4
1
191,188
0
L
Cupid
7,441
676
37
3
0
163,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role