Player Matchup

Artio
Artio
Masters
OniESP
Artio
Masters
Level 120
God Stats
1W - 0L
1,358 SR
Queue Stats
81W - 14L
2,639 MMR
Party 2
Thoth
Thoth
Masters
Sire143
Thoth
Masters
Level 128
God Stats
47W - 3L
1,890 SR
Queue Stats
89W - 16L
2,746 MMR
Party 2
Medusa
Medusa
Masters
choniiii
Medusa
Masters
Level 108
God Stats
56W - 6L
1,951 SR
Queue Stats
90W - 15L
2,798 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 119
1,733 SR
2,728 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,819 SR
2,227 MMR
Cerberus
Cerberus
Diamond IV
HeartBreakMoteI
Cerberus
Diamond IV
Level 145
God Stats
9W - 4L
1,792 SR
Queue Stats
76W - 58L
2,233 MMR
Party 1
Chaac
Chaac
Diamond II
Retro The Giant
Chaac
Diamond II
Level 154
God Stats
11W - 8L
1,749 SR
Queue Stats
80W - 34L
2,423 MMR
Party 1
Persephone
Persephone
Diamond IV
YoungWolfy
Persephone
Diamond IV
Level 156
God Stats
8W - 2L
1,915 SR
Queue Stats
120W - 112L
2,025 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
OniESP
Artio
17
5 / 1 / 8
11,548
722
8,979
16,213
22,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Sire143
Thoth
16
5 / 4 / 10
11,685
730
20,568
9,878
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
choniiii
Medusa
16
7 / 4 / 7
11,978
749
20,065
14,503
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GebAh Muzen CabSobekShivaFenrir

VS

Bans
BastetScyllaAresZeusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 7 / 5
10,490
656
9,793
21,643
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 4
11,072
692
11,462
21,536
21,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
YoungWolfy
Persephone
15
3 / 6 / 4
10,859
679
9,415
14,502
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
17
Kills
9
9
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
7
5
0.64
W
Artio
OniESP
Artio
5
1
8
9
L
4
4
4
1.5
W
Thoth
Sire143
Thoth
5
4
10
2.5
L
Persephone
YoungWolfy
Persephone
3
6
4
0.83
W
Medusa
choniiii
Medusa
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
30,670
40,594
Taken
57,681
31,389
Mitigated
45,116
12,566
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,793
393
185
3,507
21,643
20,882
0
8,670
12,973
28,170
0
W
Artio
OniESP
Artio
8,979
1,050
1,533
5,338
16,213
22,622
0
5,674
10,539
18,346
0
L
11,462
1,015
0
5,973
21,536
21,267
0
11,265
10,271
0
36,006
W
Thoth
Sire143
Thoth
20,568
746
0
705
9,878
3,123
810
6,037
3,841
54,649
0
L
Persephone
YoungWolfy
Persephone
9,415
236
74
1,467
14,502
2,967
0
10,030
4,466
40,789
0
W
Medusa
choniiii
Medusa
20,065
10,759
0
4,990
14,503
5,644
1,446
7,851
6,652
0
71,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
32,421
174
Minions Killed
174
10
Camps Cleared
4
870,882
Distance Traveled
847,031
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,490
656
52
3
2
271,693
5
W
Artio
11,548
722
10
1
1
312,339
2
L
Chaac
11,072
692
49
3
1
313,115
2
W
Thoth
11,685
730
63
4
1
291,567
2
L
Persephone
10,859
679
73
5
1
262,223
2
W
Medusa
11,978
749
101
6
8
266,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role