Player Matchup

Baba Yaga
Baba Yaga
BADPETE
Baba Yaga
Level 140
God Stats
4W - 10L
1,185 SR
Queue Stats
349W - 330L
1,506 Elo+
Party 1
Hera
Hera
LargeCatz
Hera
Level 109
God Stats
18W - 21L
1,693 SR
Queue Stats
668W - 674L
1,521 Elo+
Party 1
Tiamat
Tiamat
Ruleroth17
Tiamat
Level 33
God Stats
2W - 4L
1,285 SR
Queue Stats
111W - 122L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheMadHatter115
Cthulhu
Level 118
God Stats
3W - 2L
1,772 SR
Queue Stats
92W - 109L
1,493 Elo+
Party 2
Rama
Rama
skatermattereh
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 84
1,487 SR
1,504 Elo+

VS

Team Averages
Level 87
1,414 SR
1,431 Elo+
Arachne
Arachne
Ace252
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 137L
1,499 Elo+
Solo
Vulcan
Vulcan
DaRealDirtyDan1
Vulcan
Level 124
God Stats
2W - 4L
1,285 SR
Queue Stats
182W - 176L
1,549 Elo+
Solo
Danzaburou
Danzaburou
FTG-BRUH-
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,528 Elo+
Solo
King Arthur
King Arthur
LizardKing0730
King Arthur
Level 108
God Stats
0W - 5L
1,288 SR
Queue Stats
88W - 88L
1,079 Elo+
Solo
Ne Zha
Ne Zha
iamnaphatx54
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BADPETE
Baba Yaga
13
3 / 5 / 19
8,991
817
11,029
11,745
6,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
19
13 / 3 / 16
11,712
1,065
17,342
8,835
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Ruleroth17
Tiamat
14
3 / 4 / 15
9,301
846
10,794
8,773
7,862
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 4 / 21
11,863
1,078
13,482
19,654
24,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 4 / 17
10,145
922
10,185
10,291
4,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ace252
Arachne
16
5 / 10 / 7
9,730
885
7,704
18,993
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 8 / 7
8,584
780
11,059
10,723
4,260
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
FTG-BRUH-
Danzaburou
19
10 / 6 / 6
11,986
1,090
12,194
13,054
5,384
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LizardKing0730
King Arthur
16
1 / 8 / 12
8,925
811
6,536
25,225
23,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
6
0 / 4 / 1
6,157
560
697
3,289
1,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
51
36
Kills
18
20
Deaths
36
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ace252
Arachne
5
10
7
0.85
W
Baba Yaga
BADPETE
Baba Yaga
3
5
19
2.5
L
2
8
7
0.69
L
Danzaburou
FTG-BRUH-
Danzaburou
10
6
6
2.17
W
Hera
13
3
16
7
L
King Arthur
LizardKing0730
King Arthur
1
8
12
0.88
W
Tiamat
Ruleroth17
Tiamat
3
4
15
2.63
W
8
4
21
4.63
L
Ne Zha
0
4
1
0.13
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,832
Damage
38,190
59,298
Taken
71,284
48,375
Mitigated
42,305
17,017
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ace252
Arachne
7,704
4,011
493
2,906
18,993
7,697
150
13,759
5,234
0
11,310
W
Baba Yaga
BADPETE
Baba Yaga
11,029
1,292
917
2,706
11,745
6,027
336
2,099
9,646
23,444
0
L
11,059
3,338
1,310
1,357
10,723
4,260
480
8,322
2,401
25,518
0
L
Danzaburou
FTG-BRUH-
Danzaburou
12,194
6,943
413
3,630
13,054
5,384
1,304
10,576
2,478
0
35,378
W
Hera
17,342
5,603
431
426
8,835
5,046
1,561
1,162
7,673
34,616
0
L
King Arthur
LizardKing0730
King Arthur
6,536
1,117
738
6,038
25,225
23,783
66
17,853
7,372
0
19,703
W
Tiamat
Ruleroth17
Tiamat
10,794
1,949
165
2,465
8,773
7,862
310
1,484
7,289
18,423
0
W
13,482
1,234
2,688
4,403
19,654
24,444
784
5,067
13,489
28,089
0
L
Ne Zha
697
0
0
32
3,289
1,181
0
2,137
1,152
0
1,087
W
10,185
7,248
904
1,912
10,291
4,996
1,841
1,247
9,044
0
21,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,012
Gold Earned
45,382
153
Minions Killed
91
0
Camps Cleared
0
1,025,618
Distance Traveled
737,315
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,730
885
6
1
0
162,882
0
W
Baba Yaga
8,991
817
24
2
0
195,174
0
L
Vulcan
8,584
780
21
2
0
182,525
0
L
Danzaburou
11,986
1,090
49
4
0
151,812
0
W
Hera
11,712
1,065
46
4
0
197,476
0
L
King Arthur
8,925
811
15
1
0
180,506
0
W
Tiamat
9,301
846
20
2
0
232,256
1
W
Cthulhu
11,863
1,078
28
3
0
210,180
7
L
Ne Zha
6,157
560
0
0
0
59,590
0
W
Rama
10,145
922
35
3
0
190,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role