Player Matchup

Atlas
Atlas
Bañ0
Atlas
Level 102
God Stats
1W - 6L
1,449 SR
Queue Stats
45W - 42L
1,573 Elo+
Party 1
Medusa
Medusa
ElatedLove321
Medusa
Level 60
God Stats
0W - 2L
1,324 SR
Queue Stats
5W - 8L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
KOBrothers95
Gilgamesh
Level 97
God Stats
2W - 2L
1,257 SR
Queue Stats
37W - 34L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
oohcyruss
Baron Samedi
Level 120
God Stats
5W - 4L
1,694 SR
Queue Stats
56W - 56L
1,630 Elo+
Party 1
King Arthur
King Arthur
the6thstar
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,529 Elo+
Party 1
Team Averages
Level 93
1,445 SR
1,547 Elo+

VS

Team Averages
Level 134
1,473 SR
1,550 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BADBARNS3
Artemis
Level 131
God Stats
5W - 11L
1,328 SR
Queue Stats
145W - 126L
1,573 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Diffee_
Kumbhakarna
Level 103
God Stats
7W - 4L
1,821 SR
Queue Stats
128W - 115L
1,586 Elo+
Party 2
Janus
Janus
SHUTITDOWN569
Janus
Level 146
God Stats
2W - 7L
1,217 SR
Queue Stats
123W - 111L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bañ0
Atlas
8
2 / 3 / 0
5,171
517
2,721
8,183
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 1
4,309
431
2,676
5,556
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
KOBrothers95
Gilgamesh
8
0 / 2 / 1
4,899
490
2,289
6,069
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
oohcyruss
Baron Samedi
9
0 / 1 / 1
5,340
534
2,899
4,493
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
the6thstar
King Arthur
8
0 / 3 / 0
4,641
464
1,639
9,075
5,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 3
6,625
663
6,149
2,782
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
 
Kukulkan
10
1 / 1 / 2
5,765
577
4,589
3,793
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
BADBARNS3
Artemis
11
7 / 0 / 3
6,797
680
7,243
4,344
1,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Diffee_
Kumbhakarna
9
1 / 1 / 7
5,995
600
2,284
5,972
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 1
5,886
589
2,485
4,860
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
14
14
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
3
3.5
W
Kukulkan
 
Kukulkan
1
1
2
2
W
Artemis
BADBARNS3
Artemis
7
0
3
8.5
L
Atlas
Bañ0
Atlas
2
3
0
0.67
W
Kumbhakarna
Diffee_
Kumbhakarna
1
1
7
4.5
L
0
5
1
0.1
L
Gilgamesh
KOBrothers95
Gilgamesh
0
2
1
0.25
W
3
0
1
3.5
L
Baron Samedi
oohcyruss
Baron Samedi
0
1
1
0.5
L
King Arthur
the6thstar
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,224
Damage
22,750
33,376
Taken
21,751
14,912
Mitigated
8,561
7,476
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,149
2,115
0
1,567
2,782
1,161
28
0
2,782
0
36,274
W
Kukulkan
 
Kukulkan
4,589
500
0
500
3,793
1,264
110
1,657
2,136
35,489
0
W
Artemis
BADBARNS3
Artemis
7,243
3,537
0
2,099
4,344
1,288
1,831
1,434
2,910
0
38,400
L
Atlas
Bañ0
Atlas
2,721
1,046
280
1,557
8,183
3,866
0
1,344
6,839
14,675
0
W
Kumbhakarna
Diffee_
Kumbhakarna
2,284
332
125
1,605
5,972
3,597
325
1,117
4,855
13,217
0
L
2,676
920
32
857
5,556
1,057
0
1,856
3,700
0
17,666
L
Gilgamesh
KOBrothers95
Gilgamesh
2,289
601
0
1,581
6,069
2,527
0
1,774
4,295
0
27,002
W
2,485
351
0
2,276
4,860
1,251
0
1,412
3,448
27,945
0
L
Baron Samedi
oohcyruss
Baron Samedi
2,899
133
178
1,829
4,493
1,557
99
2,567
1,926
32,297
0
L
King Arthur
the6thstar
King Arthur
1,639
96
0
1,162
9,075
5,905
0
1,817
7,258
0
18,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
31,068
231
Minions Killed
299
0
Camps Cleared
0
905,360
Distance Traveled
971,882
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,625
663
84
8
0
199,436
4
W
Kukulkan
5,765
577
72
7
0
174,034
2
W
Artemis
6,797
680
70
7
0
187,511
1
L
Atlas
5,171
517
22
2
0
175,764
2
W
Kumbhakarna
5,995
600
18
2
0
195,595
0
L
Medusa
4,309
431
34
3
0
160,495
1
L
Gilgamesh
4,899
490
53
5
0
209,844
0
W
Janus
5,886
589
55
6
0
215,306
1
L
Baron Samedi
5,340
534
76
8
0
176,903
3
L
King Arthur
4,641
464
46
5
0
182,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role