Player Matchup

Poseidon
Poseidon
Bethani25
Poseidon
Level 68
God Stats
9W - 9L
1,445 SR
Queue Stats
565W - 582L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
F4BRI_PL4Z4
Tsukuyomi
Level 71
God Stats
3W - 1L
1,665 SR
Queue Stats
38W - 30L
1,309 Elo+
Solo
Izanami
Izanami
dakotaalex95
Izanami
Level 112
God Stats
14W - 9L
1,651 SR
Queue Stats
122W - 119L
1,437 Elo+
Solo
Fafnir
Fafnir
hempman21
Fafnir
Level 74
God Stats
3W - 1L
1,587 SR
Queue Stats
7W - 6L
1,738 Elo+
Solo
Chaac
Chaac
mich552
Chaac
Level 95
God Stats
211W - 182L
1,584 SR
Queue Stats
333W - 325L
1,485 Elo+
Solo
Team Averages
Level 84
1,587 SR
1,462 Elo+

VS

Team Averages
Level 104
1,530 SR
1,397 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AFK_Frozzy
Cupid
Level 98
God Stats
0W - 4L
1,199 SR
Queue Stats
346W - 339L
1,448 Elo+
Solo
Yemoja
Yemoja
DEE-UNDERDOG
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 98L
1,227 Elo+
Solo
Pele
Pele
MrBrolak2
Pele
Level 144
God Stats
4W - 4L
1,704 SR
Queue Stats
46W - 45L
1,411 Elo+
Solo
Tiamat
Tiamat
Skender-IX_
Tiamat
Level 94
God Stats
7W - 5L
1,747 SR
Queue Stats
392W - 367L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bethani25
Poseidon
10
2 / 0 / 0
5,591
621
4,319
3,505
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
F4BRI_PL4Z4
Tsukuyomi
9
1 / 1 / 3
5,045
561
2,460
4,583
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
dakotaalex95
Izanami
9
5 / 0 / 2
5,496
611
5,255
3,820
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
hempman21
Fafnir
8
3 / 0 / 4
5,697
633
1,523
5,720
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
mich552
Chaac
10
3 / 0 / 1
5,764
640
3,511
4,654
3,191
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 1
4,469
497
1,978
4,718
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
9
1 / 3 / 0
4,689
521
2,249
6,656
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
6
0 / 3 / 0
3,781
420
1,415
4,924
2,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
5
0 / 4 / 0
3,963
440
875
5,382
897
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
9
0 / 2 / 0
4,983
554
2,197
5,206
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Cupid
1
3
0
0.33
W
Poseidon
Bethani25
Poseidon
2
0
0
2
L
Yemoja
0
3
0
0
W
Tsukuyomi
F4BRI_PL4Z4
Tsukuyomi
1
1
3
2.5
L
Pele
0
4
0
0
L
Tiamat
0
2
0
0
W
Izanami
dakotaalex95
Izanami
5
0
2
6
W
Fafnir
hempman21
Fafnir
3
0
4
5
W
Chaac
mich552
Chaac
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,068
Damage
8,714
22,282
Taken
26,886
10,220
Mitigated
8,704
7,697
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,978
796
0
1,191
4,718
1,615
174
686
3,978
0
20,294
L
Cupid
2,249
658
26
2,874
6,656
1,758
0
0
6,656
0
20,176
W
Poseidon
Bethani25
Poseidon
4,319
1,086
0
0
3,505
883
311
2,197
1,308
27,641
0
L
Yemoja
1,415
843
201
379
4,924
2,429
108
661
4,263
8,941
0
W
Tsukuyomi
F4BRI_PL4Z4
Tsukuyomi
2,460
651
0
2,327
4,583
1,199
247
0
4,583
0
20,587
L
Pele
875
138
0
1,414
5,382
897
0
606
4,776
0
13,100
L
Tiamat
2,197
349
0
1,666
5,206
2,005
117
3,653
1,371
28,532
0
W
Izanami
dakotaalex95
Izanami
5,255
3,218
147
1,062
3,820
1,123
993
579
3,241
0
30,155
W
Fafnir
hempman21
Fafnir
1,523
304
0
2,393
5,720
3,824
31
836
4,884
11,403
0
W
Chaac
mich552
Chaac
3,511
295
0
1,768
4,654
3,191
648
0
4,654
0
29,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
21,885
241
Minions Killed
197
0
Camps Cleared
0
872,651
Distance Traveled
697,779
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,469
497
44
5
0
158,038
1
L
Cupid
4,689
521
48
5
0
129,871
0
W
Poseidon
5,591
621
55
6
0
190,788
0
L
Yemoja
3,781
420
15
2
0
123,438
0
W
Tsukuyomi
5,045
561
45
5
0
200,770
3
L
Pele
3,963
440
29
3
0
118,279
0
L
Tiamat
4,983
554
61
7
0
168,153
6
W
Izanami
5,496
611
53
6
0
147,393
1
W
Fafnir
5,697
633
20
2
0
165,509
3
W
Chaac
5,764
640
68
8
0
168,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role