Player Matchup

Danzaburou
Danzaburou
DsyRVenom
Danzaburou
Level 47
God Stats
2W - 1L
1,470 SR
Queue Stats
2W - 1L
1,308 Elo+
Party 1
Freya
Freya
TRUExGRIM
Freya
Level 129
God Stats
5W - 4L
1,868 SR
Queue Stats
114W - 100L
1,492 Elo+
Party 1
Shiva
Shiva
conte500
Shiva
Level 87
God Stats
10W - 7L
1,649 SR
Queue Stats
101W - 79L
1,494 Elo+
Party 1
Team Averages
Level 88
1,662 SR
1,431 Elo+

VS

Team Averages
Level 93
1,653 SR
1,571 Elo+
Zeus
Zeus
Hydra Shoots
Zeus
Level 26
God Stats
29W - 28L
1,671 SR
Queue Stats
343W - 364L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
SSGSS Boruto
Heimdallr
Level 108
God Stats
1W - 2L
1,715 SR
Queue Stats
15W - 12L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatsHowYouWin
Baron Samedi
Level 146
God Stats
7W - 9L
1,572 SR
Queue Stats
19W - 23L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DsyRVenom
Danzaburou
20
3 / 8 / 12
15,663
712
13,047
21,829
5,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
TRUExGRIM
Freya
20
12 / 8 / 5
17,531
797
21,739
31,831
9,942
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shiva
conte500
Shiva
20
6 / 8 / 12
16,168
735
18,628
33,774
35,595
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 9
14,482
658
18,366
16,010
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SSGSS Boruto
Heimdallr
20
11 / 8 / 11
17,409
791
26,872
22,904
8,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ThatsHowYouWin
Baron Samedi
20
8 / 5 / 12
16,094
732
22,059
22,988
16,198
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
21
Kills
24
24
Deaths
21
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DsyRVenom
Danzaburou
3
8
12
1.13
L
5
8
9
1.19
L
Heimdallr
SSGSS Boruto
Heimdallr
11
8
11
2.06
W
Freya
TRUExGRIM
Freya
12
8
5
1.81
L
Baron Samedi
ThatsHowYouWin
Baron Samedi
8
5
12
2.8
W
Shiva
conte500
Shiva
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,414
Damage
67,297
87,434
Taken
61,902
50,986
Mitigated
29,975
19,662
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DsyRVenom
Danzaburou
13,047
4,880
0
2,986
21,829
5,449
1,565
12,623
9,203
0
65,718
L
18,366
1,973
0
827
16,010
4,833
82
5,920
10,090
47,198
0
L
Heimdallr
SSGSS Boruto
Heimdallr
26,872
11,415
674
4,079
22,904
8,944
2,306
9,495
13,409
0
58,440
W
Freya
TRUExGRIM
Freya
21,739
7,042
0
10,662
31,831
9,942
1,390
15,636
16,194
82,181
0
L
Baron Samedi
ThatsHowYouWin
Baron Samedi
22,059
1,655
2,087
7,036
22,988
16,198
1,447
7,243
15,745
74,684
0
W
Shiva
conte500
Shiva
18,628
2,544
765
5,249
33,774
35,595
259
12,468
21,306
1,032
50,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
47,985
204
Minions Killed
222
6
Camps Cleared
10
1,204,755
Distance Traveled
972,431
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,663
712
83
4
1
389,516
3
L
Zeus
14,482
658
50
2
3
306,958
0
L
Heimdallr
17,409
791
64
3
2
326,080
1
W
Freya
17,531
797
78
4
2
412,154
3
L
Baron Samedi
16,094
732
108
5
5
339,393
1
W
Shiva
16,168
735
43
2
3
403,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role