Player Matchup

Yu Huang
Yu Huang
MistermagiusJ
Yu Huang
Level 117
God Stats
3W - 3L
1,476 SR
Queue Stats
236W - 120L
1,661 Elo+
Party 1
Awilix
Awilix
j0hnboi
Awilix
Level 80
God Stats
2W - 1L
1,473 SR
Queue Stats
16W - 17L
1,480 Elo+
Party 1
Yemoja
Yemoja
Хаирюл
Yemoja
Level 81
God Stats
14W - 9L
1,594 SR
Queue Stats
44W - 38L
1,520 Elo+
Party 1
Team Averages
Level 93
1,515 SR
1,554 Elo+

VS

Team Averages
Level 81
1,557 SR
1,554 Elo+
Yu Huang
Yu Huang
Varnethius
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
l CIII l
Ne Zha
Level 141
God Stats
31W - 19L
1,670 SR
Queue Stats
642W - 495L
1,661 Elo+
Solo
Shiva
Shiva
snugz41
Shiva
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MistermagiusJ
Yu Huang
17
10 / 0 / 15
12,295
820
18,305
9,987
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
j0hnboi
Awilix
17
13 / 3 / 12
12,772
851
15,612
13,337
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
16
8 / 2 / 19
12,570
838
9,806
14,409
18,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Varnethius
Yu Huang
13
1 / 10 / 3
9,500
633
5,941
14,511
7,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
l CIII l
Ne Zha
14
3 / 6 / 2
10,741
716
8,500
17,344
12,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
snugz41
Shiva
12
1 / 15 / 3
9,081
605
5,755
19,448
7,725
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
31
Kills
5
5
Deaths
31
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
MistermagiusJ
Yu Huang
10
0
15
17.5
L
Yu Huang
Varnethius
Yu Huang
1
10
3
0.25
W
Awilix
j0hnboi
Awilix
13
3
12
6.33
L
Ne Zha
l CIII l
Ne Zha
3
6
2
0.67
L
Shiva
snugz41
Shiva
1
15
3
0.17
W
Yemoja
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,723
Damage
20,196
37,733
Taken
51,303
27,486
Mitigated
27,368
11,273
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
MistermagiusJ
Yu Huang
18,305
1,649
91
2,482
9,987
3,625
1,250
2,147
7,840
51,054
0
L
Yu Huang
Varnethius
Yu Huang
5,941
509
0
0
14,511
7,215
126
7,889
6,622
25,338
0
W
Awilix
j0hnboi
Awilix
15,612
6,994
0
2,954
13,337
5,638
205
2,657
9,930
186
51,438
L
Ne Zha
l CIII l
Ne Zha
8,500
1,756
0
2,556
17,344
12,428
0
10,404
6,940
0
34,424
L
Shiva
snugz41
Shiva
5,755
888
179
1,209
19,448
7,725
0
10,698
8,750
0
14,199
W
Yemoja
9,806
2,567
2,471
3,275
14,409
18,223
829
2,194
12,215
28,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
29,322
158
Minions Killed
107
12
Camps Cleared
3
831,862
Distance Traveled
599,067
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,295
820
70
5
3
281,059
4
L
Yu Huang
9,500
633
44
3
0
178,934
0
W
Awilix
12,772
851
49
3
8
307,892
1
L
Ne Zha
10,741
716
51
3
3
225,035
2
L
Shiva
9,081
605
12
1
0
195,098
0
W
Yemoja
12,570
838
39
3
1
242,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role