Player Matchup

Arachne
Arachne
AnimaVestra6661
Arachne
Level 22
God Stats
2W - 0L
1,780 SR
Queue Stats
9W - 14L
1,369 Elo+
Party 3
Izanami
Izanami
JustShmammy
Izanami
Level 125
God Stats
11W - 12L
1,528 SR
Queue Stats
222W - 268L
1,430 Elo+
Party 4
Bellona
Bellona
Landolc9914
Bellona
Level 46
God Stats
11W - 9L
1,188 SR
Queue Stats
320W - 325L
1,462 Elo+
Party 4
Sylvanus
Sylvanus
VizuaLxTokerson
Sylvanus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 105L
1,352 Elo+
Party 3
Scylla
Scylla
XxYOUNG-GODxX03
Scylla
Level 64
God Stats
1W - 3L
1,270 SR
Queue Stats
6W - 11L
1,369 Elo+
Party 3
Team Averages
Level 55
1,453 SR
1,397 Elo+

VS

Team Averages
Level 42
1,406 SR
1,480 Elo+
Yu Huang
Yu Huang
Chabacu
Yu Huang
Level 39
God Stats
0W - 4L
1,287 SR
Queue Stats
97W - 99L
1,449 Elo+
Party 1
Kali
Kali
ToeSuckerr
Kali
Level 29
God Stats
5W - 5L
1,515 SR
Queue Stats
112W - 122L
1,449 Elo+
Party 1
Sol
Sol
Uhhaahaa
Sol
Level 88
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Xylopheria
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
onikasbaby
Cliodhna
Level 26
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 4
10,781
674
9,672
16,544
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
JustShmammy
Izanami
17
2 / 0 / 3
10,834
677
4,813
7,269
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Landolc9914
Bellona
15
5 / 0 / 6
10,147
634
7,961
7,048
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
1 / 1 / 13
9,257
579
4,362
8,587
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 4
8,738
546
4,443
5,121
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chabacu
Yu Huang
12
2 / 4 / 1
7,574
473
8,377
8,086
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
7,164
448
3,519
12,712
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
6,355
397
2,565
6,857
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Xylopheria
Yemoja
9
0 / 3 / 0
5,597
350
2,669
6,143
5,330
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
onikasbaby
Cliodhna
9
0 / 9 / 1
6,080
380
5,321
11,558
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
22
Kills
3
3
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
Yu Huang
Chabacu
Yu Huang
2
4
1
0.63
W
Izanami
JustShmammy
Izanami
2
0
3
3.5
W
Bellona
Landolc9914
Bellona
5
0
6
8
L
1
4
2
0.5
L
0
2
0
0
W
Sylvanus
1
1
13
7.5
W
3
2
4
2.5
L
Yemoja
Xylopheria
Yemoja
0
3
0
0
L
Cliodhna
onikasbaby
Cliodhna
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,251
Damage
22,451
44,569
Taken
45,356
28,734
Mitigated
17,428
22,966
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,672
6,361
0
8,446
16,544
6,842
697
5,009
11,535
0
70,495
L
Yu Huang
Chabacu
Yu Huang
8,377
902
0
1,392
8,086
2,664
186
3,154
4,932
47,279
0
W
Izanami
JustShmammy
Izanami
4,813
2,681
0
5,388
7,269
2,945
4,474
1,376
5,893
0
91,842
W
Bellona
Landolc9914
Bellona
7,961
2,282
254
2,397
7,048
7,530
2,656
1,104
5,944
0
48,047
L
3,519
1,556
0
3,439
12,712
5,314
0
1,399
11,313
0
46,349
L
2,565
623
93
2,414
6,857
1,269
0
923
5,934
33,745
0
W
Sylvanus
4,362
1,070
3,201
3,149
8,587
9,968
187
3,145
5,442
15,860
0
W
4,443
279
0
131
5,121
1,449
730
2,977
2,144
47,367
0
L
Yemoja
Xylopheria
Yemoja
2,669
397
1,700
580
6,143
5,330
0
1,214
4,929
14,104
0
L
Cliodhna
onikasbaby
Cliodhna
5,321
526
0
595
11,558
2,851
0
2,115
9,443
0
23,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
32,770
490
Minions Killed
331
0
Camps Cleared
0
1,729,268
Distance Traveled
1,524,462
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,781
674
111
7
0
408,747
6
L
Yu Huang
7,574
473
107
7
0
278,192
4
W
Izanami
10,834
677
163
10
0
309,928
1
W
Bellona
10,147
634
113
7
0
351,867
0
L
Kali
7,164
448
86
5
0
365,650
1
L
Sol
6,355
397
64
4
0
275,771
3
W
Sylvanus
9,257
579
15
1
0
336,992
8
W
Scylla
8,738
546
88
6
0
321,734
3
L
Yemoja
5,597
350
20
1
0
265,535
1
L
Cliodhna
6,080
380
54
3
0
339,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role