Player Matchup

Sol
Sol
Erosly
Sol
Level 20
God Stats
2W - 1L
1,489 SR
Queue Stats
20W - 16L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Faelnirv
Ah Muzen Cab
Level 56
God Stats
7W - 7L
1,502 SR
Queue Stats
21W - 17L
1,527 Elo+
Party 2
Agni
Agni
Kvothe2012
Agni
Level 138
God Stats
1W - 0L
1,485 SR
Queue Stats
23W - 13L
1,688 Elo+
Party 3
Odin
Odin
Miseh
Odin
Level 29
God Stats
4W - 1L
1,654 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 2
Da Ji
Da Ji
NotABearDont
Da Ji
Level 149
God Stats
1W - 4L
1,254 SR
Queue Stats
69W - 65L
1,533 Elo+
Party 3
Team Averages
Level 78
1,477 SR
1,560 Elo+

VS

Team Averages
Level 70
1,532 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
Andeeeznuts94
Ah Muzen Cab
Level 76
God Stats
47W - 26L
1,569 SR
Queue Stats
525W - 529L
1,462 Elo+
Party 1
Loki
Loki
BMiLLiii
Loki
Level 37
God Stats
55W - 59L
1,506 SR
Queue Stats
195W - 203L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
Rae2hawn
Nu Wa
Level 100
God Stats
16W - 19L
1,393 SR
Queue Stats
381W - 392L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
SLaYeR-oFGoD
Ne Zha
Level 109
God Stats
9W - 14L
1,484 SR
Queue Stats
175W - 205L
1,461 Elo+
Solo
Cthulhu
Cthulhu
ms post
Cthulhu
Level 27
God Stats
39W - 46L
1,705 SR
Queue Stats
539W - 555L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Erosly
Sol
17
2 / 2 / 14
10,328
1,033
8,567
8,070
2,704
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Faelnirv
Ah Muzen Cab
17
4 / 1 / 15
11,151
1,115
17,740
11,626
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 16
11,845
1,185
16,422
9,132
3,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Miseh
Odin
17
4 / 2 / 17
11,387
1,139
7,725
10,537
9,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
12 / 3 / 13
12,468
1,247
17,159
13,316
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

230

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andeeeznuts94
Ah Muzen Cab
16
1 / 7 / 4
10,007
1,001
13,710
14,911
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
15
5 / 6 / 2
10,443
1,044
5,895
10,170
3,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Rae2hawn
Nu Wa
16
1 / 6 / 5
10,065
1,007
12,757
13,281
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
16
2 / 4 / 4
10,511
1,051
9,542
10,715
3,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ms post
Cthulhu
16
0 / 6 / 6
9,830
983
8,294
22,264
14,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
29
Kills
9
9
Deaths
29
75
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Andeeeznuts94
Ah Muzen Cab
1
7
4
0.43
L
Loki
5
6
2
1
W
Sol
Erosly
Sol
2
2
14
4.5
W
Ah Muzen Cab
Faelnirv
Ah Muzen Cab
4
1
15
11.5
W
7
1
16
15
W
Odin
Miseh
Odin
4
2
17
6.25
W
12
3
13
6.17
L
Nu Wa
Rae2hawn
Nu Wa
1
6
5
0.58
L
Ne Zha
2
4
4
1
L
Cthulhu
ms post
Cthulhu
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,613
Damage
50,198
52,681
Taken
71,341
25,273
Mitigated
31,661
6,582
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Andeeeznuts94
Ah Muzen Cab
13,710
5,760
0
2,543
14,911
5,456
0
4,208
10,703
0
42,274
L
Loki
5,895
665
0
110
10,170
3,489
0
5,269
4,901
0
9,838
W
Sol
Erosly
Sol
8,567
2,751
0
1,206
8,070
2,704
0
3,274
4,654
27,226
0
W
Ah Muzen Cab
Faelnirv
Ah Muzen Cab
17,740
4,153
0
2,835
11,626
4,205
0
4,620
6,880
0
48,444
W
16,422
972
0
1,684
9,132
3,459
0
4,062
4,862
40,614
0
W
Odin
Miseh
Odin
7,725
494
0
623
10,537
9,454
0
5,201
5,039
5,910
22,412
W
17,159
8,263
0
234
13,316
5,451
0
2,947
10,195
0
24,174
L
Nu Wa
Rae2hawn
Nu Wa
12,757
2,422
0
412
13,281
4,297
0
5,358
7,923
32,435
0
L
Ne Zha
9,542
988
0
2,041
10,715
3,922
0
4,033
6,682
0
29,670
L
Cthulhu
ms post
Cthulhu
8,294
59
944
4,076
22,264
14,497
0
7,424
14,840
26,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
50,856
266
Minions Killed
214
10
Camps Cleared
5
992,027
Distance Traveled
966,677
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,007
1,001
58
6
1
177,300
0
L
Loki
10,443
1,044
6
1
0
210,015
0
W
Sol
10,328
1,033
55
6
5
188,229
0
W
Ah Muzen Cab
11,151
1,115
65
7
0
223,682
0
W
Agni
11,845
1,185
70
7
0
202,433
0
W
Odin
11,387
1,139
54
5
2
206,600
0
W
Da Ji
12,468
1,247
22
2
3
171,083
1
L
Nu Wa
10,065
1,007
55
6
1
187,856
0
L
Ne Zha
10,511
1,051
49
5
2
194,523
4
L
Cthulhu
9,830
983
46
5
1
196,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role