Player Matchup

Zhong Kui
Zhong Kui
B1G_E_79
Zhong Kui
Level 60
God Stats
1W - 1L
1,646 SR
Queue Stats
20W - 25L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DustinScarb
Ah Muzen Cab
Level 59
God Stats
3W - 3L
1,338 SR
Queue Stats
33W - 40L
1,414 Elo+
Party 1
Charybdis
Charybdis
MetroRed_Dragon
Charybdis
Level 45
God Stats
6W - 4L
1,601 SR
Queue Stats
22W - 21L
1,452 Elo+
Party 1
Team Averages
Level 55
1,528 SR
1,418 Elo+

VS

Team Averages
Level 68
1,436 SR
1,545 Elo+
Thoth
Thoth
Hydra Shoots
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 364L
1,483 Elo+
Party 2
Fenrir
Fenrir
JordanSoldan
Fenrir
Level 69
God Stats
20W - 28L
1,401 SR
Queue Stats
122W - 158L
1,393 Elo+
Solo
Achilles
Achilles
SSGSS Boruto
Achilles
Level 108
God Stats
0W - 1L
1,408 SR
Queue Stats
15W - 12L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B1G_E_79
Zhong Kui
14
8 / 1 / 9
9,227
923
10,691
10,157
5,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DustinScarb
Ah Muzen Cab
13
4 / 2 / 10
8,500
850
4,669
10,104
7,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
MetroRed_Dragon
Charybdis
13
6 / 4 / 9
9,011
901
8,663
7,643
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,135
714
3,472
7,329
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
3 / 6 / 3
7,513
751
10,329
9,936
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SSGSS Boruto
Achilles
12
2 / 6 / 4
7,588
759
7,511
11,995
10,995
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
6
7
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B1G_E_79
Zhong Kui
8
1
9
12.5
W
Ah Muzen Cab
DustinScarb
Ah Muzen Cab
4
2
10
4.5
L
1
6
5
0.58
L
Fenrir
3
6
3
0.75
W
Charybdis
MetroRed_Dragon
Charybdis
6
4
9
2.63
L
Achilles
SSGSS Boruto
Achilles
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
21,312
27,904
Taken
29,260
15,387
Mitigated
16,561
9,358
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B1G_E_79
Zhong Kui
10,691
593
110
3,365
10,157
5,995
525
1,575
8,391
23,852
0
W
Ah Muzen Cab
DustinScarb
Ah Muzen Cab
4,669
2,281
344
3,667
10,104
7,030
216
1,203
8,796
0
18,968
L
3,472
807
0
63
7,329
1,779
0
1,882
5,447
21,701
0
L
Fenrir
10,329
2,587
185
1,668
9,936
3,787
0
4,142
5,794
0
20,311
W
Charybdis
MetroRed_Dragon
Charybdis
8,663
4,227
0
1,872
7,643
2,362
1,369
1,008
6,483
0
28,893
L
Achilles
SSGSS Boruto
Achilles
7,511
1,145
317
1,285
11,995
10,995
0
5,229
6,766
0
20,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
22,236
113
Minions Killed
108
3
Camps Cleared
5
532,885
Distance Traveled
490,045
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,227
923
36
4
1
173,479
1
W
Ah Muzen Cab
8,500
850
24
2
2
195,253
3
L
Thoth
7,135
714
55
6
2
146,963
0
L
Fenrir
7,513
751
24
2
3
163,863
1
W
Charybdis
9,011
901
53
5
0
164,153
3
L
Achilles
7,588
759
29
3
0
179,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role