Player Matchup

Neith
Neith
HorselessHeadman
Neith
Level 33
God Stats
3W - 1L
1,689 SR
Queue Stats
98W - 84L
1,653 Elo+
Solo
Cliodhna
Cliodhna
LERK93
Cliodhna
Level 43
God Stats
11W - 10L
1,546 SR
Queue Stats
211W - 266L
1,441 Elo+
Solo
Zeus
Zeus
NOISYBOY ERA
Zeus
Level 29
God Stats
5W - 4L
1,526 SR
Queue Stats
82W - 131L
1,328 Elo+
Party 2
Izanami
Izanami
Pwndage7905
Izanami
Level 49
God Stats
3W - 12L
1,500 SR
Queue Stats
46W - 68L
1,215 Elo+
Party 2
Odin
Odin
SMOKINGSKULL272
Odin
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 58L
1,354 Elo+
Party 2
Team Averages
Level 44
1,552 SR
1,398 Elo+

VS

Team Averages
Level 54
1,479 SR
1,477 Elo+
Guan Yu
Guan Yu
BigRowdyGamer
Guan Yu
Level 109
God Stats
2W - 2L
1,366 SR
Queue Stats
15W - 16L
1,486 Elo+
Party 1
Anubis
Anubis
I rxiny I
Anubis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,654 Elo+
Party 1
Da Ji
Da Ji
Rakuda100
Da Ji
Level 66
God Stats
1W - 1L
1,517 SR
Queue Stats
15W - 20L
1,466 Elo+
Party 1
Izanami
Izanami
SabrinaRoseBlu
Izanami
Level 68
God Stats
34W - 37L
1,466 SR
Queue Stats
389W - 421L
1,370 Elo+
Party 3
Cthulhu
Cthulhu
Sweet Chaos2207
Cthulhu
Level 27
God Stats
53W - 63L
1,546 SR
Queue Stats
121W - 142L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 22
13,844
1,259
30,599
14,602
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
LERK93
Cliodhna
19
9 / 1 / 19
13,500
1,227
14,838
9,100
3,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 9 / 17
11,623
1,057
15,359
12,231
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Pwndage7905
Izanami
18
6 / 0 / 18
12,659
1,151
11,878
4,138
1,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 23
12,098
1,100
12,307
9,876
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

197

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
4 / 8 / 5
11,899
1,082
15,131
27,523
26,873
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
I rxiny I
Anubis
16
0 / 7 / 2
9,734
885
917
10,183
4,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Rakuda100
Da Ji
17
6 / 10 / 3
11,648
1,059
6,518
19,318
7,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 4 / 3
10,806
982
8,125
11,845
4,232
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 3
10,759
978
15,120
22,115
21,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
29
35
Kills
13
13
Deaths
35
99
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
8
5
0.81
W
11
2
22
11
L
Anubis
I rxiny I
Anubis
0
7
2
0.14
W
Cliodhna
LERK93
Cliodhna
9
1
19
18.5
W
5
9
17
1.5
W
Izanami
Pwndage7905
Izanami
6
0
18
15
L
Da Ji
Rakuda100
Da Ji
6
10
3
0.75
W
4
1
23
15.5
L
1
4
3
0.63
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,981
Damage
45,811
49,947
Taken
90,984
14,866
Mitigated
64,570
9,772
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
15,131
3,043
1,661
3,882
27,523
26,873
0
5,270
22,253
0
41,937
W
30,599
18,191
0
3,978
14,602
4,852
0
5,812
8,533
0
54,421
L
Anubis
I rxiny I
Anubis
917
184
0
87
10,183
4,105
0
1,654
8,529
3,838
0
W
Cliodhna
LERK93
Cliodhna
14,838
600
357
3,063
9,100
3,379
0
1,651
7,373
0
39,737
W
15,359
3,635
306
930
12,231
2,306
0
2,639
9,485
32,266
0
W
Izanami
Pwndage7905
Izanami
11,878
9,340
202
167
4,138
1,258
0
1,604
2,460
0
37,698
L
Da Ji
Rakuda100
Da Ji
6,518
769
0
244
19,318
7,936
0
2,150
17,168
0
11,045
W
12,307
2,056
286
483
9,876
3,071
0
3,582
6,059
0
19,568
L
8,125
5,900
41
1,176
11,845
4,232
0
685
11,160
0
42,499
L
15,120
222
438
687
22,115
21,424
0
5,600
16,515
43,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,724
Gold Earned
54,846
222
Minions Killed
218
10
Camps Cleared
5
1,042,131
Distance Traveled
865,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,899
1,082
61
6
0
201,570
0
W
Neith
13,844
1,259
61
6
1
215,714
0
L
Anubis
9,734
885
2
0
0
94,459
0
W
Cliodhna
13,500
1,227
51
5
6
227,301
0
W
Zeus
11,623
1,057
36
3
0
158,187
0
W
Izanami
12,659
1,151
60
5
2
213,124
0
L
Da Ji
11,648
1,059
13
1
1
177,524
0
W
Odin
12,098
1,100
14
1
1
227,805
0
L
Izanami
10,806
982
77
7
4
177,753
1
L
Cthulhu
10,759
978
65
6
0
214,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role