Player Matchup

Yu Huang
Yu Huang
Baruch92
Yu Huang
Level 119
God Stats
1W - 3L
1,384 SR
Queue Stats
37W - 57L
1,398 Elo+
Party 1
Sol
Sol
DARK-ARMEDRAGON
Sol
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 409L
1,451 Elo+
Party 1
Chang'e
Chang'e
MakinoVeldandi
Chang'e
Level 144
God Stats
1W - 2L
1,755 SR
Queue Stats
52W - 76L
1,428 Elo+
Party 1
Athena
Athena
MasPieles
Athena
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
152W - 151L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
giacomok
Ratatoskr
Level 123
God Stats
0W - 3L
1,346 SR
Queue Stats
13W - 24L
1,442 Elo+
Party 1
Team Averages
Level 130
1,497 SR
1,437 Elo+

VS

Team Averages
Level 91
1,600 SR
1,471 Elo+
Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HastaLaByBye
Nox
Level 75
God Stats
17W - 8L
1,892 SR
Queue Stats
386W - 384L
1,449 Elo+
Solo
Yu Huang
Yu Huang
IRain NA
Yu Huang
Level 122
God Stats
24W - 25L
1,511 SR
Queue Stats
300W - 281L
1,489 Elo+
Party 2
Charybdis
Charybdis
JaBBaWoCkEE 689
Charybdis
Level 65
God Stats
23W - 20L
1,489 SR
Queue Stats
119W - 119L
1,428 Elo+
Party 2
King Arthur
King Arthur
TemmikMada
King Arthur
Level 109
God Stats
46W - 29L
1,607 SR
Queue Stats
323W - 332L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Baruch92
Yu Huang
10
0 / 4 / 1
5,941
457
3,146
6,820
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 2
6,769
521
3,833
7,289
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 5 / 1
7,202
554
7,451
11,704
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
MasPieles
Athena
10
1 / 2 / 3
6,303
485
2,868
10,663
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
giacomok
Ratatoskr
12
4 / 2 / 2
6,934
533
3,194
7,654
2,682
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 1 / 3
8,372
644
5,373
8,178
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 8
7,637
587
2,840
6,656
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
IRain NA
Yu Huang
12
4 / 2 / 3
7,733
595
9,347
7,978
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JaBBaWoCkEE 689
Charybdis
13
4 / 3 / 3
7,750
596
6,931
7,985
2,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TemmikMada
King Arthur
14
1 / 4 / 3
7,965
613
5,899
10,551
7,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
17
17
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
3
7.5
L
Yu Huang
Baruch92
Yu Huang
0
4
1
0.13
L
2
4
2
0.75
W
2
0
8
6
W
Yu Huang
IRain NA
Yu Huang
4
2
3
2.75
W
Charybdis
JaBBaWoCkEE 689
Charybdis
4
3
3
1.83
L
3
5
1
0.7
L
Athena
MasPieles
Athena
1
2
3
1.25
W
King Arthur
TemmikMada
King Arthur
1
4
3
0.63
L
Ratatoskr
giacomok
Ratatoskr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
30,390
44,130
Taken
41,348
18,080
Mitigated
20,662
10,972
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,373
3,659
140
895
8,178
2,792
332
2,247
5,853
0
55,938
L
Yu Huang
Baruch92
Yu Huang
3,146
365
0
1,301
6,820
2,217
0
4,033
2,558
28,730
0
L
3,833
1,289
0
1,710
7,289
2,631
1,166
1,019
6,188
39,767
4,514
W
2,840
548
0
1,398
6,656
4,791
34
1,881
4,651
20,149
0
W
Yu Huang
IRain NA
Yu Huang
9,347
1,072
0
2,219
7,978
2,961
133
2,894
4,806
43,799
0
W
Charybdis
JaBBaWoCkEE 689
Charybdis
6,931
3,300
0
2,122
7,985
2,492
923
3,454
4,503
0
47,991
L
7,451
442
0
4,968
11,704
3,900
148
804
10,856
41,875
0
L
Athena
MasPieles
Athena
2,868
690
0
2,160
10,663
6,650
0
3,964
6,549
12,780
0
W
King Arthur
TemmikMada
King Arthur
5,899
671
0
1,110
10,551
7,626
78
5,318
4,594
0
53,704
L
Ratatoskr
giacomok
Ratatoskr
3,194
805
0
833
7,654
2,682
0
1,770
5,792
0
33,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
39,457
325
Minions Killed
416
0
Camps Cleared
0
1,236,783
Distance Traveled
1,384,294
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,372
644
105
8
0
349,293
0
L
Yu Huang
5,941
457
63
5
0
235,810
3
L
Sol
6,769
521
88
7
0
251,799
1
W
Nox
7,637
587
45
3
0
273,238
4
W
Yu Huang
7,733
595
77
6
0
251,068
4
W
Charybdis
7,750
596
90
7
0
250,736
6
L
Chang'e
7,202
554
89
7
0
218,327
0
L
Athena
6,303
485
23
2
0
266,311
3
W
King Arthur
7,965
613
99
8
0
259,959
2
L
Ratatoskr
6,934
533
62
5
0
264,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role