Player Matchup

Sobek
Sobek
AlightPizza342
Sobek
Level 103
God Stats
16W - 8L
1,599 SR
Queue Stats
92W - 75L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fadenoba
Tsukuyomi
Level 130
God Stats
1W - 2L
1,683 SR
Queue Stats
82W - 76L
1,557 Elo+
Party 1
Merlin
Merlin
chifu8222
Merlin
Level 67
God Stats
7W - 2L
1,798 SR
Queue Stats
53W - 60L
1,457 Elo+
Party 1
King Arthur
King Arthur
nitrogs
King Arthur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
xUSTx Hanako
Danzaburou
Level 120
God Stats
16W - 10L
1,688 SR
Queue Stats
91W - 72L
1,621 Elo+
Party 1
Team Averages
Level 115
1,653 SR
1,557 Elo+

VS

Team Averages
Level 103
1,495 SR
1,529 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Cruisin Coffee3
Neith
Level 126
God Stats
44W - 38L
1,661 SR
Queue Stats
173W - 167L
1,537 Elo+
Party 2
Ymir
Ymir
LinKEnRiKe
Ymir
Level 48
God Stats
1W - 3L
1,246 SR
Queue Stats
20W - 22L
1,578 Elo+
Solo
Tiamat
Tiamat
SuppaHotFire30
Tiamat
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 187L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
thinishcorgi43
Danzaburou
Level 66
God Stats
74W - 70L
1,568 SR
Queue Stats
104W - 112L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 10
5,331
533
3,195
4,958
3,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Fadenoba
Tsukuyomi
12
6 / 2 / 7
7,030
703
6,598
8,554
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
chifu8222
Merlin
10
2 / 3 / 0
5,837
584
4,323
4,488
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
nitrogs
King Arthur
10
3 / 3 / 0
6,073
607
5,595
8,723
3,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
xUSTx Hanako
Danzaburou
12
9 / 0 / 3
7,346
735
7,743
5,158
1,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 5 / 3
5,765
577
3,788
9,394
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 4 / 0
5,900
590
2,102
5,852
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,881
488
1,026
8,065
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 3 / 2
6,010
601
4,669
8,462
6,851
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
thinishcorgi43
Danzaburou
8
0 / 4 / 1
4,912
491
1,490
5,905
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
8
9
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
3
0.5
W
0
1
10
5
L
4
4
0
1
W
Tsukuyomi
Fadenoba
Tsukuyomi
6
2
7
4.75
L
1
4
0
0.25
L
2
3
2
1
W
Merlin
chifu8222
Merlin
2
3
0
0.67
W
King Arthur
nitrogs
King Arthur
3
3
0
1
L
Danzaburou
thinishcorgi43
Danzaburou
0
4
1
0.13
W
Danzaburou
xUSTx Hanako
Danzaburou
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,454
Damage
13,075
31,881
Taken
37,678
12,959
Mitigated
16,064
6,892
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,788
2,000
0
1,824
9,394
2,448
0
1,649
7,745
23,861
0
W
3,195
369
504
990
4,958
3,776
300
574
4,384
14,158
0
L
2,102
681
55
799
5,852
1,882
600
3,028
2,824
0
18,643
W
Tsukuyomi
Fadenoba
Tsukuyomi
6,598
2,300
0
2,794
8,554
2,633
24
1,625
6,725
0
37,437
L
1,026
354
224
958
8,065
3,469
0
903
7,162
10,797
0
L
4,669
400
0
3,934
8,462
6,851
0
582
7,880
32,618
0
W
Merlin
chifu8222
Merlin
4,323
525
0
288
4,488
1,499
264
2,332
2,156
29,030
0
W
King Arthur
nitrogs
King Arthur
5,595
710
0
1,380
8,723
3,570
14
3,571
5,152
0
34,082
L
Danzaburou
thinishcorgi43
Danzaburou
1,490
470
156
1,536
5,905
1,414
195
1,356
4,549
0
23,490
W
Danzaburou
xUSTx Hanako
Danzaburou
7,743
1,777
0
936
5,158
1,481
354
1,381
3,150
0
40,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
27,468
280
Minions Killed
230
0
Camps Cleared
0
994,746
Distance Traveled
861,161
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,765
577
44
4
0
201,683
1
W
Sobek
5,331
533
25
3
0
200,768
0
L
Neith
5,900
590
42
4
0
160,655
3
W
Tsukuyomi
7,030
703
71
7
0
225,546
0
L
Ymir
4,881
488
17
2
0
171,143
3
L
Tiamat
6,010
601
65
7
0
188,404
3
W
Merlin
5,837
584
52
5
0
170,935
0
W
King Arthur
6,073
607
62
6
0
211,318
2
L
Danzaburou
4,912
491
62
6
0
139,276
2
W
Danzaburou
7,346
735
70
7
0
186,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role