Player Matchup

Ganesha
Ganesha
MAMA FARTBOX JR
Ganesha
Level 70
God Stats
7W - 8L
1,500 SR
Queue Stats
37W - 41L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
PRADO1992
Danzaburou
Level 89
God Stats
13W - 12L
1,775 SR
Queue Stats
49W - 49L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
TheWhyteNinja
Ah Puch
Level 119
God Stats
3W - 1L
1,270 SR
Queue Stats
76W - 68L
1,459 Elo+
Party 2
Thanatos
Thanatos
isaac in chains
Thanatos
Level 121
God Stats
16W - 9L
1,567 SR
Queue Stats
212W - 227L
1,455 Elo+
Party 2
Hercules
Hercules
lil twizzler 23
Hercules
Level 65
God Stats
1W - 1L
1,222 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 2
Team Averages
Level 93
1,467 SR
1,437 Elo+

VS

Team Averages
Level 108
1,482 SR
1,433 Elo+
Cthulhu
Cthulhu
Crimson_Zephyrr
Cthulhu
Level 152
God Stats
1W - 2L
1,814 SR
Queue Stats
11W - 20L
1,405 Elo+
Party 1
Yu Huang
Yu Huang
DeathsRival0
Yu Huang
Level 139
God Stats
1W - 1L
1,551 SR
Queue Stats
9W - 16L
1,414 Elo+
Party 1
Neith
Neith
ImJxstToxic
Neith
Level 62
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 6L
1,454 Elo+
Party 1
Hercules
Hercules
SLUMPT-AK
Hercules
Level 63
God Stats
0W - 3L
1,316 SR
Queue Stats
7W - 14L
1,405 Elo+
Party 1
Bastet
Bastet
pinkMarz
Bastet
Level 124
God Stats
31W - 38L
1,453 SR
Queue Stats
173W - 159L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,534
471
3,733
11,547
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PRADO1992
Danzaburou
12
1 / 1 / 5
7,586
474
5,694
8,907
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ah Puch
15
8 / 2 / 5
9,323
583
16,461
9,605
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
15
6 / 3 / 5
9,238
577
8,138
11,432
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
1 / 1 / 1
7,847
490
4,198
7,017
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
9,159
572
7,113
7,867
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
DeathsRival0
Yu Huang
12
1 / 6 / 5
7,019
439
5,862
9,588
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 3
7,212
451
7,040
8,514
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
SLUMPT-AK
Hercules
10
2 / 3 / 3
7,285
455
6,283
16,735
13,602
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
pinkMarz
Bastet
13
1 / 2 / 4
7,488
468
4,414
13,369
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
10
10
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
L
Yu Huang
DeathsRival0
Yu Huang
1
6
5
0.58
L
1
4
3
0.63
W
0
3
7
1.17
W
Danzaburou
PRADO1992
Danzaburou
1
1
5
3.5
L
Hercules
SLUMPT-AK
Hercules
2
3
3
1.17
W
Ah Puch
8
2
5
5.25
W
Thanatos
6
3
5
2.83
W
Hercules
1
1
1
1.5
L
Bastet
pinkMarz
Bastet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
30,712
48,508
Taken
56,073
26,272
Mitigated
28,301
23,326
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,113
437
372
1,978
7,867
4,743
0
2,707
5,000
60,276
0
L
Yu Huang
DeathsRival0
Yu Huang
5,862
207
0
427
9,588
3,211
0
5,218
4,370
34,655
0
L
7,040
2,560
0
1,873
8,514
2,672
635
3,997
4,517
0
40,313
W
3,733
394
0
2,528
11,547
10,142
0
1,704
9,767
22,599
0
W
Danzaburou
PRADO1992
Danzaburou
5,694
2,149
0
3,361
8,907
3,322
0
597
8,310
0
37,189
L
Hercules
SLUMPT-AK
Hercules
6,283
1,129
1,384
2,735
16,735
13,602
81
4,814
11,769
0
16,191
W
Ah Puch
16,461
1,184
0
4,490
9,605
3,547
511
4,433
5,140
53,127
0
W
Thanatos
8,138
2,193
0
10,538
11,432
5,446
872
1,943
9,383
0
56,546
W
Hercules
4,198
1,066
0
2,409
7,017
3,815
0
3,731
2,933
0
43,617
L
Bastet
pinkMarz
Bastet
4,414
1,118
0
5,496
13,369
4,073
0
3,458
9,911
0
41,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
38,163
388
Minions Killed
375
0
Camps Cleared
0
1,563,133
Distance Traveled
1,510,410
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,159
572
134
8
0
325,693
5
L
Yu Huang
7,019
439
64
4
0
259,132
8
L
Neith
7,212
451
77
5
0
262,407
4
W
Ganesha
7,534
471
7
0
0
313,192
2
W
Danzaburou
7,586
474
100
6
0
290,802
7
L
Hercules
7,285
455
24
2
0
306,139
1
W
Ah Puch
9,323
583
91
6
0
302,786
7
W
Thanatos
9,238
577
100
6
0
332,489
5
W
Hercules
7,847
490
90
6
0
323,864
6
L
Bastet
7,488
468
76
5
0
357,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role