Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
FTG-BRUH-
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,528 Elo+
Solo
Vamana
Vamana
IncaKola
Vamana
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,457 Elo+
Party 1
Chiron
Chiron
OhNoItsSmoJoe
Chiron
Level 83
God Stats
3W - 0L
1,832 SR
Queue Stats
398W - 226L
1,693 Elo+
Party 3
Sobek
Sobek
droverrated
Sobek
Level 29
God Stats
4W - 2L
1,815 SR
Queue Stats
264W - 120L
1,691 Elo+
Party 3
Team Averages
Level 64
1,629 SR
1,574 Elo+

VS

Team Averages
Level 88
1,518 SR
1,652 Elo+
Chernobog
Chernobog
AkameTsumi
Chernobog
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,556 Elo+
Party 2
Jormungandr
Jormungandr
ArchaicTooth725
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,788 Elo+
Party 2
Hercules
Hercules
DEVIN bravo358
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,611 Elo+
Party 2
Anubis
Anubis
Dmgdeal
Anubis
Level 160
God Stats
1W - 4L
1,589 SR
Queue Stats
225W - 102L
1,701 Elo+
Party 2
Hun Batz
Hun Batz
DruneKelly5029
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 1 / 14
10,899
779
16,468
11,711
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
19
6 / 4 / 13
11,624
830
20,767
12,866
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
IncaKola
Vamana
20
10 / 3 / 10
13,121
937
16,368
26,285
30,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 5 / 14
10,224
730
10,732
12,885
3,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 6 / 13
10,714
765
5,485
21,795
24,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AkameTsumi
Chernobog
17
3 / 4 / 12
10,323
737
13,696
13,773
6,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ArchaicTooth725
Jormungandr
16
2 / 7 / 11
10,415
744
15,382
21,836
22,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
16
2 / 3 / 8
9,198
657
8,928
16,729
21,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Dmgdeal
Anubis
17
5 / 5 / 8
10,406
743
18,164
13,266
8,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
17
7 / 4 / 8
10,683
763
10,186
12,040
11,255
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
66
23
Kills
19
19
Deaths
23
64
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
14
10
L
Chernobog
AkameTsumi
Chernobog
3
4
12
2.25
L
Jormungandr
ArchaicTooth725
Jormungandr
2
7
11
1.07
L
Hercules
2
3
8
2
L
Anubis
Dmgdeal
Anubis
5
5
8
1.8
L
Hun Batz
7
4
8
2.75
W
Zeus
6
4
13
3.13
W
Vamana
IncaKola
Vamana
10
3
10
5
W
2
5
14
1.8
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,820
Damage
66,356
85,542
Taken
77,644
70,730
Mitigated
70,493
37,648
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,468
1,182
2,694
6,191
11,711
7,197
175
4,820
6,822
30,672
0
L
Chernobog
AkameTsumi
Chernobog
13,696
7,786
1,444
3,982
13,773
6,738
484
6,039
7,734
0
26,433
L
Jormungandr
ArchaicTooth725
Jormungandr
15,382
2,198
2,819
2,923
21,836
22,659
350
13,059
8,777
33,187
0
L
Hercules
8,928
2,460
488
3,772
16,729
21,219
380
10,714
6,015
0
14,009
L
Anubis
Dmgdeal
Anubis
18,164
903
1,094
3,648
13,266
8,622
456
5,943
7,323
30,369
0
L
Hun Batz
10,186
1,216
778
644
12,040
11,255
22
7,928
4,112
0
15,839
W
Zeus
20,767
1,675
1,023
2,249
12,866
5,014
2,055
5,681
7,099
39,222
0
W
Vamana
IncaKola
Vamana
16,368
6,788
2,813
11,000
26,285
30,126
495
8,338
17,606
1,241
32,269
W
10,732
3,236
2,686
4,371
12,885
3,957
2,411
7,700
5,153
0
29,843
W
5,485
522
842
3,779
21,795
24,436
241
6,975
14,621
9,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,582
Gold Earned
51,025
146
Minions Killed
138
0
Camps Cleared
0
1,424,139
Distance Traveled
1,253,422
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,899
779
27
2
0
315,414
5
L
Chernobog
10,323
737
42
3
0
262,123
1
L
Jormungandr
10,415
744
28
2
0
234,054
0
L
Hercules
9,198
657
13
1
0
253,195
0
L
Anubis
10,406
743
39
3
0
223,326
1
L
Hun Batz
10,683
763
16
1
0
280,724
0
W
Zeus
11,624
830
43
3
0
255,662
0
W
Vamana
13,121
937
28
2
0
290,574
4
W
Chiron
10,224
730
42
3
0
292,230
0
W
Sobek
10,714
765
6
0
0
270,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role