Player Matchup

Izanami
Izanami
Lobegdoh
Izanami
Level 48
God Stats
5W - 12L
1,517 SR
Queue Stats
130W - 164L
1,359 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PoggieLoggie420
Kumbhakarna
Level 159
God Stats
1W - 4L
1,578 SR
Queue Stats
330W - 307L
1,607 Elo+
Party 2
Achilles
Achilles
ProdigyZilla
Achilles
Level 45
God Stats
1W - 2L
1,484 SR
Queue Stats
61W - 48L
1,535 Elo+
Party 2
Zeus
Zeus
ToxicAgniMain
Zeus
Level 140
God Stats
5W - 7L
1,596 SR
Queue Stats
180W - 172L
1,498 Elo+
Party 3
Thanatos
Thanatos
ibww
Thanatos
Level 125
God Stats
2W - 2L
1,585 SR
Queue Stats
128W - 130L
1,484 Elo+
Party 3
Team Averages
Level 103
1,552 SR
1,496 Elo+

VS

Team Averages
Level 64
1,681 SR
1,624 Elo+
Jormungandr
Jormungandr
Hmong_Daddy
Jormungandr
Level 103
God Stats
9W - 8L
1,795 SR
Queue Stats
69W - 69L
1,572 Elo+
Party 4
Ymir
Ymir
Piano_x_Panda
Ymir
Level 79
God Stats
4W - 7L
1,857 SR
Queue Stats
38W - 34L
1,883 Elo+
Party 4
Sun Wukong
Sun Wukong
Slicknade8305
Sun Wukong
Level 81
God Stats
3W - 1L
1,597 SR
Queue Stats
185W - 174L
1,600 Elo+
Party 1
Artemis
Artemis
SwiftFawn481085
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 1
Hercules
Hercules
theyreinthetreez
Hercules
Level 49
God Stats
2W - 0L
1,659 SR
Queue Stats
17W - 14L
1,613 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lobegdoh
Izanami
16
2 / 7 / 4
9,595
436
8,072
13,789
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
PoggieLoggie420
Kumbhakarna
12
0 / 10 / 11
8,453
384
7,320
23,864
19,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ProdigyZilla
Achilles
14
2 / 6 / 9
9,454
430
12,052
20,201
21,129
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 8 / 6
10,679
485
22,887
17,457
6,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ibww
Thanatos
19
11 / 6 / 5
12,386
563
23,018
19,130
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hmong_Daddy
Jormungandr
19
12 / 5 / 5
12,958
589
19,263
18,261
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 9
13,365
608
11,899
15,495
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Slicknade8305
Sun Wukong
17
6 / 7 / 8
11,843
538
11,278
27,425
27,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 5 / 7
11,779
535
26,191
20,844
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 2 / 12
11,004
500
6,019
19,054
18,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
21
Kills
37
37
Deaths
21
35
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Hmong_Daddy
Jormungandr
12
5
5
2.9
L
Izanami
Lobegdoh
Izanami
2
7
4
0.57
W
6
2
9
5.25
L
Kumbhakarna
PoggieLoggie420
Kumbhakarna
0
10
11
0.55
L
Achilles
ProdigyZilla
Achilles
2
6
9
1.08
W
Sun Wukong
Slicknade8305
Sun Wukong
6
7
8
1.43
W
8
5
7
2.3
L
6
8
6
1.13
L
Thanatos
ibww
Thanatos
11
6
5
2.25
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,349
Damage
74,650
94,441
Taken
101,079
59,478
Mitigated
69,723
29,497
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Hmong_Daddy
Jormungandr
19,263
2,777
0
931
18,261
8,233
0
8,941
9,320
74,192
2,653
L
Izanami
Lobegdoh
Izanami
8,072
5,353
0
2,039
13,789
5,362
0
2,963
10,776
0
68,283
W
11,899
2,021
0
807
15,495
7,524
1,672
4,586
10,909
98,186
0
L
Kumbhakarna
PoggieLoggie420
Kumbhakarna
7,320
771
666
3,684
23,864
19,331
14
7,690
16,028
14,542
0
L
Achilles
ProdigyZilla
Achilles
12,052
3,022
0
1,834
20,201
21,129
1,040
6,131
13,930
0
37,369
W
Sun Wukong
Slicknade8305
Sun Wukong
11,278
2,156
0
8,604
27,425
27,353
111
5,534
21,891
0
64,201
W
26,191
14,128
0
7,451
20,844
7,987
3,336
6,206
14,638
0
107,413
L
22,887
2,592
0
3,276
17,457
6,518
0
5,796
11,263
70,933
0
L
Thanatos
ibww
Thanatos
23,018
7,273
0
17,998
19,130
7,138
0
7,195
11,653
0
82,143
W
6,019
1,110
0
4,677
19,054
18,626
254
4,940
14,114
0
15,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,567
Gold Earned
60,949
391
Minions Killed
587
0
Camps Cleared
0
2,013,114
Distance Traveled
1,965,865
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,958
589
111
5
0
380,204
0
L
Izanami
9,595
436
110
5
0
351,705
1
W
Ymir
13,365
608
188
9
0
428,476
5
L
Kumbhakarna
8,453
384
12
1
0
410,946
12
L
Achilles
9,454
430
59
3
0
436,007
1
W
Sun Wukong
11,843
538
133
6
0
353,626
4
W
Artemis
11,779
535
140
6
0
356,285
1
L
Zeus
10,679
485
102
5
0
352,265
3
L
Thanatos
12,386
563
108
5
0
462,191
3
W
Hercules
11,004
500
15
1
0
447,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role